@Override
    public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height) {
        GL30.glRenderbufferStorageMultisample(target, samples, internalformat, width, height);
    }
Implements GLFbo via OpenGL3+.

@author Kirill Vainer
jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglGLFboGL3.java