@Override
    public void registerLoader(Class<? extends AssetLoader> loader, String ... extensions) {
        handler.addLoader(loader, extensions);
        if (logger.isLoggable(Level.FINER)) {
            logger.log(Level.FINER, "Registered loader: {0} for extensions {1}",
                    new Object[]{loader.getSimpleName(), Arrays.toString(extensions)});
        }
    }
<code>AssetManager</code> is the primary method for managing and loading
assets inside jME.

@author Kirill Vainer
jme3-core/src/main/java/com/jme3/asset/DesktopAssetManager.java