@Override
	public boolean loadLibrary(String libraryName) {

		try {
			gdxLoader.load(libraryName);
		} catch (Throwable t) {
			return false;
		}

		return true;
	}
Behind the scenes SharedLibraryLoader extracts libraries from resources
into separate directories based on the CRC checksum of the files.
<p>
On macOS, when loading libsteamworks4j.dylib, libsteam_api.dylib needs
to be in the same directory due to the install-name of libsteam_api.dylib.
<p>
This override forces all extracted libraries into the same directory,
by re-using the CRC of the first library that has been loaded.
loader/gdx/src/main/java/com/codedisaster/steamworks/SteamLibraryLoaderGdx.java