crash team racing crash team racing racing video game developed naughty dog published sony computer entertainment playstation game released north_america september europe october australia january released sony greatest_hits line platinum range january later added european playstation store october japanese store june finally north american store august crash team racing fourth installment crash series crash game racing genre final game series developed naughty dog game story focuses efforts team characters crash series race save planet destruction game players control crash series characters available races offensive speed power ups gain advantage crash team racing praised critics gameplay graphics audio met mixed opinions indirect sequel crash released playstation gamecube xbox game boy advance gameplay crash team racing racing game player controls characters crash universe compete racing player accelerate steer reverse brake hop use weapons power ups game controller analog stick buttons distinct forms scattered tracks arenas crash team racing question marks hold power ups weapons obtained driving breaking apart said player collects weapon power appear box screen player activate weapon power havoc supplement player performance fruit carry fruit increase speed player strengthen player weapons power ups obtained crucial maneuver crash team racing power slide player slide holding shoulder buttons perform hop steering lands sliding turbo boost meter lower right corner screen fills goes green red time exhaust gas player turns black speed boost player quickly presses opposite shoulder button turbo boost meter red player execute speed row power slide speed boost powerful previous player waits long power slide boost fires chance speed boost lost power sliding long causes spin aside power speed obtained gathering hang time gaps track longer player air bigger speed boost lands modes crash team racing features racing modes adventure time trial arcade versus battle mode player characters control playstation installed allow player games adventure mode player game player race tracks arenas game collect trophies relics boss keys gems possible objective adventure mode save world story antagonist winning races different tracks beginning game player access levels player wins races tracks multiple worlds available level player win trophy coming place player receives trophies world boss garage world accessed boss garage player competes race boss character boss character defeated character relinquish boss key player uses access new worlds ultimately face inside spaceship beating levels new modes available race player races track completes laps fastest time possible time scattered level freeze game player drives time destroyed player final time reduced seconds player wins beating time indicated screen mode challenge played like normal race player collect letters scattered track player manages collect letters come place token awarded come different colors red green blue yellow purple purple awarded beating crystal bonus round collecting crystal certain time limit player collects color player able access gem cup corresponding color gem cups racing tournaments held computer controlled opponents accessible secret area valley world gem cup consists tracks row player race points cups won gem awarded win game player collect trophies boss keys relics gems defeating race time trial mode single player mode player attempts set best time tracks game hinder player power ups time trial finished player option save ghost replay race time track accessed mode player race ghost arcade mode player quickly race selection tracks player choose select single race enter cup player races tracks row points single race cup race players race remaining computer controlled drivers difficulty race number laps versus mode similar arcade mode exception human players involved battle mode players fight battles launching weapons combat seven special battle arenas type length hit points minutes battle battle adjusted allowing types battles point limit mode battle player achieve points wins time limit mode battle player highest points minutes wins life limit mode player set number lives battle time limit minutes forever player lives end time limit wins forever chosen length battle lasts player standing players team battles plot characters characters playable crash team racing playable start crash main protagonist series round balanced acceleration speed handling doctor neo crash mad scientist wants stop conquer world like crash round performer crash younger sister computer genius installed computer chips increase acceleration prowess doctor rocket scientist like added custom parts improve acceleration polar pilot low speed improved handling allowing navigate tight corners tiny tiger control built speed cost turning prowess main antagonist story self proclaimed fastest galaxy threatens turn earth concrete parking lot preceding boss characters wearing leader island native tribe joe dragon speech sound disorder clad boss characters imperfect morally ambiguous clone crash named fake crash accessible playable characters adventure mode fully completed appearing secret characters doctor self proclaimed master time unlocked beating records time trial mode neutral unlocked cheat code main menu contrary popular belief playable character game appearing player game twin witch doctor masks hints help player develop racing skills double power ups races temporarily protecting player attacks obstacles increasing speed power protect player deep water story inhabitants earth visited extraterrestrial named claims fastest galaxy challenging earth game called survival fastest earth best driver race earth driver wins promises leave earth wins turn earth concrete parking lot response player character boss keys needed access spaceship races match defeat hands player character temporarily leaves earth promises return time relics gathered faces player time relics gathered losing keeps word angrily leaves earth forever epilogue relayed end credits explaining characters game events story returns home planet society undergoing years therapy cope loss takes racing accident development naughty dog began production crash team racing completion crash strikes game engine crash team racing created time crash produced development took place course months budget million game stage team built replica crescent island course racing test scope scale possible playstation turbo system gives player speed power gathering hang time added crash team racing feel interactive involving older racing games characters game designed charles joe pearson designed characters installments series originally mad scientist obsessed speed plotted speed entire world end time having exhausted human animal machine combinations crash bosses past decided character original speed world plot referenced promotional comic written drawn featured winter issue disney adventures crash team racing went alpha stage development august beta stage september interview naughty dog president wells designer game revealed intended playable character game memory limitations playstation said limitations affected game roster playable characters polar originally ride played single character ultimately split separate characters brothers appear game omitted david produced game soundtrack composing music sound effects created mike ron kevin spears universal sound studios voices doctor neo provided brown voices doctor tiny tiger provided voice actor brien additional voices provided david michael ensign billy pope sound effects artist mike michael connor chip reception crash team racing received critical acclaim official playstation magazine described crash team racing game racing cool proclaimed matched quality electronic gaming monthly noted game heavily inspired mario amazing multiplayer perry ign stated game rock solid graphics critical smile crash jeff gamespot called game great mario clone succeeded similar games like mega man battle chase fantasy race racing racing mario failed johnny game revolution concluded despite fact game doesn add tired genre manages game controls received pad destroyer gamepro praised controls nearly perfect explained transparent controls allow concentrate racing blasting opponents races faster fluid fun johnny game revolution concluded controls feel natural emphasis maintaining speed fighting controls joe game guide time said inability controls real crash presentation graphics game positively received pad destroyer gamepro noting graphics complex cited look ingenious use textures colors high points graphics department perry ign commended sharp looking environments clean fully formed characters funny animations designed jeff gamespot said environments reasonably large convey cartoon like attitude game nicely johnny game revolution stated graphics smooth push playstation limits critics expressed mixed opinions game audio pad destroyer gamepro said background music enjoyable character sound bites varied avoid annoying perry ign mixed saying classic bouncy heavy beat necessarily great courses stop hearing simplicity makes want cry pull hair subject voice acting concluded cute clever memorable game noted crash voice game extremely similar mario series jeff gamespot wrote music sound effects push game cartoon theme themes johnny game revolution passed music standard fare added sound effects add cartoon quality game character voices unsatisfactory joe noted characters vocal music sets mood nicely crash team racing sold million units europe million units united_states units japan result success game released sony greatest_hits line platinum range january indirect sequel titled crash released playstation xbox nintendo gamecube game boy advance game crash series feature motion video


futuristic racing game developed published midway games exclusively nintendo game series remains published nintendo console time game release developer owned years sony computer entertainment hardware subsequent games released exclusively set year introduced new elements series including control benefited nintendo controller new weapons teams tracks game received mixed opinions critics comparing game zero released month earlier critics praised game series offering tracks racing craft unique atmosphere superior track design game criticised slow frame rate opinion divided true sequel gameplay aspects gameplay differ previous titles based futuristic anti gravity setting pilots race computer controlled opponents finish highest position possible gameplay takes inspiration formula parallels increase wheel grip force faster turning speeds uses method air braking greater turning force provides features new weapons unique team new additions weapons interface include ability fire rockets time rear locking missiles returning weapons include missiles machine guns bolts exclusive weapon power called cyclone allows player strengthen power weapons inclusion elimination counter opponents eliminated race player paved way mode introduced introduced split screen multiplayer time new addition named challenge mode challenge mode player complete sets challenges classes tracks getting fastest time time trial highest placing race eliminating opponents weaponry based tracks feature mirrored circuits select tracks set different locations conversions perfectly accurate corners eased cut entirely elevations changed split track sections truly original circuit hidden track obtained completing race challenges development games series developed developer published midway games marking time series games published studio liverpool known game titles noticeable load times disguised request wait load times levels approximately seconds long need sound according later interview ign nintendo stick benefit rendering pad obsolete ships respond quickly precisely improvement older games audio despite limited capacity game cartridge managed fit music tracks composers rob lord mark credited music game additional tracks unlike predecessors house music team cold storage produce music game cold storage works appearance future games race bridge preceding having male voice declare weapons player female voice players courses announces race events result reception game received mixed reviews considerable praise criticism critics game received aggregate score metacritic reviewers generally impressed innovation complexity game offered stating futuristic needs large variety tracks designed craft weapons numerous game modes speed graphics received critics ign remarked superior game zero ign praised game graphics saying verdict visuals absolutely beautiful game soundtrack sound effects notch included clean boost audio excellent noises despite considerable praise negative review came joe fielder gamespot saying graphics visuals meet par set released playstation years prior fielder noted new multiplayer mode game main advancement previous titles reviews compared game zero released month earlier general assumption nintendo futuristic offered tracks racing craft contained superior track design atmosphere gamespot gave game lower score stating isn horrible feels like developer effort system times gaming age gave stars praising new innovations especially control saying adapting controls biggest improvement racing games demonstrates beautifully noted game learning curve saying brutal game definitely harder far easier despite complimentary gamespot gaming age recommended purchasing zero instead opinion divided simply merges good points previous games different considered sequel right praised elements include graphics compared zero pop slow frame rate repeatedly mentioned problems screen split times multiplayer mode


broken sword smoking mirror broken sword smoking mirror point click adventure video game originally released microsoft windows playstation released microsoft windows ios remastered edition android second installment broken sword series game series follow knights storyline player assumes role george young american eyewitness kidnapping girlfriend game conceived revolution tone smoking mirror incorporates humour graphics animated style classic animated films fourth game built virtual theatre engine render locations game events unlike broken sword game garnered critical acclaim smoking mirror received mixed positive reviews living predecessor commercial success selling million copies mid-1990s revolution released remastered version game unlike original version received highly favorable reviews critics gameplay broken sword smoking mirror adventure game played person perspective point click interface player guides protagonist george game world environment selecting multiple commands playable character selected portions game player controls george movements actions mouse playstation playstation player collect objects objects parts scenery people order solve puzzles progress game george engage dialogue characters conversation trees gain hints needs solve puzzles progress plot player uses map travel new locations added story right object player gets description clues player character death possible player makes wrong decision plot months events shadow protagonist george girlfriend visit archaeologist named professor learn mysterious stone uncovered researching newspaper story home ambushed central americans kidnap tie george chair set building george puts fire contacts reveals suspected wrong left stone tells gallery owner tell art george discovers supplies gallery artifacts imports company named following lead george finds central americans kidnapped later revealed shown threatening later revealed called george knocks unconscious discovers links city central_america george finds reveals trying expose drug ring run man named sent stone instead prompting arrange appointment escape warehouse retrieve stone city hopes finding find city rule madame learn town contains offices meet professor talking chief police general mysterious chart george confronts girlfriend abduction professor claims knows paris recently george decides help cia agent free local jail distracting general prepares detonate jail wall arrested process george gets tie rope bars pull wall truck general escapes george flee river boat boat attacked helicopter george wakes morning river bank finds belonging christian missionary named father nursing health suffered requires special medicine takes george local village believes village able help george shows stone explains hundreds years ago trapped god inside mirror powerful inevitably escape created stones contained power imprisoned place stolen explorers spanish pirate named captain hid caribbean english ship took england spanish explorers took spain stones george possession george returns medicine shortly separate find remaining stones tracks stone museum london england encounters recognize professor leaves stone discovered missing museum locked escapes abandoned subway station finds boat thames witnesses killing takes stone escapes george tracks remaining stone small museum caribbean following subtle clues left captain george learns stone left nearby zombie island george explores zombie island finds remake treasure island filmed poses gain access place stone kept gets captured men sacrifice travels saves george enter pyramid reach central room ancient god promptly kills president appears attacks struggle sends cliff realizing mother chooses save protagonists place stones respective slots causes pushed mirror george briefly celebrate final cut scene fades credits development broken sword smoking mirror conceived charles cecil revolution charles cecil director writer game tony david howard paul porter james long patrick chris pete worked software project executive producer game uses virtual theatre engine previously lure beneath steel sky broken sword shadow artwork broken sword developed number stages initially pencil drawings characters digitally coloured cleaned background produced similar way starting pencil designs drawn previously worked broken sword working amy lee taylor game graphics animated style resembles classic animated films music game composed composed music shadow bob adding closing score audio features game include recorded sound effects orchestral music voice acting directed edward hall saxon returned voice george new actress hall cast rest credited voice actors game dennis jeff johnson chris miles parker leo remastered edition considering project charles cecil played game noticed issues including backgrounds audio poor quality felt dialogue place thought elements addressed improved remastered edition add diary hint system new artwork dave offer interactive digital comic december revolution software announced release broken sword smoking mirror remastered ios devices released december new features include exclusive interactive digital comic dave fully animated facial expressions enhanced graphics high quality music context sensitive hint system diary integration unique cross platform save game feature enabling players enjoy adventure simultaneously multiple devices featured game center integration including game achievements mac versions followed early marketing release launch trailer iphone touch version released revolution youtube channel second day apple days christmas broken sword remastered free download hours original version available sold software purchases broken sword remastered remastered version game available digital distribution services including iphone touch mac steam broken sword remastered broken sword complete package purchases broken sword remastered consumer gets original game manual exclusive game guide artworks comic book digital broken sword smoking mirror remastered comic book created dave short comic provides information happened beginning game reception game commercial success according charles cecil sold million copies mid-1990s smoking mirror received mixed positive reviews critics gaming age gave game saying sound area smoking mirror isn constant soundtrack playing haunting music accompanies certain actions like original tomb gamer gave score saying solid adventure fare found circle blood gamespot gave game praised additions help adventure criticised insufficient information maya civilization altogether came storyline fat chicks gave stated recommend game good storyline beautiful graphics players want game look bill bill praised controls humour called excellent sequel wouldn missed playing remastered edition unlike original release broken sword smoking mirror received positive reviews critics gave game saying production values game sky high gorgeous graphics challenging designed puzzles pitch perfect voice acting sequel fantastic touch interface predecessor gave game saying broken sword hours having priced game kind game convert people wouldn look twice adventure games easily highly recommended titles platform gave game praised game controls cut scenes stated version game times stevens gave game start stated everybody play list ease restriction puzzles let game allen gave game start praised saying broken sword smoking mirror fantastic game story feels fresh entertaining day slightly improved graphics appreciated hours entertaining storytelling lie ahead


super smash video game super smash originally released japan nintendo star smash brothers japanese hepburn lit nintendo star great melee smash brothers fighting game developed laboratory published nintendo nintendo home video game console released japan january north_america april europe november super smash game super smash series successor super smash melee released gamecube game crossover different nintendo franchises including mario legend mother zero star fox received positive reviews media commercially successful selling million copies worldwide million sold united_states million copies sold japan gameplay super smash series departure fighting games instead winning opponent life bar smash players seek knock opposing characters stage player damage total represented percentage rises damage taken exceed maximum damage percentage rises character knocked progressively farther opponent attacks opponent player send character flying edge stage enclosed arena area open boundaries suspended space knocked stage character use jumping moves attempt return characters longer ranged jumps easier time recovering additionally characters different weights making harder heavier opponents knocked edge harder recover sent flying games street fighter require players relatively lengthy complicated button input combinations specific particular character super smash uses control combinations access moves characters characters additionally limited facing opponents instead allowed run freely stage game focuses aerial skills fighting games relatively larger dynamic stages simple flat platform smash blocking mechanics grabbing throwing characters possible weapons power ups battle inflict damage recover health additional items fall randomly stage form items nintendo franchises shells balls multiplayer stages locations taken style nintendo franchises planet sector star fox stages rendered dimensions players dimensional plane stages dynamic ranging simple moving platforms dramatic alterations entire stage stage offers unique gameplay strategic motives making chosen stage additional factor fight game single player mode player chooses character battle series computer controlled opponents specific order attempting defeat limited number lives limited time challenger player determine difficulty level number lives series opponents fought player loses lives runs time option continue cost considerable sum overall points mode referred classic mode sequels single player mode include break targets board platforms objective break target board multiple special platforms respectively goal achieved falling character specific stage training mode available players manipulate environment experiment computer opponents restrictions standard match people play multiplayer mode specific rules players stock timed matches multiplayer modes play gives player certain lives selected time limit beginning match free team battles choice matches stock time winner declared time runs players team lost lives multiplayer game end tie players score time causes round end sudden death characters game includes playable characters originating popular nintendo franchises characters symbol appearing damage meter corresponding series belong link ball emblem furthermore characters recognizable moves derived original series charged link arsenal weapons characters playable beginning game remaining characters unlocked completing different tasks game character art featured game box art instruction manual style comic book characters portrayed toy dolls come life fight style omitted sequels feature trophies instead dolls game models hand drawn art development super smash developed laboratory nintendo second party developer interested making fighting game players original ideas designs simple base characters presentation called dragon king fighting game worker helped continue understood fighting games sell think way game original idea include famous nintendo characters fight knowing permission prototype game nintendo inform sure game balanced prototype presented featured mario fox playable characters idea later approved super smash features music nintendo popular gaming franchises newly arranged game pieces taken directly sources music super smash composed later returned sound music director super smash melee complete soundtrack released japan records critical reception super smash received positive reviews criticism directed game single player mode gamespot editorial director jeff noted single player game won exactly long time instead praised multi player portion game saying extremely simple learn called game music amazing ign peer agreed calling multiplayer mode game main selling point described super smash original fighting game market possibly best multiplayer game system said game designed multiplayer battles praising simplicity controls fun element game criticisms game scoring difficult follow addition single player mode criticized perceived difficulty lack features called super smash excellent choice gamers looking worthy multiplayer smash ign editor matt called incredibly addictive multiplayer game criticized single player mode offering challenge given editors choice award ign super smash commercially successful nintendo player choice title japan million copies sold million sold united_states legacy sequel super smash melee released gamecube years original melee retains nearly gameplay features predecessor expanding expanding fighter lineup features stages original game march million copies super smash melee sold worldwide super smash brawl wii released nintendo president requested super smash director direct brawl announced electronic entertainment expo pre conference brawl retains gameplay predecessors featuring major gameplay additions substantial single player mode online play nintendo connection expanded lineup unlike predecessors game methods control including use wii remote gamecube controller classic controller like melee brawl makes references nintendo games franchises features party characters series march total million copies sold making 9th best selling wii game history super smash released wii virtual consoles japan north_america europe noted nintendo virtual console offering north_america july game offered virtual console games elite status members north_america club nintendo free gift nintendo announced electronic entertainment expo releasing new super smash games super smash nintendo 3ds wii making cross platform portable release series cross compatibility wii 3ds versions confirmed allowing players characters transfer versions development begun stated early announcement public order attract developers needed game titles games utilize nintendo platform new super smash titles released late


racing racing known japan racing lit racing road spirit world racing game playstation game console game developed square creators final_fantasy series video games game released japan march north american european releases followed year formulaic racing compared mario crash team racing game star namesake mascot final_fantasy series figures game series black fill final_fantasy cast game soundtrack composed tunes previous final_fantasy titles game later released japan alongside stallion collection december game released individually books series game received generally average reviews citing low quality aspects gameplay gameplay racing player controls final_fantasy inspired characters race characters fly drive ride magic run players different racing modes choose story mode versus mode grand prix relay race time attack story mode players guided story racing narrated form onscreen version pop book players complete story mode given chance completing story mode secret character versus mode players race horizontally split screen player races viewing half screen player races viewing half grand prix mode player races computer controlled opponents selected tracks choice relay race mode player chooses compete relay match time attack mode player select stage try beat fastest time record set track options test track forest ancient gate mines black manor floating gardens land vulcan valley circuit racing player accelerate brake reverse activate magic stones use special ability game controller analog stick buttons additional executed simultaneously braking accelerating turn game technique sharp turns quickly player sharply spin occur start race player character receives speed boost player correct time countdown world racing magic stones scattered course picked player driving magic stones stolen opponent players player player activate magic stone special effect stone example gives character short speed boost magic stones power stone increases stone picked player stone represented corresponding symbol stones marked question marks represent random magic stones grant player stone fire stone ice stone thunder stone minimize stone reflect stone doom stone stone special abilities important aspect racing race player prompted assign special ability selected character race player activate chosen special ability meter upper left hand corner screen special ability player wait meter use plot setting racing themes elements final_fantasy final_fantasy story mode narrated includes chapters pop book fashion progress player needs defeat chapter respective challenger chapter begins player given option viewing story race playing story mode time characters cast racing drawn recurring creatures characters dungeon final_fantasy series characters black white immediately available additional secret characters cloud unlocked completing story mode story chapter titled begins inventor presenting pair jet blades offers chance test run lab race drops asks progress racing machine commissioned promises bring machine tomorrow later forgotten day presenting doubtful race wins confronts vehicle poor performance replies won differences abilities dash explains secret dash ability blue crystal leg ring inferior ability decides wants blue crystal recommends adventure find secret blue crystal head discover secret blue crystal meeting racing way reach village white notices companions companions previously referred blue crystals companions want know legend white agrees tell condition race floating gardens story winner prize winning tells legend scattered world large crystal people kept fighting founder great broke crystal pieces scattered winds assure later restoration crystal pieces brought discovery companions continue search possession crystal defeating race monster joins ranks bringing party number companions notice begin glow discovers possessed convergence crystal prophecy gate land opens companions arrive greeted king decides test worth final trial attempts defeat race race acknowledges powers group goes ask companions knew broke explains legend pleased companions noting humans monsters came goodwill celebration decides leave portal world open declaring shall exist harmony world day completion story mode players assigned number points determined performance maximum points player given option creating color performance point value distributed parameters max speed acceleration grip drift determines fast ability gauge charges maximum points assigned racing parameters game modes story mode main characters open development demonstration racing fall tokyo game unclear north american release ign editors noted striking similarities mario release dungeon bonus included video clip game originally slated released late september october release date moved august early ready september square announced racing grand prix contest contest sponsored square electronic arts square ran september december contest title participants entered playing game story mode grand prix mode sending scores taking photograph score screen saving score memory card sending contest entries divided age groups seven years old younger years old years old sixteen eighteen years old nineteen years old older square determined highest scores week age group participants highest scores week respective age group received bank end contest square determined highest overall age group participant highest score contest overall respective age group received free copy square title released calendar year playstation game console saga frontier mission story legend threads fate cross parasite eve final_fantasy watch second highest scoring participant received free copy dungeon watch highest scoring participant received watch music racing original soundtrack soundtrack album produced square released exclusively japan march sold roughly units soundtrack bears catalog number spans duration tracks arrangements music composed final_fantasy games arranged exception song played final song treasure chest heart vocal track orchestrated performed english version game performed bell reception racing sold units japan perry ign said game attempt square cash popular genre created nintendo successful mario reviewers agreed calling tired colorful graphics crude track designs poor controls final_fantasy retro stated decent game ruined necessity steering pad rated worth similarities noted mario similar course themes need power slide called easy story mode lasting hours limited replay value secret characters courses critiques included lack battle mode limited music thought average song story mode beautiful cancelled sequel nintendo press conference june new racing title tentatively titled racing announced nintendo 3ds handheld system october director original racing confirmed project cancelled noting development process sure came


crash crash known europe australia crash platform game developed naughty dog published sony computer entertainment playstation released north_america november europe japan december released sony greatest_hits line august platinum range game later available playstation store north_america february europe october confirmed sony releasing game original crash titles collection completely remastered ground playstation game story takes place immediately events preceding game crash strikes ruins space station called vortex owned series antagonist doctor neo crash lands earth evil entity known evil younger twin brother joins time obsessed doctor plan gather powerful crystals original places time use energy earth game follows main characters crash travel time prevent villains gathering crystals collecting crash universally praised critics noted high quality areas including gameplay graphics audio game went sell million units ninth best selling playstation video game time japan game surpassed sales predecessors non japanese playstation title sell million units country gameplay crash platform game player controls crash travel time gather crystals previous game original places time antagonists story game takes place time twisting machine acts hub area game time twisting machine split chambers chamber initially available chamber buttons open different levels goal level find obtain crystal hidden area levels crystal located end level earned completing specific challenge levels contain bonus platform leads special bonus area player navigate separate area collect sight lives lost bonus areas bonus areas played player desires bonus area cleared completing levels chamber sixth button opens portal boss level appear defeating boss chamber available play crystals found boss characters defeated game won crash start game lives life lost struck enemy attack suffer type damage lives earned collecting fruits breaking open special collect life player runs lives game continued selecting yes continue screen crash ability jump air land enemy character spin tornado like fashion knock enemies screen slide ground perform body slam break certain objects abilities expanded defeating boss characters resulting powerful attacks increased jumping running prowess boxes play prominent role crash broken crash techniques boxes contain helpful items augment crash mobility check point boxes allow player return specific point stage losing life tnt boxes explode second fuse jumped boxes explode physical contact boxes level detonated green colored box point touched contact box necessary obtaining level gem boxes count total number boxes broken level crystals gems colored gems collected extra accomplishment gems rewarded player level broken open secret area completed total gems game colored gems found special levels lead hidden areas colored gems game relics won entering level crystal retrieved obtain player initiate time trial mode touching floating near beginning level race level pre designated time displayed entering level scattered level yellow numbers broken frozen number seconds designated box lives lost time trial mode level played player desires gold platinum relics won depending low player final time relics player receives access level secret warp room relics open level secret warp room levels secret warp room won game completed plot setting game takes place time twisting machine allows characters travel different periods time levels place middle ages populated knights frogs transform princes kissed prehistoric levels place swamp feature mounted ridden restless gigantic pursues crash level arabian levels place overrun seek stuff crash lamps egyptian levels set great populated pyramid construction crews addition enemies tombs overrun traps future levels place neo york city rule features laser cannons robots flying force fields moving platforms lost highway levels crash pilots motorcycle place 1950s america highway crash race hot win crystals avoiding construction way world war levels place skies europe alternatively feature crash player character levels fleet shot obtain crystal atlantis levels split different types type features crash player character don gear find crystals ruins sharks depth charges poisonous second type features player character ride gather crystals surface water avoiding pirates water mines great wall china levels feature player character played riding tiger avoiding pan carriers chinese dragons characters titular protagonist game crash travel time stop doctor neo gathering crystals aided ancient witch doctor mask protects crash harm gives sage advice levels helping crash younger sister crystals great wall china surfaces atlantis skies world war europe main antagonist game evil twin brother previously locked away protect world freed doctor neo antagonist previous games aiding doctor doctor self proclaimed master time creator time twisting machine gather crystals gems different time periods antagonistic characters include tiny tiger tall beast battles crash half half hybrid large doctor bad tempered scientist missile head story vortex space station owned doctor neo destroyed doctor laser beam device pieces station crash tropical mountain sets free evil entity known previous schemes confronts calls failing retrieve crystals gems great source world energy feeling generous freed prison recruits doctor join latest plan created time twisting machine time machine allows villains travel time find gems crystals original points timeline home senses emergence orders crash inside tells evil twin brother locked underground prison centuries ago protect world crash time twisting machine gives crash task recovering crystals doctor crash proceed travel time collect crystals gems including tiny tiger doctor way doctor defeated throwing time twisting machine disarray having obtained crystals gems time crash eventually faces time twisting machine core fend following defeat time twisting machine heroes manage escape transformed left remain prison time development production crash began january naughty dog given months budget million complete game programmers andy stephen white created new gameplay engines game new engines dimensional nature created airplane jet ski levels new engine created motorcycle levels style driving new engines combined game thirds game consist engine previous games jason explained classic engine game style preserved success previous games went abandon style gameplay mean abandoning significant proportion gamers arbitrary plane created jet ski flooded egyptian hallway levels game create completely fluid feel water levels environment map reflects sky fitted surface water real shadow given crash character request sony computer entertainment america producers sick little following create arcade experience airplane levels differentiate flight enemy planes programmed come player player ample time shoot turn shoot player come player hit system introduced players reason return game completed soundtrack game produced david mark composed sound effects created mike ron kevin spears universal sound studios brown voiced dual role doctor neo brien voiced dual role doctor tiny tiger additionally michael ensign voiced doctor william voiced voiced small sampling game levels prominently displayed sony electronic entertainment expo booth atlanta georgia time video game industry wondered crash previous installment release crash accompanied marketing campaigns sony pizza japanese version crash video games support peripheral downloads playstation games playable game demo games game dragon available final product accessed entering code title screen character level design american artist charles character designer art director previous games reprised role crash antagonist created presence cause doctor neo fear emotion sketches depicting begging forgiveness inspired shot design animation game cinematic introductory sequence game plot involved time travel time traveling secondary antagonist doctor drew sketches created naughty dog describing character january time traveling device early character design evolution initially appeared belt like featured digital read displaying year intended travel driven generating time machine reflect obsession time character naughty dog employee joe requested character cross drew sketches february certain points character alternatively wore australian style hat hair walked naughty dog initially wanted fire breathing character suggested giving interesting final sketches drawn february companion chinese levels decided cute fit chinese theme needed bear originally considered rejected similarity polar bear seen crash strikes tiger chosen alternative creating chase sequences prehistoric levels doctor initially animated riding beast got stuck rider ultimately removed technical reasons crash mounts prehistoric levels drawn chicken like proportions naughty dog bob shark seen game underwater levels jason models model originally built crash game wasn crash time travel world theme crash allowed naughty dog artists stretch limits imposed island themed setting previous games time theme distinctly unique structures color demonstrate effect color mood environment level sketches arabian medieval levels alter depicted time day day night naughty dog aimed visually distinguish crash previous installments opening environment allowing greater distances visible draw fog achieve image endless rolling hills distant castles seen medieval levels level detail accounted introducing new technologies game engine changing way background elements constructed detailed textures crash located egyptian tomb levels form decorative paintings image endless highway motorcycle levels boring details telephone poles added scenery additionally distant added help break horizon desert highway character service gas stations added evoke 1950s america flavor great wall china portrayed construction stage add visual variety provide gameplay obstacles initial ideas submerged atlantis stage varied ancient roman esque city ruins high tech submerged city alien origin reception crash met critical acclaim johnny gamepro concluded game strong contender playstation game year gameplay head spinning days official playstation magazine considered game best released ryan gamespot said crash easily best crash describing aspects superior previous installments series concluded game fun platform game long long time mark game revolution called game barrage good things said game elements come perfectly scott game guide time considered game impressive watch hand firmly chin falling floor game graphics lauded critics johnny praised game graphics incredibly clean detailed citing water jet ski levels realistic looking waves playstation game seen far nelson called game drop dead gorgeous detailing textures animation notch special effects kick booty ryan called game beautiful playstation games citing game smooth character animations bright colorful landscapes gorgeous lighting effects fast steady frame rate mark praised game smooth animation line game rendering distance beautiful models pinnacle playstation rendering criticized absence death animations enemy characters scott described graphics unbelievable said crystal clear colorful smoothly animated extremely detailed game audio critically praised johnny said sound gets pumped play especially wicked drum beats charging level mask commented positively audio effects boiling lava raging movie voice overs nelson game increased musical diversity comparison crash strikes ryan praised music sound effects character voice overs outstanding extremely noted onscreen lip perfectly matched voice mark said game exaggerated voice acting like good cartoons better cited equally aspect music scott described voice acting star quality way noted music captures level setting perfectly crash sold million units worldwide making tenth best selling playstation video game time game success resulted release sony greatest_hits line august platinum range crash bestseller japan non japanese playstation title receive platinum prize japan selling units


science fiction role playing video game developed published square_enix sony playstation released february japan october north_america game released pal territories released greatest_hits title playstation network june japan february north_america follows protagonist journey uncover truth mysterious entities operating world principles friedrich influence plot character design world additionally symbols theological concepts practices world religions represented fictionalized forms game major psychological themes nature identity human memory particularly relate phenomenon identity disorder relationship humanity machines central game plot indicated presence giant robots dubbed gears playable character control received critical acclaim rating game rankings score metacritic reviews particularly praised storyline multiple gameplay characters themes including allusions psychology thought spirituality generally epic scope narrative voted 16th best video game time readers famitsu shipped million copies worldwide march gameplay combines traditional role playing video game structures square signature active time battle system new features particular game martial arts combat style features slightly different battle systems user controls human characters turn based combat manipulated learned second making use gears introduces different sets statistics abilities character features traditional anime pre rendered cgi movie clips production illustrate important plot points player advances protagonist companions fully dimensional fictional world map cities geographical sites important locations spread continents couple locations encountered game exist original world map sky party travels foot eventually permitted use variety vehicles including gears sand submarine battle system battle variant active time battle system found games trigger final_fantasy series enemy encounters random battle begins transition separate screen combat interface player characters use combination martial arts moves magical attacks special combinations learned repetition specific proportions strong moderate weak hits offensive actions use action points costing points points point corresponding intensity attack character initially use turn higher levels eventually use seven turn certain point game characters begin implies attach attributes physical addition attacks saved allocated attack points combo attacks later turns total accumulated combo attacks characters use variety magical abilities offense ally support abilities limited number points available character items exploration non combat sequences characters abilities attributed mysterious power presumably humans access characters magical abilities referred different names implying differences origins example magic called called fighting gears human abilities change unavailable type combat gear battle addition small scale hand hand combat characters fight respective giant robots called gears gear combat limiting factor replaced fuel attack consuming corresponding power battles executed building attack level abstract concept represented number left gear combat interface execution simple strong moderate weak attacks allowed point attack level gauge levels normal gear level infinite level set reach infinity mode character stay attack level performing action turn chance infinity mode reached having duration turns infinity mode allows fuel larger quantities mode gears access infinity attacks mode actually referred hyper mode game little known text read found bonus dungeons end game gears regain fuel charge command gears activate enable act faster cost extra fuel turn special option command allows gear restoration abilities special fuel consuming attacks gear fuel left longer execute attacks use special options use charge regain fuel use abilities gear fuel parts upgrades purchased shops certain individual vendors plot setting initially takes place largest continent world site centuries long war nations church like organization known excavated gears ostensibly preservation world culture originally upper hand war mysterious army known appeared began provide assistance help military recovered losses began making way territory story setting encompass entire world floating countries ruled emperor ministry commands army secretly uses dominate land country evade control plot backstory detailed japanese book perfect works book produced defunct details history universe discovery start game according perfect works game end credits fifth episode series events spanning multiple characters playable characters hail different areas game world game begins continent countries appear land later learned originate capital cities floating countries respectively story protagonist initially lost memories past man knowledge world technology aids party quest desert pirate rightful heir throne human incredible strength lives prison spending days gear battling champion hidden city advanced technology home characters game billy pious worker religious group originally beautiful officer destined near falls love end game maria floating city place resisting domination constructed ancient civilization colony retrieved ruins ancient civilization significant non playable characters include leaders seek revive mechanical weapon fell earth thousands years ago serve game main antagonists mysterious man immense power serves major antagonist follows group fights goals remain mystery late game contact anti type complement times game history story centers protagonist adopted young male village brought mysterious masked man years ago events surrounding arrival village cause amnesia attack pilots gear fights enemy accidentally destroying village result village doctor decide leave abandoned gear away village meets officer claims know past eventually picked desert pirate heir throne loses control inside gear attacked unknown red gear wakes prison meets mysterious masked man originally brought able escape help friends separated rest party accidentally shot rescued thames mobile floating city learning whereabouts attacks thames kidnap officer unsuccessfully holds attacks thames searching afterward billy worker onboard thames allows use advanced medical technology bishop stone leader reveals party true purpose controlling land group follows stone excavation site discover young girl composed leader seeks stone takes girl group fights mysterious red gear pilot wants girl stopped group returns finds awake standing gear case amnesia friends decide ally floating city remaining city capable resisting entering encounter colony attacks recognizes referring kim confusion learns working emperor producing food medicine recycled humans system facility party learns ministry seeks revive achieve eternal life seeks possess informs friends actually split personality ministry uses key artifact dna massive amounts humans world turning called order collect flesh reconstruct god called crash landed planet thousand years ago time romantically involved learn painter holy mother time war years earlier blamed death war help sought destroy world defeated minds humans dispose emperor ministry longer necessary kidnap mother sacrificed order revive killed enraged realizes turns absorbed attempts contact reveals father stops giving peace personalities gear transforms appears revealing inside father body time makes contact wave existence extra dimensional trapped inside source power gears learns destroy free humanity tries merge defeated discovers descendant young boy passenger board spaceship transport core invasion system created federation humans deemed far dangerous use dismantled self aware took amidst confusion separated mother accidentally contact wave existence power source gave power day destroy order free wave existence longing mother biological computer create woman companion gained control captain decided initiate self sequence attempt destroy survived explosion landed nearby planet protection wave existence sole survivor soon united woman wave existence created companion led happy life created ministry begin human civilization planet control day turned absorbed recover strength adult discovered openly challenged ministry lost power wave existence able later eras combat incarnations lived ancient advanced era incarnation went kim created sets destroy free wave existence party defeats realize energy released wave existence shift destroy planet inside tries away planet follows save disappear rift confronts telling sought end pain suffering comes human existence began ascend realm god rejects ideology love challenges telling prove love independent god calls forth gigantic like incarnation appears uses defeat releases reveals planned god time seen inside heart realized sadness despair atrocities committed despite says truly loved people forgive sins declines offer return higher plain existence wave existence telling return planet reunite rest party development produced previously worked game secret scenario game written director served art director responsible character designs final_fantasy creator executive producers animation director studio bee train charge anime cut scenes started early concept conceived square game final_fantasy vii superior company deemed dark complicated fantasy allowed develop separate project project began working title project main impetus growing frustrated final_fantasy series initial concept sequel trigger multiple clashes company unspecified practical difficulties decided completely original title initial development idea concepts fantasy world compromise incorporating fantasy science fiction game world development took approximately years included staff thirty developers preliminary planning creation backstory extended years word decided staff early stage meaning strange alien gears chosen multiple suggested words game gears present early stages places filled traditional summoned monsters game use anime cutscenes chosen difficult properly recreated gear artwork cgi game engine designed best suited map displays battle arenas wanted create game playstation capacities meant managed resulting current sprites backgrounds themes story greatly influenced works friedrich according reason simply common interest husband according story revolved come going large portion story artwork final game square announced come united_states sensitive religious issues english translation instance english localization team worked directly square developers major project square translator richard according translating game particularly difficult task containing numerous scientific concepts came contact previously assigned quit asked challenge later interview stated biggest issue multiple religious references concept end killing god needed adjusted remained faithful original premise stepping content unintentionally hand japanese naming staff originally going argument said japanese phrase meaning dangerous seeing good pun staff square_enix released japanese playstation network june north_america february audio music composed composer title trigger original soundtrack released discs published japan score contains instrumental tracks addition choral track songs according music belongs traditional music genre described stemming world imagining specific country claimed strong irish celtic music influence vocal tracks included sung tracks stars tears appear final version game originally intended play cut scene start game main staff credits scene removed pacing issues combined opening movie introduction scenes roughly minutes small pieces ending theme sung lyrics appear game developed square arranged soundtrack composed arranged released expanded theme original album having celtic influences easy listen pop tracks create album arranged music prominent celtic style album contains mixture vocal instrumental tracks combines japanese celtic music pieces album features vocal tracks instrumental tracks main lyricist wrote lyrics vocal tracks wrote lyrics title track translated japanese recording celtic singer reprise role instead sang tracks written quinn sang october announced planned work myth orchestral album second arranged album music game orchestral style took suggestions fans tracks include merchandise japanese books comics published concerning franchise god story series published published perfect works memorial album named thousands contains entire script game japanese manga books comic anthology comic released released depicting cast reception commercial success japan north_america sold copies japan end march game shipped million copies worldwide copies shipped japan abroad result sales released greatest_hits title december japanese gaming magazine famitsu voted 16th best video game time readers poll held similar poll users website voted 32nd best game placed position ign games readers choice feature number critical response met critical acclaim electronic gaming monthly praised story characters gameplay graphics soundtrack ign described hands best rpg year praising storyline gameplay graphics presentation soundtrack gamespot described best role playing games praising story gameplay audio criticized lack graphical polish pointed positive light character battles unlike role playing games company edge commented considered convoluted science fiction project remains playstation magazine noted challenging pure work series matched game story characters received electronic gaming monthly said rich story character development game informer generation agreed plot game highlights drawing comparisons star wars star old testament square games making game rpg fanatic play ign said storyline intricate deep complex confusing real underlying plotline uncovered gamespot said story excellent thought provoking said little times went religious themes enhance story understanding game deep game revolution described storyline epic fabulous twists turns large cast characters rpgfan said story unique probably complex interesting rpg giving rating story edge praised plot scope ambition protagonist complicated hero video games said flawed script translation cut scenes especially second disc use world map restricted extended period cut scenes increases years game release parish electronic gaming monthly called game plot game said actually makes sense player ignores ign stated despite having cut scenes confusing plot key factor questions storyline answered point game following release rpgfan james clark said hands best single story seen video game giving rating story reviewers largely praised gameplay generation praised square active time battle gauge said inclusion meter combo attacks refreshing turn based rpg gives players higher level interaction battle ign claimed impressive feature combat ability use massive gears noting square attention programming battles evident visually satisfying ign praised game exploration saying ability jump climb adds depth exploration different environments distances straightforward traditional rpg complaint rotating camera clumsy soundtrack received electronic gaming monthly said game sounds beautiful looks gamespot said uses audio push story noted games tracks include voice chanting appropriately low game mood said areas silence making game soundtrack sparse square game feature voice overs anime cut scenes electronic gaming monthly said animation cinemas seen game revolution praised absolutely spectacular stunning hand drawn anime cut scenes stated sparse poorly voice acting legacy shortly released speculation sequel released occurred said project related developed revealed sequel initially planned came official sequel prequel wide speculation soft prequel announced director writer noted relation square think difficult direct sequel prequel approximately members development staff previously worked connection stated probably suitable follows direction style different company figured start scratch familiar faces serve important characters like self parodies don want fans like movies director movie friend leading actor appearing cameos similar members staff came work sands destruction role playing game nintendo published sega staff members include


moon visual novel moon styled moon japanese adult visual novel developed tactics brand released november playable windows game described development team reaching heart story follows protagonist girl joins organization called hopes discovering mother died member group gameplay moon follows branching plot line offers pre determined scenarios courses interaction focuses female main characters game ranked twice national best selling games sold japan staff created game later founding members visual novel brand key moon starting point key origins time principal key team formed novel based game written released july game original soundtrack released bundled soundtrack august tactics game moon referenced media directly related game tactics game second anime adaptation key game gameplay moon drama horror visual novel player assumes role gameplay spent reading story narrative dialogue moon follows branching plot line multiple endings depending decisions player makes game plot progress specific direction main plot lines player chance experience story gameplay player given multiple options choose text progression points choice view plot lines entirety player replay game multiple times choose different choices plot alternate direction player manually navigate corridors explore surroundings game split sub parts given title english written white portion title displayed red cover single day seven endings game single true end normal ends bad ends original game bonus role playing game available title screen game completed later removed voice dvd edition game scenes moon sexual depicting given heroine having sex plot characters moon story revolves mysterious organization known protagonist story young girl named voiced discovers involved death mother years story begins special cream daughter member following revelation joins discover mother died slowly group disturbing nature psychic abilities torture ultimately wants revenge killing mother girls age gathered people wanted join ordered truck small group ride meets girls similar goals mind girls named voiced joined order save older brother starts work sake mutual goals second girl named voiced searching older sister voiced joined order obtain invisible power kind perception optimistic personality hides past memory girls strong complete respective purposes help way meets affiliated group person voiced modest believer cause happened past related mother lives boy known lit boy young man voiced helps search answers mother revealed true include voiced man arrogant attitude lit moon symbol entire operation main antagonist development release moon production headed pseudonym planning moon headed worked game scenario fellow writer art direction character design provided computer graphics game supplemented miracle game soundtrack primarily composed tracks composed track composed excluding staff created game later founding members visual novel brand key moon released november playable windows rom released moon renewal august improved game engine system published game title moon memorial selection september cheaper price released moon dvd july added support windows dvd rom release called moon dvd final version dvd edition subsequent releases included voice acting animated sequences beginning game improved graphics rom version dvd edition titled moon released cds september released moon edition released japan january playable dvd game later released dvd edition updated support windows april related media page novel adaptation written released july isbn page art book including art moon tactics later game titled tactics moon published compass october isbn game soundtrack released bundled soundtrack game tactics moon called moon original soundtracks album contains single released august records disc contains tracks moon reception according national ranking games sold nationally japan moon dvd windows release ranking games number weeks july moon limited list achieving ranking late september appeared eternal fighter zero games twilight frontier characters moon seen background characters scenes characters reference moon sixth episode animation version seen film poster horror film


police police shooter video game developed published playstation game spawned single sequel police weapons justice released playstation sequel received similar reviews original game police available download playstation network europe game science fiction setting inspired blade runner story takes place year game charts protagonist attempts discover truth sister mysterious death working titular police game begins police organised criminals fighting private armies powerful corporations conspiracy themed plot gameplay involves aircraft resembling helicopters engaging combat enemies protecting allies game use cutting edge technology force feedback controllers sound hardware acceleration largely received critics noted game graphics technically impressive time overall critics mixed response graphics demanding graphics resulted poor draw distance particular playstation version struggled aspect general gameplay favourably reviewed critics praising solid enjoyable missions complaints poor control system high levels difficulty plot setting game set according introductory sequence sequence provides history game setting earth resources coincided widening space exploration catastrophic war declining resources ending years prior events police earth governments stripped military power result powerful corporations exerted control earth burgeoning space colonies government police police formed earth remaining coalition government maintain order colonies introductory sequence game protagonist introduces war veteran joined police conduct investigation sister apparent suicide murdered provides view police stating lack authority turn blind eye corporate deals attempting maintain order describes havoc gun ships outdated pilots mixture desperate war veterans story early levels game depict enemy gangs police suspect corporation supplying gangs weaponry president subsequently subject assassination attempt gangs attempt pilot describes flying gun ship like born dies gun ship crashes mysteriously interests morale death covered notes incident reminiscent death numerous terrorist attacks personnel property blames rival corporation begins openly attacking private army lacking evidence involvement criminal gangs police protect ultimately destroying military power half game depicts conflict police private forces attack police collapse plot player learns sister killed sabotage gun ships brains chips record pilot knowledge combat skills desired power artificial intelligence weapons police commander assassinated end game ends destruction large spacecraft closing sequence reveals planned use exert military dominance corporations gameplay game involves aircraft described critics jet helicopters helicopter player choose view action variety person perspectives including views cockpit variety chase perspectives including directly craft use bombing combat police involves aircraft dropping bombs player required scan suspect vehicles determine criminal hostile game aircraft comes numerous weapons upgraded player progresses difficult levels improved version basic havoc aircraft venom available later game missions include seeking destroying enemies escorting friendly ground units preventing smuggling bomb disposal player receives updates new instructions mission proceeds main game mode features missions additional training mode game mission place urban filled large buildings place outer themes settings development police developed studio founder called studio south england staff consisted people responsible developing overboard time television advertisement created game based animated sequence peter creator original sequence seconds long shortened allow gameplay footage appear advertisement animation entirely traditional hand drawn methods according creator development stated prospect mechanical vehicles hand hold computer generated versions decided concentrate people inside machines emphasizing emotions expressions computer imagery atmospheric lots lighting effects multiple layers highlights shadows drawn artwork match atmosphere game footage claimed decision concentrate people inside machines informed belief game plot setting characters set police apart shooters day police backed reported million advertising campaign wider million campaign included championship edition colony wars police continued closely associated colony wars science fiction shooter ign stated prior games releases police games thinking man shooter colony wars looks like space shoot online magazine indicated anticipating titles credentials developer awards police awarded creative best use innovative technology award zone awards ceremony reception ign noted blade runner influence game visuals setting praised game expansion theme online magazine derided graphics low point game pointing terrible draw distance building textures game solid gameplay attention detail awarded rating edge disagreed buildings detail praising magazine agreed game stretched playstation capabilities far harsh calling draw distance fly magazine noted problems somewhat version edge praised large city environments flight simulation noting support controller cut scenes great variety imagination playable missions giving game rating generation magazine praised game support recent technical innovations particularly force feedback sound hardware acceleration magazine praised graphics noting blade runner influence responsive controls enjoyable gameplay reviewer complained game overly difficult missions verbal instructions easily missed magazine recommended version game playstation version improved graphics game james gamespot called city environments clean generic noted logan run style praise game weapon effects ultimately gamespot gave versions game mediocre reviews joe fielder reviewing playstation version held mixed opinion game graphics praising explosions gunfire effects criticising draw distance derided missions repetitive mark east praised version graphics possibly best looking game hit scene advent cards noted unprecedented quality cut scenes reviewer complained game expensive hardware particularly card highly praised graphics addition plot sound east claimed flaws gameplay particularly controls downright level difficulty sequel police weapons justice sequel police released playstation game depicts aftermath conflict police involves initial battles gangs attempting advantage colony instability later war arises police power hungry leader earth forces originally sent assist police gangs game features additional vehicles spacecraft armoured personnel carrier ability leap airborne game received similar reviews original game ign praised crafted gameplay story sound gamespot considered controls awkward missions setting repetitive graphics received mixed reception ign praised attention detail criticised poor draw distance gamespot rumoured sequel playstation reported rumours later proved false sony contemplated notion police game playstation bought renaming studio liverpool decided police successful games studio liverpool instead concentrate formula franchises furthermore development team responsible police weapons justice moved ventures police available download playstation computer video games noted graphics looked poor current standards deemed enjoyable play


saga frontier saga frontier saga role playing video game developed square playstation released japan july game later published sony computer entertainment north_america march seventh game saga series released playstation saga frontier developed square production team referred 2nd division game director producer planning chief composer illustrator square production team included musical score saga frontier composed arranged provided music previous entries saga franchise development began game title intended saga focus shifted traditional saga style began focus different character journeys stories crafted dropped comedic plot saga frontier takes place science fantasy universe called regions group worlds varying degrees culture unique races technology magic game allows player follow exploits seven protagonists storyline goal game free scenario system offers large non linear gameplay allowing player freely travel regions interact characters turn based combat saga frontier enjoyed commercial success having sold million copies game generally received japan released best seller labels playstation store received largely mixed average reviews north_america ambitious free scenario system gameplay basic concept saga frontier based free scenario system play seven different protagonists exist setting solar system known regions group planets culture game level technology form magic game considered non linear beginning characters free interact travel regions easy inter regional ships traveling regularly player controls protagonist field screen set pre rendered backgrounds able speak characters order gather information recruit party members initiate quests character storyline main quest fulfill optional quests characters participate main characters encounter quests storyline character changes depending chosen said conversation events occurred protagonist party concept introduced saga combat saga frontier pits players groups enemies encountered field screen battle screen depicts animated sprites amidst rotating background battles turn based player chooses actions allow enemies play variety weapons special skills magic spells player disposal skills learned mid battle spells purchased game shops certain conditions met battle party members create combination attacks added damage winning battles increase player character statistics hit points life points strength outside combat players equip seal weapons armor skills spells items introduced game boy incarnations saga series game contains different races exist regions humans half half human half mystic monsters robots player encouraged complete seven scenarios added incentive beating character game saving completion system data adds bonuses beating character game essentially character following game starts stronger better gear depend battles players fought previous quest saved system data fulfilling seven main quests allows player access 2nd division room player fight final bosses talk game programmers plot outset player choose seven main characters play storyline human girl run carriage given blood mystic lord chosen charm lord heir despised human mystic alike status half mystic existence escapes castle help princess white rose white rose remain run servants white rose sacrifices save life freedom decides return defeat end struggle depending actions player endings end live human half mystic complete mystic blue young fresh magic school quest collect gift possible destined fight twin gained opposite brother survives magic receives sacred life magic revealed created artificially produce wizard master magical powers conflicting pairs duel mere establish dominant persona blue descends hell fight demons attacked home blonde con secret agent working model story began fiancé murdered mysterious villain known accused crime sentenced imprisonment despair met annie help complete competition warden created receive pardon crimes escape recruited join secret organization hunting mother kicked house found decent job face plot involving trinity general resistance leader captain hamilton legacy deceased father betrayed killed red teenage boy family destroyed criminal syndicate called black rescued fate masked superhero named granted identity superhero destroying black bases main stronghold red stands father grave appears red powers away making normal man turns red father friend hawk red able live normal life long known japanese release fox like creature remaining inhabitants mysterious world determined save seeks rings search starts scrap finds researcher quest takes regions gather rings comes face face mystic lord following battle returns home attempt restore ancient model constructed parts awakened modern times originally combat ship secret mission region lost memory crashed help human transferred memories master recovers memory finishes job development saga frontier developed square production team referred 2nd division game director producer planning chief composer illustrator square production team included musical score saga frontier composed arranged provided music previous entries saga franchise originally title game saga early development stage development heroes quests planned addition existing seven lead characters fuse agent enlisted playable character actual release quest fuse supposed able characters scenarios ultimate goal quest determined player course gameplay ninth protagonist daughter family engaging controversy shall inherit property patriarch scenario dropped early development comedic time constraints plot points story removed events supposed visit clinic research lab base workshop find true identity decide live human mystic quests intended affect scenario ending release popularity japan game released number times budget price square millennium collection books best seller range square_enix ultimate hits line recently game released playstation store japan soundtracks saga frontier original sound track comprises tracks spanning compact discs released japan april later reprinted square_enix february disc soundtrack hidden track heard beginning originally supposed theme alternate titles pieces music seen game 2nd division states wanted create arranged album game released merchandise saga frontier published japan essence saga frontier complete saga frontier companion book titled saga frontier walk regions published released saga frontier official strategy guide north_america game issued japan square millennium collection included set shirt depicting character blue reception saga frontier received mixed average reviews north_america game currently holds gamerankings publications disagreed positive aspects game criticism arose free scenario system gamespot called game solid exactly stellar rpg certainly busy tire occasional lack focus website found combat refreshing pre rendered visuals negative comments specifically concerning game nature scenarios ign proclaimed saga frontier bruised apple square current collection role playing games similarly stating game free scenario system confusing easily cause player lost labelled story based graphics strong points game informer notably found plot saga frontier outline descriptive formula seen square titles final_fantasy vii trigger publication criticized game graphics praised length gameplay staff reviewers rpgfan noted game battle system highlight websites mention discovering combinations attacks fun exciting saga frontier sold million copies japan end increased 5th selling game japan currently 15th selling playstation game region saga frontier voted 18th best playstation game time editors famitsu magazine


filter filter person shooter stealth video game developed published studios playstation game followed sequel filter spin offs later released playstation portable game filter series plot centres special agents logan tasked united_states government international terrorist germany development filter began intention creating new super spy genre hybrid contained elements stealth action puzzle solving game cancelled times development faced difficulties lack inspiration inexperience creating video games despite initial faced filter met positive reviews critics release directed innovation plot gameplay game presented person perspective player freely dimensional space rotate camera direction left corner screen interface shows status logan armour danger meter rises player engages enemies combat target lock radar displayed left corner screen shows location objects including friendly units enemies weapon pick ups mission objectives current weapon equipped displayed right corner ammunition count depending weapon camera shift person mode assist aiming core gameplay focused stealth based tactics require enemies weapons lethal attacks game action involves logan navigating levels whilst loudly shooting enemies consequence mission game takes place wide variety locations including narrow interior streets washington wide open plains stealth based missions game involve puzzles locations feature low light force player use torch despite imposed stealth missions plot logan partner investigate series biological triggered international terrorist fellow agent loses contact mission costa_rica secret agency dispatches find discover dead suspected drug operation cover viral operation outbreak leads questions infected person died remained alive agency pursue attacks washington viral bombs battles terrorists including follows trail bombs city streets washington park finally freedom memorial enemy munitions expert stop final threat investigation takes new lead multinational corporation headed rican plantation growing compounds meaning working exposition center shadows meeting edward apparent agency mole assisted washington attack saves assassination escape custody attempted locate virus set aside hunt destroy base assignment seemingly kills agency director thomas rescues gives report virus called filter program genetic level target specific groups people infiltrate stronghold ukraine test subjects locate prisoner tells alive reunite infected filter says universal cure arrives shoot convinces came help travel warehouses hopes preventing launching missile reveals injected test subjects lethal chemical having killed fighting terrorists guards cover descends searches missile codes finds gets confess agency involved plot worked wanted virus agency possession authorized missile attack stop kills reach missile control center time destroy enraged engages final fight killed gas grenade mission completed army chemical biological defense command secure area know far believes know post credits scene approaches mysterious man inside agency headquarters ear camera pulls boxes office development according creative director john filter originally conceived producer studios initially plot character gameplay original page synopsis decided set filter new stealth action hybrid focused heavily weapons stealth team lead designer influenced rare successful nintendo implemented game mechanics similar feel new super spy genre team experienced immense difficulty creating game noted games draw inspiration team developed filter little experience making person action games video game released console released years prior playstation infamous critically panned worst games time despite initial difficulties staff lack experience produced prototype involved shooting segment underground admitted team didn know making realistic shooters set spy world game came close cancelled times development team missing mechanics changing story development team thirteen wrote drafts game conceived original plot filter intended science fiction approach involved group kidnapped scientists forced build time machine unspecified antagonistic organisation storyline changed john hired art director later creative director reception filter received critical acclaim reviews according video game review aggregator metacritic blend stealth action hybrid gameplay praised critics perry ign enjoyed implemented skill based action considered hard come playstation game perry praised game detail advanced graphics criticised low resolution noting game frame rate perfect despite noted filter gives frame rate provides character environment detail game revolution similarly praised attention detail calling texture game planned rendered compared graphics detailed metal gear solid noted points game suffers typical playstation errors causing textures viewed angle noted uncommon affect gameplay way gameplay artificial intelligence praised aspects game game revolution noted gameplay average excellent replay value contrast games star fox completed perry praised game wide variety weapons having counted thirty different weapons equipment player use added bonus secret weapons adding gameplay value game revolution added best game commending certain enemies react comrades killed nearby ign similarly praised pointing time level played change behaviour hiding trees carrying different weapons sequels popularity sony commissioned studios sequels spin offs game filter released popular reviews critics direct sequel filter released mixed reviews release spin offs released playstation portable filter dark mirror filter logan shadow respectively port playstation logan shadow released exclusively north_america spin offs met mixed positive reviews critics led end filter series


star ocean video game star ocean action role playing video game developed tri ace published enix super game star ocean series released japan july game developed tri ace consisting staff previously left wolf team unhappy development process tales game required special compression chip cartridge store game data possessing graphics pushed limits aging super additionally game voice acting game intro voice clips played game battle gameplay rarity games system story involves friends searching cure new disease come contact space federation locked war power advanced technologies time travel group attempts uncover cause war find cure planet game released outside japan form enix closing american branch shortly game finished nintendo focus supporting upcoming nintendo video game console game later remade playstation portable title star ocean departure released english speaking regions north_america europe australia october game start entire star ocean series featuring games remakes manga comic gameplay star ocean role playing video game played perspective player character game world exploring towns dungeons interacting non player characters unlike original game playstation portable remake includes world map player navigate party progressing game player able recruit additional characters travel alongside protagonist happen automatically happen depending previous actions options taken player characters recruited characters available recruited result characters recruited game certain characters recruited players party specific size players specific story decisions departure players option recruiting characters previously option adding party battle players party game dungeons paths random battles occur combat point view unlike games final_fantasy dragon quest series battles turn based play real time players directly control characters actions instead chose battle strategies characters attack closest enemy automatically added departure combo attack system special attacks stack powerful players equip characters special abilities ranged distance slots remake reduced number characters participate battles player able control character time leaving controlled computer artificial intelligence player switch character controlled battle characters standard attack option character equipped item attack enemy player locked additionally special techniques called potential deal damage cost mental points character finite special attacks assigned combat begins special points abbreviated game rewarded battles character abilities instance cooking ability grants improves given character ability foods raw materials order heal characters damage taken battles item creation allow characters able create weapons equipment stronger available bought stores towns individual items item limit affection system star ocean game mechanic called private actions plays role character development entirely optional reveal additional backstory particular characters varying effects gameplay arriving town player opt characters party temporarily split separate ways limitations town player retains control able look characters finding party members events happen small talk results times larger events happen require choice player depending results cause characters gain lose affinity characters party example character loves affinity level high lower feelings character affinity effects rest game affinity affect character endings players game overarching plot largely ends parts ending changed added left depending characters affinity end game synopsis plot game starts small town developed planet local cat like people youth village local defense force defend village minor threats thieves day neighboring town starts contracting terrible disease turns people stone town father contracts disease trying rid leading group search rumored cure sickness unintentionally contracts disease touching infected reach summit confronted kenny crew members earth federation alliance remake starship inform disease sent planet foreign race called earth federation war spacecraft help find cure learn blood process special invisible material massive advantage war coming contact reveal forced war powerful party disgust federation fully disease tests figure cure determined possible way fight uses original source disease origin virus tracked king demon world killed years prior spread disease talks group time gate years past track alive works trips approaching gate delay enter time gate trip time find separated groups work locating efforts heal family members stop war characters year old game protagonist childhood friend served town swept adventure voiced english version japanese remake super original year old healing magic staff longtime friend romantic interest voiced english version japanese remake super original kenny kenny year old human captain starship uses bow arrows leaving weapon father kenny protagonist star ocean second story voiced sam gold english version japanese remake super original year old human head science officer serving fights martial arts supplemented gloves claws enjoys alcohol voiced english version japanese remake super original warren warren year old large son lord heroes demonic wars dreams greatest land voiced grant george english version japanese versions year old soldier wandering world find successor teach sword skills recruited forms relationship share techniques voiced michael english version japanese remake super original fear year old head knights uses throwing combat style feelings hides outward desire great knight voiced english version japanese remake super original marvel frozen mysterious year old accompanies weapon throws enemy voiced english version japanese remake super original year old magic searching sister separated parents murdered combat realizes necessary evil survive world voiced english version japanese remake super original year old transform dark blue battle trains excellent fighter martial artist voiced english version japanese remake super original year old lesser pronounced cat like features including ears serves comedic relief starting low stats gains powerful techniques voiced english version japanese remake super original year old sister kidnapped children assassin mysterious crimson shield later escaped swapped body search parents killer secret appear original super release voiced english japanese mysterious year old traveler appears somewhat interested meeting guys like available remake appeared non playable character star ocean till end time added games voiced english version japanese version development video game developers wolf team signed deal publisher release game tales later released japan super development cycle game plagued creative disputes developers publisher leading development team leaving form new company tri ace explains common themes games similar battle systems tales completed games designers felt core skill item systems generic game deeper gameplay experience story private action system created reveal characters history personality relationships score game generated choices hidden players right wrong story path order tell bigger story space chosen setting tales star ocean stretched power super limits total data additionally star ocean games special chip aid compression graphics map data meaning effectively stored data tales compression lead lower audio quality game featured special technology called flexible voice driver allowed compression sound allowing voice clips characters battles trait rare super game shared tales different voice clips played depending scenario characters confronted weak enemies confident confronted strong enemies fearful frantic mode graphics generated software appear items pop treasure need extra tiles limited graphical effects implementation game featured surround sound planning sequel began soon development completed star ocean feedback weak boss monsters later lead challenging battles star ocean game released july despite appearing north american video game magazine nintendo_power super version officially released outside japan enix america ceased publish games north_america end poor sales nintendo passed publishing tales year prior instead choosing focus upcoming nintendo video game console game unofficially translated english translations created patch game fully playable english game officially available english years later game remade playstation portable star ocean departure departure star ocean departure enhanced remake original star ocean developed details game revealed star ocean special stage square_enix party alongside star ocean second story producer series stated wants remakes feel completely new games game released japan december released north_america europe october october respectively making time original star ocean officially released outside japan english localization handled inc voice production services provided entertainment inc departure uses slightly altered version engine star ocean second story similar features including backgrounds battle fields hand drawn facial animations production provided new artwork animated cutscenes game new playable characters added new voice actors extensive amounts new fully voiced dialogue included non player characters voiced limited edition called star ocean departure eternal edition released exclusively japan alongside standard version features alternate box art bundled star ocean themed handheld carrying music scores star ocean departure composed arranged arranged soundtracks performed japanese music group composed song album entitled heart games theme song album star ocean perfect sound collection released original soundtrack arranged drama album format critics praised progressive rock style highlighted musical experimentation original star ocean score final departure tracks added star ocean second story received mixed reviews departure album adding familiar star ocean themes lesser known songs mix musical pieces missing original album added remakes release reception original super release star ocean sold approximately copies japan copies sold retro review praised game technical aspects calling best looking super nintendo games created soundtrack maintains average rating aggregate review website gamerankings star ocean departure playstation portable sold copies debut week japan lifetime sales approximately copies region received total score japanese magazine weekly famitsu based individual scores earning publication silver award editors thought title animation characters story charming lamented players save progress certain points world map felt large limited field view english version departure received mixed average reviews earning rating gamerankings average metacritic reviewers felt despite updated graphics sound game felt refined modern role playing games ign found game bland told narrative weak characters appeal fans older games stating look departure understand based old title likely able problems fair satisfaction gamespot stated title limited appeal addition providing little challenge andrew called departure overlooked classic crafting numerous character party combinations increase replay value gamespy additionally declare despite couple minor star ocean departure best remakes square_enix brought portable consoles