public void setMaxInitialHeight(float maxInitialHeight) {
        this.maxInitialHeight = maxInitialHeight;
    }
Sets the maximum initial height of the terrain.

@param maxInitialHeight
                       the maximum initial height
@see #setMinInitialHeight(float)
jme3-terrain/src/main/java/com/jme3/terrain/heightmap/FluidSimHeightMap.java