Download materials/arnold/Masonry/Adobe_Brick.mdl from RoboVerseOrg/roboverse_data: direct link, hf CLI and curl.
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- Download file 1.74 kB
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https://huggingface.co/datasets/RoboVerseOrg/roboverse_data/resolve/main/materials/arnold/Masonry/Adobe_Brick.mdl
- Command line
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hf download hf://datasets/RoboVerseOrg/roboverse_data/materials/arnold/Masonry/Adobe_Brick.mdl
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curl -L -o Adobe_Brick.mdl https://huggingface.co/datasets/RoboVerseOrg/roboverse_data/resolve/main/materials/arnold/Masonry/Adobe_Brick.mdl
1.74 kB
| mdl 1.4; | |
| import ::OmniPBR::OmniPBR; | |
| import ::anno::author; | |
| import ::anno::description; | |
| import ::anno::display_name; | |
| import ::anno::key_words; | |
| import ::anno::version; | |
| import ::tex::gamma_mode; | |
| import ::state::normal; | |
| export material Adobe_Brick(*) | |
| = ::OmniPBR::OmniPBR( | |
| diffuse_color_constant: color(0.200000003f, 0.200000003f, 0.200000003f), | |
| diffuse_texture: texture_2d("./Adobe_Brick/Adobe_Brick_BaseColor.png" /* tag 2956, version 3373013613 */, ::tex::gamma_srgb), | |
| albedo_desaturation: 0.f, | |
| albedo_add: 0.f, | |
| albedo_brightness: 1.f, | |
| diffuse_tint: color(1.f, 1.f, 1.f), | |
| reflection_roughness_constant: 0.5f, | |
| reflection_roughness_texture_influence: 1.f, | |
| reflectionroughness_texture: texture_2d(), | |
| metallic_constant: 0.f, | |
| metallic_texture_influence: 1.f, | |
| metallic_texture: texture_2d(), | |
| specular_level: 0.5f, | |
| enable_ORM_texture: true, | |
| ORM_texture: texture_2d("./Adobe_Brick/Adobe_Brick_ORM.png" /* tag 2958, version 3215807061 */, ::tex::gamma_linear), | |
| ao_to_diffuse: 0.f, | |
| ao_texture: texture_2d(), | |
| enable_emission: false, | |
| emissive_color: color(1.f, 0.100000001f, 0.100000001f), | |
| emissive_mask_texture: texture_2d(), | |
| emissive_intensity: 40.f, | |
| bump_factor: 1.f, | |
| normalmap_texture: texture_2d("./Adobe_Brick/Adobe_Brick_N.png" /* tag 2960, version 862119224 */, ::tex::gamma_linear), | |
| detail_bump_factor: 0.300000012f, | |
| detail_normalmap_texture: texture_2d(), | |
| project_uvw: false, | |
| world_or_object: false, | |
| uv_space_index: 0, | |
| texture_translate: float2(0.f), | |
| texture_rotate: 0.f, | |
| texture_scale: float2(1.f), | |
| detail_texture_translate: float2(0.f), | |
| detail_texture_rotate: 0.f, | |
| detail_texture_scale: float2(1.f)); | |