public boolean isGraphicsTiming() {
        return getBoolean("GraphicsTiming");
    }
Determine if the renderer will be run in Graphics Timing mode, which means every openGL call is checked and
if it runs for longer than a millisecond, log it.<br>
It also keeps track of the time spent in GL Calls in general and displays them when
{@link com.jme3.renderer.opengl.GL#resetStats()} is called.

@return whether the context will be run in Graphics Timing Mode or not
@see #setGraphicsTiming(boolean)
@see com.jme3.renderer.opengl.GLTiming
jme3-core/src/main/java/com/jme3/system/AppSettings.java