public Color adjustLuminance(float percent)
	{
		return toRGB(hsl[0], hsl[1], percent, alpha);
	}
Create a RGB Color object based on this HSLColor with a different
 Luminance value. The percent specified is an absolute value.

 @param percent - the Luminance value between 0 - 100
 @return the RGB Color object
flatlaf-core/src/main/java/com/formdev/flatlaf/util/HSLColor.java