@Override
    public void setSpeed(float speed) {
        logger.log(Level.INFO, "speed = {0}", speed);
        super.setSpeed(speed);

        if (playState != PlayState.Stopped) {
            Action eventAction = composer.action(actionName);
            eventAction.setSpeed(speed);
        }
    }
Alter the speed of the animation.

@param speed the relative speed (default=1)
jme3-core/src/main/java/com/jme3/cinematic/events/AnimEvent.java