@Override
    public void simpleInitApp() {

        BulletAppState bulletAppState = new BulletAppState() {
            @Override
            public void physicsTick(PhysicsSpace space, float timeStep) {
                physicsTime += timeStep;
            }
        };
        bulletAppState.setThreadingType(BulletAppState.ThreadingType.PARALLEL);
        stateManager.attach(bulletAppState);
    }
Test case for JME issue #883: extra physicsTicks in ThreadingType.PARALLEL.

<p>If successful, physics time and frame time will advance at the same rate.
jme3-examples/src/main/java/jme3test/bullet/TestIssue883.java