@Override
    public void setSpatial(Spatial spatial) {
        this.spatial = spatial;
        setUserObject(spatial);
        if (spatial == null) {
            return;
        }
        setPhysicsLocation(getSpatialTranslation());
    }
When set to true, the physics coordinates will be applied to the local
translation of the Spatial

@param applyPhysicsLocal true&rarr;match local coordinates,
false&rarr;match world coordinates (default=false)
jme3-jbullet/src/main/java/com/jme3/bullet/control/CharacterControl.java