@Override
    public void glRenderbufferStorageMultisampleEXT(final int target, final int samples, final int internalFormat,
                                                    final int width, final int height) {
        GL30.glRenderbufferStorageMultisample(target, samples, internalFormat, width, height);
    }
Implements GLFbo via OpenGL3+.

@author Kirill Vainer
jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGLFboGL3.java