@Override
    public void glTexSubImage3D(final int target, final int level, final int xoffset, final int yoffset,
                                final int zoffset, final int width, final int height, final int depth, final int format,
                                final int type, final ByteBuffer data) {
        checkLimit(data);
        GL12.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
    }
The LWJGL implementation of interfaces {@link GL}, {@link GL2}, {@link GL3}, {@link GL4}.
jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGL.java