@Override
    public boolean isInputDeviceTracking(int index) {
        int flags = trackingState.HandStatusFlags(index);
        return (flags & ovrStatus_PositionTracked) != 0; // TODO do we require orientation as well?
    }
The object forms of the tracked controllers.
jme3-vr/src/main/java/com/jme3/input/vr/oculus/OculusVRInput.java