@Override
    public void getPositionAndOrientation(Vector3f storePos, Quaternion storeRot) {
        storePos.set(getPosition());
        storeRot.set(getOrientation());
    }
Frame buffers we can draw into.
jme3-vr/src/main/java/com/jme3/input/vr/oculus/OculusVR.java