public void setGraphicsTiming(boolean timing) {
        putBoolean("GraphicsTiming", timing);
    }
Set whether the renderer will be run in Graphics Timing mode, which means every openGL call is checked and
if it runs for longer than a millisecond, log it.<br>
It also keeps track of the time spent in GL Calls in general and displays them when
{@link com.jme3.renderer.opengl.GL#resetStats()} is called.

@param timing whether the context will be run in Graphics Timing Mode or not
@see #isGraphicsTiming()
@see com.jme3.renderer.opengl.GLTiming
jme3-core/src/main/java/com/jme3/system/AppSettings.java