public void setFrustum(float near, float far, float left, float right,
            float top, float bottom) {

        frustumNear = near;
        frustumFar = far;
        frustumLeft = left;
        frustumRight = right;
        frustumTop = top;
        frustumBottom = bottom;
        onFrustumChange();
    }
Sets the frustum of this camera object.

@param near   the near plane.
@param far    the far plane.
@param left   the left plane.
@param right  the right plane.
@param top    the top plane.
@param bottom the bottom plane.
@see Camera#setFrustum(float, float, float, float,
     float, float)
jme3-core/src/main/java/com/jme3/renderer/Camera.java