/*
 * Copyright 2015 Lukas Tenbrink
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

package ivorius.ivtoolkit.maze.components;

import ivorius.ivtoolkit.math.AxisAlignedTransform2D;

/**
 * Created by lukas on 16.04.15.
 */
public class MazeRoomConnections
{
    public MazeRoomConnection rotated(MazeRoomConnection connection, AxisAlignedTransform2D transform, int[] size)
    {
        return new MazeRoomConnection(MazeRooms.rotated(connection.getLeft(), transform, size),
                MazeRooms.rotated(connection.getRight(), transform, size));
    }
}

/*
 * Copyright 2015 Lukas Tenbrink
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

package ivorius.ivtoolkit.maze.components;

import ivorius.ivtoolkit.math.AxisAlignedTransform2D;

/**
 * Created by lukas on 16.04.15.
 */
public class MazeRoomConnections
{
    public static MazeRoomConnection rotated(MazeRoomConnection connection, AxisAlignedTransform2D transform, int[] size)
    {
        return new MazeRoomConnection(MazeRooms.rotated(connection.getLeft(), transform, size),
                MazeRooms.rotated(connection.getRight(), transform, size));
    }
}

Make MazeRoomConnections rotated static.