public void hideActiveCursor() {
        if (!context.isRenderable()) {
            return;
        }

        if (cursorVisible) {
            glfwSetInputMode(context.getWindowHandle(), GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
        }
    }
Hide the active cursor within the display.
jme3-vr/src/main/java/com/jme3/input/lwjgl/GlfwMouseInputVR.java