@Override
    public void registerProbe(LightProbe probe) {
        lightProbes.add(probe);
    }
This strategy returns the closest probe from the rendered object.

This is the most basic strategy : The fastest and the easiest.
Though it has severe graphical drawbacks as there might be very visible seams
on static object and some "popping" on dynamic objects.

@author Nehon
jme3-core/src/main/java/com/jme3/light/BasicProbeBlendingStrategy.java