public Image bindImage(Texture texture, MemoryAccess access) {
        return bindImage(texture, 0, access);
    }
Alternative version to {@link #bindImage(com.jme3.texture.Texture, int, com.jme3.opencl.MemoryAccess) },
uses {@code miplevel=0}.

@param texture the jME3 texture
@param access the allowed memory access for kernels
@return the OpenCL image
jme3-core/src/main/java/com/jme3/opencl/Context.java