package systems.speedy.lmf.time;

public class Constants {
	public static final int NUM_OF_TIMESTAMPS = 300_000;
	public static final int NUM_OF_WARMUPS    = 5;
	public static final int REPETITIONS       = 10;
}

package systems.speedy.lmf.time;

public class Constants {
	public static final int NUM_OF_TIMESTAMPS = 200_000;
	public static final int NUM_OF_WARMUPS    = 10;
	public static final int REPETITIONS       = 10;
}

Increase number of warmup runs and decrease number of timestamps to avoid GC.