public void applyTorqueImpulse(float[] torque){
        if (!hasPhysicsBody){
            ViroLog.error(TAG, "Attempted to set an impulse force on a non-physics node");
            return;
        }
        mNodeJni.getPhysicsBody().applyTorqueImpulse(new Vector(torque));
    }
Explicitly call setMaterials again with mMaterials. Allows children who override
setMaterials to modify them.
android/viro_bridge/src/main/java/com/viromedia/bridge/component/node/VRTNode.java