private void createCharacter() {
        CapsuleCollisionShape capsule = new CapsuleCollisionShape(3f, 4f);
        character = new CharacterControl(capsule, 0.01f);
        model = (Node) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
        model.addControl(character);
        character.setPhysicsLocation(new Vector3f(-140, 40, -10));
        rootNode.attachChild(model);
        getPhysicsSpace().add(character);
    }
A walking animated character followed by a 3rd person camera on a terrain with LOD.
@author normenhansen
jme3-examples/src/main/java/jme3test/bullet/TestWalkingChar.java