'use strict';

// MODULES //

var toWords = require( '@stdlib/number/float64/base/to-words' );
var getHighWord = require( '@stdlib/number/float64/base/get-high-word' );
var fromWords = require( '@stdlib/number/float64/base/from-words' );


// VARIABLES //

// 10000000000000000000000000000000 => 2147483648 => 0x80000000
var SIGN_MASK = 0x80000000;

// 01111111111111111111111111111111 => 2147483647 => 0x7fffffff
var MAGNITUDE_MASK = 0x7fffffff;

// High/low words workspace:
var WORDS = [ 0, 0 ]; // WARNING: not thread safe


// MAIN //

/**
* Returns a double-precision floating-point number with the magnitude of `x` and the sign of `y`.
*
* @param {number} x - number from which to derive a magnitude
* @param {number} y - number from which to derive a sign
* @returns {number} a double-precision floating-point number
*
* @example
* var z = copysign( -3.14, 10.0 );
* // returns 3.14
*
* @example
* var z = copysign( 3.14, -1.0 );
* // returns -3.14
*
* @example
* var z = copysign( 1.0, -0.0 );
* // returns -1.0
*
* @example
* var z = copysign( -3.14, -0.0 );
* // returns -3.14
*
* @example
* var z = copysign( -0.0, 1.0 );
* // returns 0.0
*/
function copysign( x, y ) {
	var hx;
	var hy;

	// Split `x` into higher and lower order words:
	toWords( WORDS, x );
	hx = WORDS[ 0 ];

	// Turn off the sign bit of `x`:
	hx &= MAGNITUDE_MASK;

	// Extract the higher order word from `y`:
	hy = getHighWord( y );

	// Leave only the sign bit of `y` turned on:
	hy &= SIGN_MASK;

	// Copy the sign bit of `y` to `x`:
	hx |= hy;

	// Return a new value having the same magnitude as `x`, but with the sign of `y`:
	return fromWords( hx, WORDS[ 1 ] );
} // end FUNCTION copysign()


// EXPORTS //

module.exports = copysign;

'use strict';

// MODULES //

var toWords = require( '@stdlib/number/float64/base/to-words' );
var getHighWord = require( '@stdlib/number/float64/base/get-high-word' );
var fromWords = require( '@stdlib/number/float64/base/from-words' );


// VARIABLES //

// 10000000000000000000000000000000 => 2147483648 => 0x80000000
var SIGN_MASK = 0x80000000>>>0; // asm type annotation

// 01111111111111111111111111111111 => 2147483647 => 0x7fffffff
var MAGNITUDE_MASK = 0x7fffffff|0; // asm type annotation

// High/low words workspace:
var WORDS = [ 0, 0 ]; // WARNING: not thread safe


// MAIN //

/**
* Returns a double-precision floating-point number with the magnitude of `x` and the sign of `y`.
*
* @param {number} x - number from which to derive a magnitude
* @param {number} y - number from which to derive a sign
* @returns {number} a double-precision floating-point number
*
* @example
* var z = copysign( -3.14, 10.0 );
* // returns 3.14
*
* @example
* var z = copysign( 3.14, -1.0 );
* // returns -3.14
*
* @example
* var z = copysign( 1.0, -0.0 );
* // returns -1.0
*
* @example
* var z = copysign( -3.14, -0.0 );
* // returns -3.14
*
* @example
* var z = copysign( -0.0, 1.0 );
* // returns 0.0
*/
function copysign( x, y ) {
	var hx;
	var hy;

	// Split `x` into higher and lower order words:
	toWords( WORDS, x );
	hx = WORDS[ 0 ];

	// Turn off the sign bit of `x`:
	hx &= MAGNITUDE_MASK;

	// Extract the higher order word from `y`:
	hy = getHighWord( y );

	// Leave only the sign bit of `y` turned on:
	hy &= SIGN_MASK;

	// Copy the sign bit of `y` to `x`:
	hx |= hy;

	// Return a new value having the same magnitude as `x`, but with the sign of `y`:
	return fromWords( hx, WORDS[ 1 ] );
} // end FUNCTION copysign()


// EXPORTS //

module.exports = copysign;

Add asm type annotations