private void onWheelScroll(final long window, final double xOffset, final double yOffset) {
        mouseWheel += yOffset;
        final MouseMotionEvent mouseMotionEvent = new MouseMotionEvent(mouseX, mouseY, 0, 0, mouseWheel, (int) Math.round(yOffset));
        mouseMotionEvent.setTime(getInputTimeNanos());
        mouseMotionEvents.add(mouseMotionEvent);
    }
Captures mouse input using GLFW callbacks. It then temporarily stores these
in event queues which are processed in the {@link #update()} method. Due to
some of the GLFW button IDs, there is a conversion method in this class which
will convert the GLFW left, middle and right mouse button to JME3 left,
middle and right button codes.

@author Daniel Johansson (dannyjo)
@since 3.1
jme3-lwjgl3/src/main/java/com/jme3/input/lwjgl/GlfwMouseInput.java