@Override
    public void glTexImage3D(final int target, final int level, final int internalFormat, final int width,
                             final int height, final int depth, final int border, final int format, final int type,
                             final ByteBuffer data) {
        checkLimit(data);
        GL12.glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, data);
    }
The LWJGL implementation of interfaces {@link GL}, {@link GL2}, {@link GL3}, {@link GL4}.
jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGL.java