@Override
    public void glGenRenderbuffersEXT(IntBuffer param1) {
        checkLimit(param1);
        JmeIosGLES.glGenRenderbuffers(param1.remaining(), temp_array, 0);
        fromArray(param1.remaining(), temp_array, param1);
    }
Implements OpenGL ES 2.0 and 3.0 for iOS. 

@author Kirill Vainer, Jesus Oliver
jme3-ios/src/main/java/com/jme3/renderer/ios/IosGL.java