public boolean closeP2PSessionWithUser(SteamID steamIDRemote) {
		return SteamNetworkingNative.closeP2PSessionWithUser(isServer, steamIDRemote.handle);
	}
Read incoming packet data into a direct {@link ByteBuffer}.
<p>
On success, returns the number of bytes received, and the <code>steamIDRemote</code> parameter contains the
sender's ID.
java-wrapper/src/main/java/com/codedisaster/steamworks/SteamNetworking.java