public void setReverbEnabled(boolean reverbEnabled) {
        this.reverbEnabled = reverbEnabled;
        if (channel >= 0) {
            getRenderer().updateSourceParam(this, AudioParam.ReverbEnabled);
        }
    }
Set to true to enable reverberation effects for this audio node.
Does nothing if the audio node is not positional.
<br>
When enabled, the audio environment set with
{@link AudioRenderer#setEnvironment(com.jme3.audio.Environment) }
will apply a reverb effect to the audio playing from this audio node.

@param reverbEnabled True to enable reverb.
jme3-core/src/main/java/com/jme3/audio/AudioNode.java