@Override
    public void onUpdate(float tpf) {
    }
creates an animation event

@param model the model on which the animation will be played
@param animationName the name of the animation to play
@param initialDuration the initial duration of the event
@param loopMode the loopMode
@see LoopMode
@param channelIndex the index of the channel default is 0. Events on the
    same channelIndex will use the same channel.
jme3-core/src/main/java/com/jme3/cinematic/events/AnimationEvent.java