@Override
    public void glDeleteBuffers(IntBuffer buffers) {
        checkLimit(buffers);
        int n = toArray(buffers);
        JmeIosGLES.glDeleteBuffers(n, temp_array, 0);
    }
Implements OpenGL ES 2.0 and 3.0 for iOS. 

@author Kirill Vainer, Jesus Oliver
jme3-ios/src/main/java/com/jme3/renderer/ios/IosGL.java