protected void applyTextures(Material mat) {
        mat.setTexture("water_reflection", reflectionTexture);
        mat.setTexture("water_refraction", refractionTexture);
        mat.setTexture("water_depthmap", depthTexture);
        mat.setTexture("water_normalmap", normalTexture);
        mat.setTexture("water_dudvmap", dudvTexture);
    }
Creates a SimpleWaterProcessor
@param manager the asset manager
jme3-effects/src/main/java/com/jme3/water/SimpleWaterProcessor.java