private void loadTexture(int index, String texture, String description) {
        Texture2D t = (Texture2D)assetManager.loadTexture(new TextureKey(texture, false));
        Picture p = new Picture(description, true);
        p.setTexture(assetManager, t, false);
        p.setLocalTranslation((index % 4) * 200, Math.floorDiv(index, 4) * 200, 0);
        p.setWidth(200);
        p.setHeight(200);
        guiNode.attachChild(p);
    }
Test various supported BC* textures in DDS file format

@author Toni Helenius
jme3-examples/src/main/java/jme3test/texture/dds/TestLoadDds.java