@Override
    protected void initFrustumCam() {
        Camera viewCam = viewPort.getCamera();
        frustumCam = viewCam.clone();
        frustumCam.setFrustum(viewCam.getFrustumNear(), zFarOverride, viewCam.getFrustumLeft(), viewCam.getFrustumRight(), viewCam.getFrustumTop(), viewCam.getFrustumBottom());
    }
Creates a PointLightShadowRenderer

@param assetManager the application asset manager
@param shadowMapSize the size of the rendered shadowmaps (512,1024,2048,
etc...)
jme3-core/src/main/java/com/jme3/shadow/PointLightShadowRenderer.java