/**
 * The MIT License (MIT)
 *
 * Copyright (c) 2015 Famous Industries Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

module.exports = {
    components: require('./components'),
    core: require('./core'),
    renderLoops: require('./render-loops'),
    domRenderables: require('./dom-renderables'),
    domRenderers: require('./dom-renderers'),
    math: require('./math'),
    physics: require('./physics'),
    renderers: require('./renderers'),
    transitions: require('./transitions'),
    utilities: require('./utilities'),
    webglRenderables: require('./webgl-renderables'),
    webglRenderers: require('./webgl-renderers'),
    webglGeometries: require('./webgl-geometries'),
    webglMaterials: require('./webgl-materials'),
    webglShaders: require('./webgl-shaders'),
    polyfills: require('./polyfills')
};

/**
 * The MIT License (MIT)
 *
 * Copyright (c) 2015 Famous Industries Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

module.exports = {
    components: require('./components'),
    core: require('./core'),
    renderLoops: require('./render-loops'),
    domRenderables: require('./dom-renderables'),
    domRenderers: require('./dom-renderers'),
    math: require('./math'),
    //physics: require('./physics'),
    renderers: require('./renderers'),
    transitions: require('./transitions'),
    utilities: require('./utilities'),
    //webglRenderables: require('./webgl-renderables'),
    //webglRenderers: require('./webgl-renderers'),
    //webglGeometries: require('./webgl-geometries'),
    //webglMaterials: require('./webgl-materials'),
    //webglShaders: require('./webgl-shaders'),
    polyfills: require('./polyfills')
};

disable webgl and physics engine because it's not used in ghcjs-famous for now