@Override
    public Object jmeClone() {
        AnimControl clone = (AnimControl) super.jmeClone();
        clone.channels = new ArrayList<AnimChannel>();
        clone.listeners = new ArrayList<AnimEventListener>();

        return clone;
    }
Instantiate an animation control with no skeleton, suitable only for
animations that don't contain any bone tracks. Also used for
serialization.
jme3-core/src/main/java/com/jme3/animation/AnimControl.java