@Override
    public void glFramebufferTexture2DEXT(final int target, final int attachment, final int texTarget,
                                          final int texture, final int level) {
        GL30.glFramebufferTexture2D(target, attachment, texTarget, texture, level);
    }
Implements GLFbo via OpenGL3+.

@author Kirill Vainer
jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGLFboGL3.java