public static LightProbe makeProbe(final EnvironmentCamera envCam, Spatial scene, final JobProgressListener<LightProbe> listener) {
        return makeProbe(envCam, scene, EnvMapUtils.GenerationType.Fast, listener);
    }
Creates a LightProbe with the giver EnvironmentCamera in the given scene.

Note that this is an asynchronous process that will run on multiple threads.
The process is thread safe.
The created lightProbe will only be marked as ready when the rendering process is done.
     
The JobProgressListener will be notified of the progress of the generation. 
Note that you can also use a {@link JobProgressAdapter}. 

@see LightProbe
@see EnvironmentCamera
@see JobProgressListener
@param envCam the EnvironmentCamera
@param scene the Scene
@param genType Fast or HighQuality. Fast may be ok for many types of environment, but you may need high quality when an environment map has very high lighting values.
@param listener the listener of the generation progress.
@return the created LightProbe
jme3-core/src/main/java/com/jme3/environment/LightProbeFactory.java