@Override
    protected UpdateLOD createLodUpdateTask(final List<Vector3f> locations,
                                            final LodCalculator lodCalculator) {
        return new UpdateMultiLOD(locations, lodCalculator);
    }
Add a terrain that will no longer have its LOD handled by this control.
It will be removed next update run. You should only call this from
the render thread.
jme3-terrain/src/main/java/com/jme3/terrain/geomipmap/MultiTerrainLodControl.java