@Override
    public void glUniformMatrix4(final int location, final boolean transpose, final FloatBuffer value) {
        checkLimit(value);
        GL20.glUniformMatrix4fv(location, transpose, value);
    }
The LWJGL implementation of interfaces {@link GL}, {@link GL2}, {@link GL3}, {@link GL4}.
jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGL.java