protected void loadTextures(AssetManager manager) {
        normalTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/water_normalmap.png");
        dudvTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/dudv_map.jpg");
        normalTexture.setWrap(WrapMode.Repeat);
        dudvTexture.setWrap(WrapMode.Repeat);
    }
Creates a SimpleWaterProcessor
@param manager the asset manager
jme3-effects/src/main/java/com/jme3/water/SimpleWaterProcessor.java