public static PhysicsSpace getPhysicsSpace() {
        return physicsSpaceTL.get();
    }
Get the current PhysicsSpace <b>running on this thread</b><br>
For parallel physics, this can also be called from the OpenGL thread to receive the PhysicsSpace
@return the PhysicsSpace running on this thread
jme3-jbullet/src/main/java/com/jme3/bullet/PhysicsSpace.java