interface Constants { // not sure what an interface is, but hey
	public final static char ZERO = '@';
	public final static char PLAYER = 'P';
	public final static char BLOCK = 'B';
	public final static char SHADOW = 'S';
	public final static char BORDERY = '|';
	public final static char CORNER = '+';
	public static final char BORDERX = '―';
	public final static int WIDTH = 12;
	public final static int HEIGHT = 12;
	public final static int PADDING = 3;
	public final static char PADDINGCHAR = ' ';
}

interface Constants { // not sure what an interface is, but hey
	public final static char ZERO = ' ';
	public final static char PLAYER = 'P';
	public final static char BLOCK = 'B';
	public final static char SHADOW = 'S';
	public final static char BORDERY = '|';
	public final static char CORNER = '+';
	public static final char BORDERX = '―';
	public final static int WIDTH = 12;
	public final static int HEIGHT = 12;
	public final static int PADDING = 3;
	public final static char PADDINGCHAR = ' ';
}

set null character to ' '