@Override
    public Vector3f getPosition() {
        // the hmdPose comes in rotated funny, fix that here
        hmdPose.toTranslationVector(posStore);
        posStore.x = -posStore.x;
        posStore.z = -posStore.z;
        return posStore;
    }
Initialize the headset camera.
@param allowed <code>true</code> is the use of the headset camera is allowed and <code>false</code> otherwise.
@return token for camera
jme3-vr/src/main/java/com/jme3/input/vr/lwjgl_openvr/LWJGLOpenVR.java