private void addBrick(Vector3f ori) {
        Geometry brickGeometry = new Geometry("brick", brick);
        brickGeometry.setMaterial(matBullet);
        brickGeometry.setLocalTranslation(ori);
        brickGeometry.addControl(new RigidBodyControl(1.5f));
        brickGeometry.setShadowMode(ShadowMode.CastAndReceive);
        this.rootNode.attachChild(brickGeometry);
        this.getPhysicsSpace().add(brickGeometry);
    }
A walking animated character followed by a 3rd person camera on a terrain with LOD.
@author normenhansen
jme3-examples/src/main/java/jme3test/bullet/TestWalkingChar.java