private void setupKeys() {
        flyCam.setMoveSpeed(50);
        inputManager.addMapping("wireframe", new KeyTrigger(KeyInput.KEY_T));
        inputManager.addListener(actionListener, "wireframe");
        inputManager.addMapping("triPlanar", new KeyTrigger(KeyInput.KEY_P));
        inputManager.addListener(actionListener, "triPlanar");
        inputManager.addMapping("WardIso", new KeyTrigger(KeyInput.KEY_9));
        inputManager.addListener(actionListener, "WardIso");
        inputManager.addMapping("DetachControl", new KeyTrigger(KeyInput.KEY_0));
        inputManager.addListener(actionListener, "DetachControl");
    }
Uses the terrain's lighting texture with normal maps and lights.

@author bowens
jme3-examples/src/main/java/jme3test/terrain/TerrainTestAdvanced.java