@Override
    public void glDeleteRenderbuffersEXT(final IntBuffer renderBuffers) {
        checkLimit(renderBuffers);
        GL30.glDeleteRenderbuffers(renderBuffers);
    }
Implements GLFbo via OpenGL3+.

@author Kirill Vainer
jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGLFboGL3.java