public void setBindTransforms(Vector3f translation, Quaternion rotation, Vector3f scale) {
        bindPos.set(translation);
        bindRot.set(rotation);
        //ogre.xml can have null scale values breaking this if the check is removed
        if (scale != null) {
            bindScale.set(scale);
        }

        localPos.set(translation);
        localRot.set(rotation);
        if (scale != null) {
            localScale.set(scale);
        }
    }
Sets the local bind transform of the bone.
Call setBindingPose() after all of the bones' bind transforms are set to save them.

@param translation the desired bind translation (not null, unaffected)
@param rotation the desired bind rotation (not null, unaffected)
@param scale the desired bind scale (unaffected) or null for no scaling
jme3-core/src/main/java/com/jme3/animation/Bone.java