public void setLookAt(Vector3f lookAt, Vector3f upVector) {
        this.lookAt = lookAt;
        this.upVector = upVector;
    }
Set the lookAt for the target.
This can be used only if direction Type is Direction.LookAt.
@param lookAt the position to look at.
@param upVector the up vector.
jme3-core/src/main/java/com/jme3/cinematic/events/MotionEvent.java