private void setupFilter() {
        FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
        BloomFilter bloom = new BloomFilter(BloomFilter.GlowMode.Objects);
        fpp.addFilter(bloom);
        viewPort.addProcessor(fpp);
    }
A walking animated character followed by a 3rd person camera on a terrain with LOD.
@author normenhansen
jme3-examples/src/main/java/jme3test/bullet/TestWalkingChar.java