@Override
    public void setApplyPhysicsLocal(boolean applyPhysicsLocal) {
        if (applyPhysicsLocal) {
            throw new UnsupportedOperationException(
                    "DynamicAnimControl does not support local physics.");
        }
    }
Alter whether physics-space coordinates should match the spatial's local
coordinates.

@param applyPhysicsLocal true&rarr;match local coordinates,
false&rarr;match world coordinates (default=false)
jme3-jbullet/src/main/java/com/jme3/bullet/animation/DacConfiguration.java