private boolean isNodeAddressExistsInScene(@NonNull final List<ProvisionedMeshNode> nodes, @NonNull final Integer address) {
        for (ProvisionedMeshNode node : nodes) {
            if (address == node.getUnicastAddress()) {
                return true;
            }
        }
        return false;
    }
Checks if a scene address exists exists in the list of nodes in the network.

@param nodes   List of nodes in the network.
@param address Scene address.
@return true if node address is included in scene.
mesh/src/main/java/no/nordicsemi/android/mesh/ImportExportUtils.java