public Vector3f getModelBindInversePosition() {
        return modelBindInversePos;
    }
Returns the inverse Bind position of this bone expressed in model space.
<p>
The inverse bind pose transform of the bone in model space is its "default"
transform with no animation applied.

@return the inverse bind position of this bone expressed in model space.
jme3-core/src/main/java/com/jme3/animation/Bone.java