public void apply(float blend, FloatBuffer vertexBuffer) {
        for (int i = 0; i < indices.length; i++) {
            Vector3f offset = offsets[i];
            int vertIndex = indices[i];

            tempVec.set(offset).multLocal(blend);

            // acquire vertex
            BufferUtils.populateFromBuffer(tempVec2, vertexBuffer, vertIndex);

            // add offset multiplied by factor
            tempVec2.addLocal(tempVec);

            // write modified vertex
            BufferUtils.setInBuffer(tempVec2, vertexBuffer, vertIndex);
        }
    }
Applies the offsets of this pose to the vertex buffer given by the blend factor.

@param blend Blend factor, 0 = no change to vertex buffer, 1 = apply full offsets
@param vertexBuffer Vertex buffer to apply this pose to
jme3-core/src/main/java/com/jme3/animation/Pose.java