@Override
    public void glUniformMatrix3(int location, boolean transpose, FloatBuffer value) {
        JmeIosGLES.glUniformMatrix3fv(location, getLimitCount(value, 3 * 3), transpose, value);
    }
Implements OpenGL ES 2.0 and 3.0 for iOS. 

@author Kirill Vainer, Jesus Oliver
jme3-ios/src/main/java/com/jme3/renderer/ios/IosGL.java