private static final void findMinMax(float x0, float x1, float x2, Vector3f minMax) {
        minMax.set(x0, x0, 0);
        if (x1 < minMax.x) {
            minMax.setX(x1);
        }
        if (x1 > minMax.y) {
            minMax.setY(x1);
        }
        if (x2 < minMax.x) {
            minMax.setX(x2);
        }
        if (x2 > minMax.y) {
            minMax.setY(x2);
        }
    }
This class includes some utility methods for computing intersection
between bounding volumes and triangles.

@author Kirill
jme3-core/src/main/java/com/jme3/bounding/Intersection.java