@Test
    public void testPointInsideTriangle4() {
        final Vector2f t0 = new Vector2f(4.82f, 1.35f);
        final Vector2f t1 = new Vector2f(-1.36f, Float.NaN);
        final Vector2f t2 = new Vector2f(-1.0f, 9.45f);
        final Vector2f p = new Vector2f(2.32f, Float.NaN);

        assertEquals(1, FastMath.pointInsideTriangle(t0, t1, t2, p));
    }
Verifies that algorithms in {@link FastMath} are working correctly.

@author Kirill Vainer
jme3-core/src/test/java/com/jme3/math/FastMathTest.java