@Override
            public void invoke(int error, long description) {
                final String message = GLFWErrorCallback.getDescription(description);
                listener.handleError(message, new Exception(message));
            }
Apply the settings, changing resolution, etc.

@param settings the settings to apply when creating the context.
jme3-vr/src/main/java/com/jme3/system/lwjgl/LwjglWindowVR.java