protected void blendToKinematicMode(float blendInterval) {
        assert blendInterval >= 0f : blendInterval;

        this.blendInterval = blendInterval;
        setKinematicWeight(Float.MIN_VALUE); // non-zero to trigger blending
    }
Begin blending this link to a purely kinematic mode.

@param blendInterval the duration of the blend interval (in seconds,
&ge;0)
jme3-jbullet/src/main/java/com/jme3/bullet/animation/PhysicsLink.java