private void deleteNode(@NonNull final ProvisionedMeshNode meshNode) {
        deleteSceneAddress(meshNode.getUnicastAddress());
        // We should not remove the last known sequence number when resetting a node.
        // This should be kept until the current iv index has incremented by 2 and delete it when
        // clearing the exclusion lists
        // mMeshNetwork.sequenceNumbers.delete(meshNode.getUnicastAddress());
        mMeshMessageHandler.resetState(meshNode.getUnicastAddress());
        mMeshNetworkDb.deleteNode(mProvisionedNodeDao, meshNode);
        mMeshNetwork.setTimestamp(System.currentTimeMillis());
        mMeshNetworkDb.update(mMeshNetworkDao, mMeshNetwork);
        mMeshManagerCallbacks.onNetworkUpdated(mMeshNetwork);
    }
Callbacks to notify when the database has been loaded
mesh/src/main/java/no/nordicsemi/android/mesh/MeshManagerApi.java