@Override
    public boolean intersectsSphere(BoundingSphere sphere, TempVars vars) {
        Vector3f closestPoint = getClosestPoint(vars, sphere.getCenter());
        // check if the point intersects with the sphere bound
        return sphere.intersects(closestPoint);
    }
@see LightProbe#getUniformMatrix()
for this Area type, the matrix is updated when the probe is transformed,
and its data is used for bound checks in the light culling process.
jme3-core/src/main/java/com/jme3/light/OrientedBoxProbeArea.java