private Spatial makeCharacter() {
        // load a character from jme3-testdata
        Spatial golem = assetManager.loadModel("Models/Oto/Oto.mesh.xml");
        golem.scale(0.5f);
        golem.setLocalTranslation(-1.0f, -1.5f, -0.6f);

        // We must add a light to make the model visible
        DirectionalLight sun = new DirectionalLight();
        sun.setDirection(new Vector3f(-0.1f, -0.7f, -1.0f).normalizeLocal());
        golem.addLight(sun);
        return golem;
    }
A red arrow to mark the spot being picked.
jme3-examples/src/main/java/jme3test/collision/TestMousePick.java