public void findCollisionsWithShapeAsync(float[] from, float[] to, PhysicsShape shape, String tag,
                                             PhysicsWorld.HitTestListener callback) {
        mNativeScene.getPhysicsWorld().findCollisionsWithShapeAsync(new Vector(from), new Vector(to),
                shape, tag, callback);
    }
This method is called to set the platform information on the Scene so that it can call
the listener in javascript to let developers listen for the platform.
android/viro_bridge/src/main/java/com/viromedia/bridge/component/node/VRTScene.java