@Override
    public void initialize() {
        setupCamerasAndViews();

        if (environment.hasTraditionalGUIOverlay()) {

            environment.getVRMouseManager().initialize();

            // update the pose to position the gui correctly on start
            update(0f);
            environment.getVRGUIManager().positionGui();
        }
    }
A rendering system for Oculus's LibOVR API.

@author Campbell Suter (znix@znix.xyz)
jme3-vr/src/main/java/com/jme3/input/vr/oculus/OculusViewManager.java