public Transform getGlobalTransform() {
        // Default unit scale factor is 1 (centimeters),
        // convert to meters.
        float scale = unitScaleFactor / 100.0f;
        
        // TODO: handle rotation
        
        return new Transform(Vector3f.ZERO, Quaternion.IDENTITY, new Vector3f(scale, scale, scale));
    }
@return A {@link Transform} that converts from the FBX file coordinate
system to jME3 coordinate system. 
jME3's coordinate system is:
<ul>
<li>Units are specified in meters.</li>
<li>Orientation is right-handed with Y-up.</li>
</ul>
jme3-plugins/src/fbx/java/com/jme3/scene/plugins/fbx/misc/FbxGlobalSettings.java