@Override
    protected void doUpdateGeometryTextures() {
        if (getBuffer(Type.TexCoord) == null){
            setBuffer(Type.TexCoord, 2, BufferUtils.createFloatBuffer(GEOMETRY_TEXTURE_DATA));
        }
    }
Creates a clone of this box.
<p>
The cloned box will have '_clone' appended to its name, but all other
properties will be the same as this box.
jme3-core/src/main/java/com/jme3/scene/shape/Box.java