public void setGenerationParam(TextureCubeMap sourceMap, LightProbe store) {
        this.sourceMap = sourceMap;

        this.store = store;
        reset();
    }
Fills all the generation parameters

@param sourceMap the source cube map
                 {@link com.jme3.environment.util.EnvMapUtils.FixSeamsMethod}
@param store     The cube map to store the result in.
jme3-core/src/main/java/com/jme3/environment/generation/IrradianceSphericalHarmonicsGenerator.java