@Override
                public void run() {
                    try {
                        while(true)Thread.sleep(Long.MAX_VALUE);
                    } catch (Exception e) {}
                }
This method will initialise the sync method by setting initial
values for sleepDurations/yieldDurations and nextFrame.

If running on Windows, it will start the sleep timer fix.
jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/Sync.java