package StoneAge.player;

public class Player {
	private int clay;
	private int stone;
	private int gold;
	private int wood;
	private int food;
	private int multiplierForHouses;
	private int multiplierForTools;
	private int multiplierForAgroCulture;
	private int multiplierForNumberOfFigures;
	public Player() {
		super();
		this.food = 12;
		this.clay = clay;
		this.stone = stone;
		this.gold = gold;
		this.wood = wood;
		this.multiplierForHouses = multiplierForHouses;
		this.multiplierForTools = multiplierForTools;
		this.multiplierForAgroCulture = multiplierForAgroCulture;
		this.multiplierForNumberOfFigures = multiplierForNumberOfFigures;
	}

}

package stoneAge.player;

public class Player {
	private int clay;
	private int stone;
	private int gold;
	private int wood;
	private int food;
	private int multiplierForHouses;
	private int multiplierForTools;
	private int multiplierForAgroCulture;
	private int multiplierForNumberOfFigures;
	public Player() {
		super();
		this.food = 12;
		this.clay = clay;
		this.stone = stone;
		this.gold = gold;
		this.wood = wood;
		this.multiplierForHouses = multiplierForHouses;
		this.multiplierForTools = multiplierForTools;
		this.multiplierForAgroCulture = multiplierForAgroCulture;
		this.multiplierForNumberOfFigures = multiplierForNumberOfFigures;
	}

}

replace player package