/*
 * Copyright 2015-2016 inventivetalent. All rights reserved.
 *
 *  Redistribution and use in source and binary forms, with or without modification, are
 *  permitted provided that the following conditions are met:
 *
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
 *
 *     2. Redistributions in binary form must reproduce the above copyright notice, this list
 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
 *
 *  THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
 *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
 *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 *  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 *  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 *  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 *  The views and conclusions contained in the software and documentation are those of the
 *  authors and contributors and should not be interpreted as representing official policies,
 *  either expressed or implied, of anybody else.
 */

package org.inventivetalent.npclib.event;

import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.inventivetalent.npclib.npc.NPCAbstract;

public class NPCVelocityEvent extends NPCEvent implements Cancellable {

	private boolean cancelled;
	private double  x;
	private double  y;
	private double  z;

	public NPCVelocityEvent(NPCAbstract npc, double x, double y, double z) {
		super(npc);
		this.x = x;
		this.y = y;
		this.z = z;
	}

	public double getX() {
		return x;
	}

	public void setX(double x) {
		this.x = x;
	}

	public double getY() {
		return y;
	}

	public void setY(double y) {
		this.y = y;
	}

	public double getZ() {
		return z;
	}

	public void setZ(double z) {
		this.z = z;
	}

	@Override
	public boolean isCancelled() {
		return cancelled;
	}

	@Override
	public void setCancelled(boolean b) {
		cancelled = b;
	}

	private static HandlerList handlerList = new HandlerList();

	@Override
	public HandlerList getHandlers() {
		return handlerList;
	}

	public static HandlerList getHandlerList() {
		return handlerList;
	}
}

add NPCVelocityEvent