/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx;

/** <p>
 * An <code>ApplicationListener</code> is called when the {@link Application} is created, resumed, rendering, paused or destroyed.
 * All methods are called in a thread that has the OpenGL context current. You can thus safely create and manipulate graphics
 * resources.
 * </p>
 * 
 * <p>
 * The <code>ApplicationListener</code> interface follows the standard Android activity life-cycle and is emulated on the desktop
 * accordingly.
 * </p>
 * 
 * @author mzechner */
public interface ApplicationListener {
	/** Called when the {@link Application} is first created. */
	public void create ();

	/** Called when the {@link Application} is resized. This can happen at any point during a non-paused state but will never happen
	 * before a call to {@link #create()}.
	 * 
	 * @param width the new width in pixels
	 * @param height the new height in pixels */
	public void resize (int width, int height);

	/** Called when the {@link Application} should render itself. */
	public void render ();

	/** Called when the {@link Application} is paused. An Application is paused before it is destroyed, when a user pressed the Home
	 * button on Android or an incoming call happened. On the desktop this will only be called immediately before {@link #dispose()}
	 * is called. */
	public void pause ();

	/** Called when the {@link Application} is resumed from a paused state. On Android this happens when the activity gets focus
	 * again. On the desktop this method will never be called. */
	public void resume ();

	/** Called when the {@link Application} is destroyed. Preceded by a call to {@link #pause()}. */
	public void dispose ();
}

/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx;

/** <p>
 * An <code>ApplicationListener</code> is called when the {@link Application} is created, resumed, rendering, paused or destroyed.
 * All methods are called in a thread that has the OpenGL context current. You can thus safely create and manipulate graphics
 * resources.
 * </p>
 * 
 * <p>
 * The <code>ApplicationListener</code> interface follows the standard Android activity life-cycle and is emulated on the desktop
 * accordingly.
 * </p>
 * 
 * @author mzechner */
public interface ApplicationListener {
	/** Called when the {@link Application} is first created. */
	public void create ();

	/** Called when the {@link Application} is resized. This can happen at any point during a non-paused state but will never happen
	 * before a call to {@link #create()}.
	 * 
	 * @param width the new width in pixels
	 * @param height the new height in pixels */
	public void resize (int width, int height);

	/** Called when the {@link Application} should render itself. */
	public void render ();

	/** Called when the {@link Application} is paused, usually when it's not active or visible on screen. An Application is also
	 * paused before it is destroyed. */
	public void pause ();

	/** Called when the {@link Application} is resumed from a paused state, usually when it regains focus. */
	public void resume ();

	/** Called when the {@link Application} is destroyed. Preceded by a call to {@link #pause()}. */
	public void dispose ();
}

Update Javadoc for pause/resume