package com.ready.rain.level;

public class Level {

}

package com.ready.rain.level;

import com.ready.rain.graphics.Screen;
public class Level {

		private int width, height;
		private int[] tiles;
		
		public Level(int width, int height) {
		this.width = width;	
		this.height = height;
		tiles = new int [width * height];
		generateLevel();
		}
		
		public Level (String path) {
		loadLevel(path);	
		}
		
		
		private void generateLevel() {
			
		}
		
		private void loadLevel (String path) {
			
		}
		
		public void update(){
			
		}
		
		private void time () {
			
		}
		public void render (int xScroll, int yScroll, Screen screen) {
			
		}

}

Update Level.java