@Before
    public void setUp() {
        filter = new DefaultLightFilter();
        
        cam = new Camera(512, 512);
        cam.setFrustumPerspective(45, 1, 1, 1000);
        cam.setLocation(Vector3f.ZERO);
        cam.lookAtDirection(Vector3f.UNIT_Z, Vector3f.UNIT_Y);
        filter.setCamera(cam);
        
        Box box = new Box(1, 1, 1);
        geom = new Geometry("geom", box);
        geom.setLocalTranslation(0, 0, 10);
        geom.updateGeometricState();
        list = new LightList(geom);
    }
Test light filtering for various light types.

@author Kirill Vainer
jme3-core/src/test/java/com/jme3/light/LightFilterTest.java