public void setApplyPhysicsLocal(boolean applyPhysicsLocal) {
        motionState.setApplyPhysicsLocal(applyPhysicsLocal);
        for (Iterator<VehicleWheel> it = wheels.iterator(); it.hasNext();) {
            VehicleWheel vehicleWheel = it.next();
            vehicleWheel.setApplyLocal(applyPhysicsLocal);
        }
    }
Alter whether physics-space coordinates should match the spatial's local
coordinates.

@param applyPhysicsLocal true&rarr;match local coordinates,
false&rarr;match world coordinates (default=false)
jme3-jbullet/src/main/java/com/jme3/bullet/control/VehicleControl.java