Please assess the completion status of the following clinical trial:

Trial Title: The Efficacy of Balance Gaming as an Adjunct to Vestibular Rehabilitation Therapy

Study Design Characteristics:
- Allocation: RANDOMIZED
- Intervention Model: PARALLEL
- Observational Model: None
- Primary Purpose: TREATMENT
- Time Perspective: None
- Masking: SINGLE
- Phase: None
- Number of Arms: 3.0

Eligibility Criteria:
Inclusion Criteria:~* Unilateral vestibular loss~* Uncompensated~* Present for \>6 months~Exclusion Criteria:~* Age \<18 years

- Gender: ALL
- Minimum Age: 18 Years
- Maximum Age: None
- Healthy Volunteers: f

Study Arms:
- Control (Type: NO_INTERVENTION): No Wii balance gaming undertaken
- Wii during vestibular rehab only (Type: ACTIVE_COMPARATOR): To start Wii Balance Gaming from the beginning of vestibular rehabilitation.
- Wii whilst on waiting list and rehab (Type: ACTIVE_COMPARATOR): Wii Balance Gaming whilst on waiting list for vestibular rehabilitation. To continue with Wii Balance Gaming until end of vestibular rehabilitation.

Based on this trial design, predict the completion outcome and termination type (if applicable).