package org.usfirst.frc.team5518.robot;
/**
 * The RobotMap is a mapping from the ports sensors and actuators are wired into
 * to a variable name. This provides flexibility changing wiring, makes checking
 * the wiring easier and significantly reduces the number of magic numbers
 * floating around.
 */
public class RobotMap {
    // For example to map the left and right motors, you could define the
    // following variables to use with your drivetrain subsystem.
    // public static int leftMotor = 1;
    // public static int rightMotor = 2;
    
    // If you are using multiple modules, make sure to define both the port
    // number and the module. For example you with a rangefinder:
    // public static int rangefinderPort = 1;
    // public static int rangefinderModule = 1;
	
	public static final int FRONT_LEFT_MOTOR = 2;
	public static final int REAR_LEFT_MOTOR = 1;
	public static final int FRONT_RIGHT_MOTOR = 3;
	public static final int REAR_RIGHT_MOTOR = 0;
	
}

package org.usfirst.frc.team5518.robot;
/**
 * The RobotMap is a mapping from the ports sensors and actuators are wired into
 * to a variable name. This provides flexibility changing wiring, makes checking
 * the wiring easier and significantly reduces the number of magic numbers
 * floating around.
 */
public class RobotMap {
    // For example to map the left and right motors, you could define the
    // following variables to use with your drivetrain subsystem.
    // public static int leftMotor = 1;
    // public static int rightMotor = 2;
    
    // If you are using multiple modules, make sure to define both the port
    // number and the module. For example you with a rangefinder:
    // public static int rangefinderPort = 1;
    // public static int rangefinderModule = 1;
	
	public static final int FRONT_LEFT_MOTOR = 2;
	public static final int REAR_LEFT_MOTOR = 1; 
	public static final int FRONT_RIGHT_MOTOR = 3; 
	public static final int REAR_RIGHT_MOTOR = 0;
	
	public static final int JOYSTICK_PORT = 0;
	public static final int SENSITIVITY_BUFFER = 1;
	public static final int X_AXIS = 0;
	public static final int Y_AXIS = 1;
	public static final int Z_AXIS = 2;   // joystick rotate axis
	public static final int TRIGGER_AXIS = 4;  // xbox trigger axis
	public static final int BTN_TRIGGER = 0;   // joystick trigger button & xbox A button
	
	public static final int SOLENOID_PCM_PORT1 = 0;
	public static final int SOLENOID_PCM_PORT2 = 1;
	
}

Update 1/18/2015