public static final float[] mix(final float[] c1, final float[] c2, final float f) {
        return new float[] { ShaderUtils.mix(c1[0], c2[0], f), ShaderUtils.mix(c1[1], c2[1], f), ShaderUtils.mix(c1[2], c2[2], f) };
    }
A private constructor to inhibit instantiation of this class.
jme3-terrain/src/main/java/com/jme3/terrain/noise/ShaderUtils.java