private void resetSelection() {
        if (selectedJoint == null) {
            return;
        }
        Geometry[] geoms = jointToGeoms.get(selectedJoint);
        setColor(geoms[0], ColorRGBA.White);
        if (geoms[1] != null) {
            setColor(geoms[1], geoms[2] == null ? outlineColor : baseColor);
        }
        if (geoms[2] != null) {
            setColor(geoms[2], outlineColor);
        }
        selectedJoint = null;
    }
Creates a wire with bone lengths data. If the data is supplied then the
wires will show each full bone (from head to tail).

@param armature the armature that will be shown
@param joints the Node to visualize joints
@param wires the Node to visualize wires
@param outlines the Node to visualize outlines
@param deformingJoints a list of joints
jme3-core/src/main/java/com/jme3/scene/debug/custom/ArmatureNode.java