@Override
        public void onNodeDeleted(@NonNull final ProvisionedMeshNode meshNode) {
            //deleteNode(meshNode);
            deleteSceneAddress(meshNode.getUnicastAddress());
            // We should not remove the last known sequence number when resetting a node.
            // This should be kept until the current iv index has incremented by 2 and delete it when
            // clearing the exclusion lists
            // mMeshNetwork.sequenceNumbers.delete(meshNode.getUnicastAddress());
            mMeshNetworkDb.deleteNode(mProvisionedNodeDao, meshNode);
            mMeshMessageHandler.resetState(meshNode.getUnicastAddress());
            // Network update is invoked independent in the case of node deletion or provisioner deletion
            // mMeshNetworkDb.update(mMeshNetworkDao, mMeshNetwork);
        }
Callbacks observing user updates on the mesh network object
mesh/src/main/java/no/nordicsemi/android/mesh/MeshManagerApi.java