@Override
    public void stop() {
        onStop();
        time = 0;
        playState = PlayState.Stopped;
        if (listeners != null) {
            for (int i = 0; i < listeners.size(); i++) {
                CinematicEventListener cel = listeners.get(i);
                cel.onStop(this);
            }
        }
    }
Stops the animation.
Next time when play() is called, the animation starts from the beginning.
jme3-core/src/main/java/com/jme3/cinematic/events/AbstractCinematicEvent.java