/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.glappjni;

import android.content.res.AssetManager;

// Wrapper for native library
public class GLAppJNILib {
     static {
         System.loadLibrary("glappjni");
     }

    public static native void init(AssetManager asset_manager);
    public static native void moveCamera(float x, float y, float z);
    public static native void render();
    public static native void resize(int width, int height);
    public static native void update();
    public static native void destroy();
}

// Copyright (C) 2017 Chris Liebert

package com.android.glappjni;

import android.content.res.AssetManager;

// Wrapper for native library
public class GLAppJNILib {
     static {
         System.loadLibrary("glappjni");
     }

    public static native void init(AssetManager asset_manager);
    public static native void moveCamera(float x, float y, float z);
    public static native void render();
    public static native void resize(int width, int height);
    public static native void update();
    public static native void destroy();
}

Update GLAppJNILib.java