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Dec 30

STEPWISE-CODEX-Bench: Evaluating Complex Multi-Function Comprehension and Fine-Grained Execution Reasoning

In recent years, large language models (LLMs) have made significant progress in code intelligence, yet systematically evaluating their code understanding and reasoning abilities remains challenging. Mainstream benchmarks such as HumanEval and MBPP primarily assess functional correctness, while reasoning benchmarks like CRUXEVAL are limited to single-function, low-complexity scenarios. As a result, advanced models achieve nearly saturated scores, limiting their discriminative power. To address this, we present STEPWISE-CODEX-Bench (SX-Bench), a novel benchmark designed for complex multi-function understanding and fine-grained execution reasoning. SX-Bench features tasks involving collaboration among multiple sub-functions (e.g., chained calls, nested loops), shifting evaluation towards overall control and data flow modeling. It defines "computation steps" as the minimal execution unit and requires models to predict the total number of steps in reasoning tasks, thereby assessing a model's in-depth understanding of dynamic execution beyond simple I/O matching. Evaluation on over 20 mainstream models (including 14 reasoning-enhanced models) demonstrates that SX-Bench is highly discriminative: even the state-of-the-art OpenAI-O3 achieves only 78.37 percent accuracy on Hard-Reasoning tasks, much lower than its saturated scores on previous benchmarks, thereby revealing bottlenecks in complex and fine-grained reasoning. We also release an automated pipeline combining program synthesis, symbolic execution, and LLM-aided validation for efficient benchmark generation and quality assurance. SX-Bench advances code evaluation from "single-function verification" to "multi-function dynamic reasoning," providing a key tool for the in-depth assessment of advanced code intelligence models.

  • 6 authors
·
Aug 7

AIBrix: Towards Scalable, Cost-Effective Large Language Model Inference Infrastructure

We introduce AIBrix, a cloud-native, open-source framework designed to optimize and simplify large-scale LLM deployment in cloud environments. Unlike traditional cloud-native stacks, AIBrix follows a co-design philosophy, ensuring every layer of the infrastructure is purpose-built for seamless integration with inference engines like vLLM. AIBrix introduces several key innovations to reduce inference costs and enhance performance including high-density LoRA management for dynamic adapter scheduling, LLM-specific autoscalers, and prefix-aware, load-aware routing. To further improve efficiency, AIBrix incorporates a distributed KV cache, boosting token reuse across nodes, leading to a 50% increase in throughput and a 70% reduction in inference latency. AIBrix also supports unified AI runtime which streamlines model management while maintaining vendor-agnostic engine compatibility. For large-scale multi-node inference, AIBrix employs hybrid orchestration -- leveraging Kubernetes for coarse-grained scheduling and Ray for fine-grained execution -- to balance efficiency and flexibility. Additionally, an SLO-driven GPU optimizer dynamically adjusts resource allocations, optimizing heterogeneous serving to maximize cost efficiency while maintaining service guarantees. Finally, AIBrix enhances system reliability with AI accelerator diagnostic tools, enabling automated failure detection and mock-up testing to improve fault resilience. AIBrix is available at https://github.com/vllm-project/aibrix.

  • 27 authors
·
Feb 22

RethinkMCTS: Refining Erroneous Thoughts in Monte Carlo Tree Search for Code Generation

LLM agents enhanced by tree search algorithms have yielded notable performances in code generation. However, current search algorithms in this domain suffer from low search quality due to several reasons: 1) Ineffective design of the search space for the high-reasoning demands of code generation tasks, 2) Inadequate integration of code feedback with the search algorithm, and 3) Poor handling of negative feedback during the search, leading to reduced search efficiency and quality. To address these challenges, we propose to search for the reasoning process of the code and use the detailed feedback of code execution to refine erroneous thoughts during the search. In this paper, we introduce RethinkMCTS, which employs the Monte Carlo Tree Search (MCTS) algorithm to conduct thought-level searches before generating code, thereby exploring a wider range of strategies. More importantly, we construct verbal feedback from fine-grained code execution feedback to refine erroneous thoughts during the search. This ensures that the search progresses along the correct reasoning paths, thus improving the overall search quality of the tree by leveraging execution feedback. Through extensive experiments, we demonstrate that RethinkMCTS outperforms previous search-based and feedback-based code generation baselines. On the HumanEval dataset, it improves the pass@1 of GPT-3.5-turbo from 70.12 to 89.02 and GPT-4o-mini from 87.20 to 94.51. It effectively conducts more thorough exploration through thought-level searches and enhances the search quality of the entire tree by incorporating rethink operation.

  • 8 authors
·
Sep 14, 2024

Learning Generalizable Skills from Offline Multi-Task Data for Multi-Agent Cooperation

Learning cooperative multi-agent policy from offline multi-task data that can generalize to unseen tasks with varying numbers of agents and targets is an attractive problem in many scenarios. Although aggregating general behavior patterns among multiple tasks as skills to improve policy transfer is a promising approach, two primary challenges hinder the further advancement of skill learning in offline multi-task MARL. Firstly, extracting general cooperative behaviors from various action sequences as common skills lacks bringing cooperative temporal knowledge into them. Secondly, existing works only involve common skills and can not adaptively choose independent knowledge as task-specific skills in each task for fine-grained action execution. To tackle these challenges, we propose Hierarchical and Separate Skill Discovery (HiSSD), a novel approach for generalizable offline multi-task MARL through skill learning. HiSSD leverages a hierarchical framework that jointly learns common and task-specific skills. The common skills learn cooperative temporal knowledge and enable in-sample exploitation for offline multi-task MARL. The task-specific skills represent the priors of each task and achieve a task-guided fine-grained action execution. To verify the advancement of our method, we conduct experiments on multi-agent MuJoCo and SMAC benchmarks. After training the policy using HiSSD on offline multi-task data, the empirical results show that HiSSD assigns effective cooperative behaviors and obtains superior performance in unseen tasks.

  • 4 authors
·
Mar 27

HipKittens: Fast and Furious AMD Kernels

AMD GPUs offer state-of-the-art compute and memory bandwidth; however, peak performance AMD kernels are written in raw assembly. To address the difficulty of mapping AI algorithms to hardware, recent work proposes C++ embedded and PyTorch-inspired domain-specific languages like ThunderKittens (TK) to simplify high performance AI kernel development on NVIDIA hardware. We explore the extent to which such primitives -- for explicit tile-based programming with optimized memory accesses and fine-grained asynchronous execution across workers -- are NVIDIA-specific or general. We provide the first detailed study of the programming primitives that lead to performant AMD AI kernels, and we encapsulate these insights in the HipKittens (HK) programming framework. We find that tile-based abstractions used in prior DSLs generalize to AMD GPUs, however we need to rethink the algorithms that instantiate these abstractions for AMD. We validate the HK primitives across CDNA3 and CDNA4 AMD platforms. In evaluations, HK kernels compete with AMD's hand-optimized assembly kernels for GEMMs and attention, and consistently outperform compiler baselines. Moreover, assembly is difficult to scale to the breadth of AI workloads; reflecting this, in some settings HK outperforms all available kernel baselines by 1.2-2.4times (e.g., d=64 attention, GQA backwards, memory-bound kernels). These findings help pave the way for a single, tile-based software layer for high-performance AI kernels that translates across GPU vendors. HipKittens is released at: https://github.com/HazyResearch/HipKittens.

  • 9 authors
·
Nov 11

Comet: Fine-grained Computation-communication Overlapping for Mixture-of-Experts

Mixture-of-experts (MoE) has been extensively employed to scale large language models to trillion-plus parameters while maintaining a fixed computational cost. The development of large MoE models in the distributed scenario encounters the problem of large communication overhead. The inter-device communication of a MoE layer can occupy 47% time of the entire model execution with popular models and frameworks. Therefore, existing methods suggest the communication in a MoE layer to be pipelined with the computation for overlapping. However, these coarse grained overlapping schemes introduce a notable impairment of computational efficiency and the latency concealing is sub-optimal. To this end, we present COMET, an optimized MoE system with fine-grained communication-computation overlapping. Leveraging data dependency analysis and task rescheduling, COMET achieves precise fine-grained overlapping of communication and computation. Through adaptive workload assignment, COMET effectively eliminates fine-grained communication bottlenecks and enhances its adaptability across various scenarios. Our evaluation shows that COMET accelerates the execution of a single MoE layer by 1.96times and for end-to-end execution, COMET delivers a 1.71times speedup on average. COMET has been adopted in the production environment of clusters with ten-thousand-scale of GPUs, achieving savings of millions of GPU hours.

  • 12 authors
·
Feb 27

T3: Transparent Tracking & Triggering for Fine-grained Overlap of Compute & Collectives

Large Language Models increasingly rely on distributed techniques for their training and inference. These techniques require communication across devices which can reduce scaling efficiency as the number of devices increases. While some distributed techniques can overlap, and thus, hide this communication with independent computations, techniques such as Tensor Parallelism (TP) inherently serialize communication with model execution. One approach to hide this serialized communication is to interleave it with the producer operation (of the communicated data) in a fine-grained manner. However, this fine-grained interleaving of communication and computation in software can be difficult. Furthermore, as with any concurrent execution, it requires compute and memory resources to be shared between computation and communication, causing resource contention that reduces overlapping efficacy. To overcome these challenges, we propose T3 which applies hardware-software co-design to transparently overlap serialized communication while minimizing resource contention with compute. T3 transparently fuses producer operations with the subsequent communication via a simple configuration of the producer's output address space and requires minor software changes. At the hardware level, T3 adds a lightweight track and trigger mechanism to orchestrate the producer's compute, and communication. It further uses compute-enhanced memories for communication's attendant compute. As a result, T3 reduces resource contention, and efficiently overlaps serialized communication with computation. For important Transformer models like T-NLG, T3 speeds up communication-heavy sublayers by 30% geomean (max 47%) and reduces data movement by 22% geomean (max 36%). Furthermore, T3's benefits persist as models scale: geomean 29% for sublayers in sim500-billion parameter models, PALM and MT-NLG.

  • 5 authors
·
Jan 29, 2024 1

A Unified Hierarchical Framework for Fine-grained Cross-view Geo-localization over Large-scale Scenarios

Cross-view geo-localization is a promising solution for large-scale localization problems, requiring the sequential execution of retrieval and metric localization tasks to achieve fine-grained predictions. However, existing methods typically focus on designing standalone models for these two tasks, resulting in inefficient collaboration and increased training overhead. In this paper, we propose UnifyGeo, a novel unified hierarchical geo-localization framework that integrates retrieval and metric localization tasks into a single network. Specifically, we first employ a unified learning strategy with shared parameters to jointly learn multi-granularity representation, facilitating mutual reinforcement between these two tasks. Subsequently, we design a re-ranking mechanism guided by a dedicated loss function, which enhances geo-localization performance by improving both retrieval accuracy and metric localization references. Extensive experiments demonstrate that UnifyGeo significantly outperforms the state-of-the-arts in both task-isolated and task-associated settings. Remarkably, on the challenging VIGOR benchmark, which supports fine-grained localization evaluation, the 1-meter-level localization recall rate improves from 1.53\% to 39.64\% and from 0.43\% to 25.58\% under same-area and cross-area evaluations, respectively. Code will be made publicly available.

  • 5 authors
·
May 12

SparseByteNN: A Novel Mobile Inference Acceleration Framework Based on Fine-Grained Group Sparsity

To address the challenge of increasing network size, researchers have developed sparse models through network pruning. However, maintaining model accuracy while achieving significant speedups on general computing devices remains an open problem. In this paper, we present a novel mobile inference acceleration framework SparseByteNN, which leverages fine-grained kernel sparsity to achieve real-time execution as well as high accuracy. Our framework consists of two parts: (a) A fine-grained kernel sparsity schema with a sparsity granularity between structured pruning and unstructured pruning. It designs multiple sparse patterns for different operators. Combined with our proposed whole network rearrangement strategy, the schema achieves a high compression rate and high precision at the same time. (b) Inference engine co-optimized with the sparse pattern. The conventional wisdom is that this reduction in theoretical FLOPs does not translate into real-world efficiency gains. We aim to correct this misconception by introducing a family of efficient sparse kernels for ARM and WebAssembly. Equipped with our efficient implementation of sparse primitives, we show that sparse versions of MobileNet-v1 outperform strong dense baselines on the efficiency-accuracy curve. Experimental results on Qualcomm 855 show that for 30% sparse MobileNet-v1, SparseByteNN achieves 1.27x speedup over the dense version and 1.29x speedup over the state-of-the-art sparse inference engine MNN with a slight accuracy drop of 0.224%. The source code of SparseByteNN will be available at https://github.com/lswzjuer/SparseByteNN

  • 10 authors
·
Oct 30, 2023

BigCodeArena: Unveiling More Reliable Human Preferences in Code Generation via Execution

Crowdsourced model evaluation platforms, such as Chatbot Arena, enable real-time evaluation from human perspectives to assess the quality of model responses. In the coding domain, manually examining the quality of LLM-generated content is extremely challenging, as it requires understanding long chunks of raw code and deliberately simulating code execution. To this end, we introduce BigCodeArena, an open human evaluation platform for code generation backed by a comprehensive and on-the-fly execution environment. Built on top of Chatbot Arena, BigCodeArena enables the execution of LLM-generated code and allows humans to interact with the execution process and outcomes. We collected over 14,000 raw code-centric conversation sessions across 10 widely used LLMs, spanning 10 languages and 8 types of execution environments. Among these conversations, we identified more than 4,700 multi-turn samples with pairwise human preferences. Further analysis uncovers underexplored preferences of LLMs in fine-grained domains characterized by tasks, languages, and frameworks. To systematically examine code understanding and generation capabilities of frontier LLMs, we curated two benchmarks based on the collected data, namely BigCodeReward and AutoCodeArena. For BigCodeReward, we post-processed the 4,700 conversations and evaluated the consistency between reward models and human preferences. The evaluation shows that most LLMs have superior performance in judging coding preferences when the execution results are available. Inspired by these findings, we propose AutoCodeArena, an automatic Elo rating benchmark designed to assess the coding quality of LLMs without human involvement. We find that proprietary LLMs like GPT-5, Claude-Sonnet-4, and Claude-Opus-4 still lead in code generation performance among recent emerging models.

bigcode BigCode
·
Oct 9 3

SWE-RM: Execution-free Feedback For Software Engineering Agents

Execution-based feedback like unit testing is widely used in the development of coding agents through test-time scaling (TTS) and reinforcement learning (RL). This paradigm requires scalable and reliable collection of unit test cases to provide accurate feedback, and the resulting feedback is often sparse and cannot effectively distinguish between trajectories that are both successful or both unsuccessful. In contrast, execution-free feedback from reward models can provide more fine-grained signals without depending on unit test cases. Despite this potential, execution-free feedback for realistic software engineering (SWE) agents remains underexplored. Aiming to develop versatile reward models that are effective across TTS and RL, however, we observe that two verifiers with nearly identical TTS performance can nevertheless yield very different results in RL. Intuitively, TTS primarily reflects the model's ability to select the best trajectory, but this ability does not necessarily generalize to RL. To address this limitation, we identify two additional aspects that are crucial for RL training: classification accuracy and calibration. We then conduct comprehensive controlled experiments to investigate how to train a robust reward model that performs well across these metrics. In particular, we analyze the impact of various factors such as training data scale, policy mixtures, and data source composition. Guided by these investigations, we introduce SWE-RM, an accurate and robust reward model adopting a mixture-of-experts architecture with 30B total parameters and 3B activated during inference. SWE-RM substantially improves SWE agents on both TTS and RL performance. For example, it increases the accuracy of Qwen3-Coder-Flash from 51.6% to 62.0%, and Qwen3-Coder-Max from 67.0% to 74.6% on SWE-Bench Verified using TTS, achieving new state-of-the-art performance among open-source models.

  • 9 authors
·
Dec 26 1

CMDBench: A Benchmark for Coarse-to-fine Multimodal Data Discovery in Compound AI Systems

Compound AI systems (CASs) that employ LLMs as agents to accomplish knowledge-intensive tasks via interactions with tools and data retrievers have garnered significant interest within database and AI communities. While these systems have the potential to supplement typical analysis workflows of data analysts in enterprise data platforms, unfortunately, CASs are subject to the same data discovery challenges that analysts have encountered over the years -- silos of multimodal data sources, created across teams and departments within an organization, make it difficult to identify appropriate data sources for accomplishing the task at hand. Existing data discovery benchmarks do not model such multimodality and multiplicity of data sources. Moreover, benchmarks of CASs prioritize only evaluating end-to-end task performance. To catalyze research on evaluating the data discovery performance of multimodal data retrievers in CASs within a real-world setting, we propose CMDBench, a benchmark modeling the complexity of enterprise data platforms. We adapt existing datasets and benchmarks in open-domain -- from question answering and complex reasoning tasks to natural language querying over structured data -- to evaluate coarse- and fine-grained data discovery and task execution performance. Our experiments reveal the impact of data retriever design on downstream task performance -- a 46% drop in task accuracy on average -- across various modalities, data sources, and task difficulty. The results indicate the need to develop optimization strategies to identify appropriate LLM agents and retrievers for efficient execution of CASs over enterprise data.

  • 5 authors
·
Jun 1, 2024

CodeSense: a Real-World Benchmark and Dataset for Code Semantic Reasoning

Understanding and reasoning about code semantics is essential for enhancing code LLMs' abilities to solve real-world software engineering (SE) tasks. Although several code reasoning benchmarks exist, most rely on synthetic datasets or educational coding problems and focus on coarse-grained reasoning tasks such as input/output prediction, limiting their effectiveness in evaluating LLMs in practical SE contexts. To bridge this gap, we propose CodeSense, the first benchmark that makes available a spectrum of fine-grained code reasoning tasks concerned with the software engineering of real-world code. We collected Python, C and Java software projects from real-world repositories. We executed tests from these repositories, collected their execution traces, and constructed a ground truth dataset for fine-grained semantic reasoning tasks. We then performed comprehensive evaluations on state-of-the-art LLMs. Our results show a clear performance gap for the models to handle fine-grained reasoning tasks. Although prompting techniques such as chain-of-thought and in-context learning helped, the lack of code semantics in LLMs fundamentally limit models' capabilities of code reasoning. Besides dataset, benchmark and evaluation, our work produced an execution tracing framework and tool set that make it easy to collect ground truth for fine-grained SE reasoning tasks, offering a strong basis for future benchmark construction and model post training. Our code and data are located at https://codesense-bench.github.io/.

  • 7 authors
·
May 31

Can LLMs Reason in the Wild with Programs?

Large Language Models (LLMs) have shown superior capability to solve reasoning problems with programs. While being a promising direction, most of such frameworks are trained and evaluated in settings with a prior knowledge of task requirements. However, as LLMs become more capable, it is necessary to assess their reasoning abilities in more realistic scenarios where many real-world problems are open-ended with ambiguous scope, and often require multiple formalisms to solve. To investigate this, we introduce the task of reasoning in the wild, where an LLM is tasked to solve a reasoning problem of unknown type by identifying the subproblems and their corresponding formalisms, and writing a program to solve each subproblem, guided by a tactic. We create a large tactic-guided trajectory dataset containing detailed solutions to a diverse set of reasoning problems, ranging from well-defined single-form reasoning (e.g., math, logic), to ambiguous and hybrid ones (e.g., commonsense, combined math and logic). This allows us to test various aspects of LLMs reasoning at the fine-grained level such as the selection and execution of tactics, and the tendency to take undesired shortcuts. In experiments, we highlight that existing LLMs fail significantly on problems with ambiguous and mixed scope, revealing critical limitations and overfitting issues (e.g. accuracy on GSM8K drops by at least 50\%). We further show the potential of finetuning a local LLM on the tactic-guided trajectories in achieving better performance. Project repo is available at github.com/gblackout/Reason-in-the-Wild

  • 5 authors
·
Jun 19, 2024

Act2Goal: From World Model To General Goal-conditioned Policy

Specifying robotic manipulation tasks in a manner that is both expressive and precise remains a central challenge. While visual goals provide a compact and unambiguous task specification, existing goal-conditioned policies often struggle with long-horizon manipulation due to their reliance on single-step action prediction without explicit modeling of task progress. We propose Act2Goal, a general goal-conditioned manipulation policy that integrates a goal-conditioned visual world model with multi-scale temporal control. Given a current observation and a target visual goal, the world model generates a plausible sequence of intermediate visual states that captures long-horizon structure. To translate this visual plan into robust execution, we introduce Multi-Scale Temporal Hashing (MSTH), which decomposes the imagined trajectory into dense proximal frames for fine-grained closed-loop control and sparse distal frames that anchor global task consistency. The policy couples these representations with motor control through end-to-end cross-attention, enabling coherent long-horizon behavior while remaining reactive to local disturbances. Act2Goal achieves strong zero-shot generalization to novel objects, spatial layouts, and environments. We further enable reward-free online adaptation through hindsight goal relabeling with LoRA-based finetuning, allowing rapid autonomous improvement without external supervision. Real-robot experiments demonstrate that Act2Goal improves success rates from 30% to 90% on challenging out-of-distribution tasks within minutes of autonomous interaction, validating that goal-conditioned world models with multi-scale temporal control provide structured guidance necessary for robust long-horizon manipulation. Project page: https://act2goal.github.io/

agibot-world AgiBot World
·
Dec 29 1

SemAgent: A Semantics Aware Program Repair Agent

Large Language Models (LLMs) have shown impressive capabilities in downstream software engineering tasks such as Automated Program Repair (APR). In particular, there has been a lot of research on repository-level issue-resolution benchmarks such as SWE-Bench. Although there has been significant progress on this topic, we notice that in the process of solving such issues, existing agentic systems tend to hyper-localize on immediately suspicious lines of code and fix them in isolation, without a deeper understanding of the issue semantics, code semantics, or execution semantics. Consequently, many existing systems generate patches that overfit to the user issue, even when a more general fix is preferable. To address this limitation, we introduce SemAgent, a novel workflow-based procedure that leverages issue, code, and execution semantics to generate patches that are complete - identifying and fixing all lines relevant to the issue. We achieve this through a novel pipeline that (a) leverages execution semantics to retrieve relevant context, (b) comprehends issue-semantics via generalized abstraction, (c) isolates code-semantics within the context of this abstraction, and (d) leverages this understanding in a two-stage architecture: a repair stage that proposes fine-grained fixes, followed by a reviewer stage that filters relevant fixes based on the inferred issue-semantics. Our evaluations show that our methodology achieves a solve rate of 44.66% on the SWEBench-Lite benchmark beating all other workflow-based approaches, and an absolute improvement of 7.66% compared to our baseline, which lacks such deep semantic understanding. We note that our approach performs particularly well on issues requiring multi-line reasoning (and editing) and edge-case handling, suggesting that incorporating issue and code semantics into APR pipelines can lead to robust and semantically consistent repairs.

  • 4 authors
·
Jun 19

Mobile-Agent-E: Self-Evolving Mobile Assistant for Complex Tasks

Smartphones have become indispensable in modern life, yet navigating complex tasks on mobile devices often remains frustrating. Recent advancements in large multimodal model (LMM)-based mobile agents have demonstrated the ability to perceive and act in mobile environments. However, current approaches face significant limitations: they fall short in addressing real-world human needs, struggle with reasoning-intensive and long-horizon tasks, and lack mechanisms to learn and improve from prior experiences. To overcome these challenges, we introduce Mobile-Agent-E, a hierarchical multi-agent framework capable of self-evolution through past experience. By hierarchical, we mean an explicit separation of high-level planning and low-level action execution. The framework comprises a Manager, responsible for devising overall plans by breaking down complex tasks into subgoals, and four subordinate agents--Perceptor, Operator, Action Reflector, and Notetaker--which handle fine-grained visual perception, immediate action execution, error verification, and information aggregation, respectively. Mobile-Agent-E also features a novel self-evolution module which maintains a persistent long-term memory comprising Tips and Shortcuts. Tips are general guidance and lessons learned from prior tasks on how to effectively interact with the environment. Shortcuts are reusable, executable sequences of atomic operations tailored for specific subroutines. The inclusion of Tips and Shortcuts facilitates continuous refinement in performance and efficiency. Alongside this framework, we introduce Mobile-Eval-E, a new benchmark featuring complex mobile tasks requiring long-horizon, multi-app interactions. Empirical results show that Mobile-Agent-E achieves a 22% absolute improvement over previous state-of-the-art approaches across three foundation model backbones. Project page: https://x-plug.github.io/MobileAgent.

  • 8 authors
·
Jan 20 2

Robobench: A Comprehensive Evaluation Benchmark for Multimodal Large Language Models as Embodied Brain

Building robots that can perceive, reason, and act in dynamic, unstructured environments remains a core challenge. Recent embodied systems often adopt a dual-system paradigm, where System 2 handles high-level reasoning while System 1 executes low-level control. In this work, we refer to System 2 as the embodied brain, emphasizing its role as the cognitive core for reasoning and decision-making in manipulation tasks. Given this role, systematic evaluation of the embodied brain is essential. Yet existing benchmarks emphasize execution success, or when targeting high-level reasoning, suffer from incomplete dimensions and limited task realism, offering only a partial picture of cognitive capability. To bridge this gap, we introduce RoboBench, a benchmark that systematically evaluates multimodal large language models (MLLMs) as embodied brains. Motivated by the critical roles across the full manipulation pipeline, RoboBench defines five dimensions-instruction comprehension, perception reasoning, generalized planning, affordance prediction, and failure analysis-spanning 14 capabilities, 25 tasks, and 6092 QA pairs. To ensure realism, we curate datasets across diverse embodiments, attribute-rich objects, and multi-view scenes, drawing from large-scale real robotic data. For planning, RoboBench introduces an evaluation framework, MLLM-as-world-simulator. It evaluate embodied feasibility by simulating whether predicted plans can achieve critical object-state changes. Experiments on 14 MLLMs reveal fundamental limitations: difficulties with implicit instruction comprehension, spatiotemporal reasoning, cross-scenario planning, fine-grained affordance understanding, and execution failure diagnosis. RoboBench provides a comprehensive scaffold to quantify high-level cognition, and guide the development of next-generation embodied MLLMs. The project page is in https://robo-bench.github.io.

  • 21 authors
·
Oct 20

Z-Space: A Multi-Agent Tool Orchestration Framework for Enterprise-Grade LLM Automation

Large Language Models can break through knowledge and timeliness limitations by invoking external tools within the Model Context Protocol framework to achieve automated execution of complex tasks. However, with the rapid growth of enterprise-scale MCP services, efficiently and accurately matching target functionalities among thousands of heterogeneous tools has become a core challenge restricting system practicality. Existing approaches generally rely on full-prompt injection or static semantic retrieval, facing issues including semantic disconnection between user queries and tool descriptions, context inflation in LLM input, and high inference latency. To address these challenges, this paper proposes Z-Space, a data-generation-oriented multi-agent collaborative tool invocation framework Z-Space. The Z-Space framework establishes a multi-agent collaborative architecture and tool filtering algorithm: (1) A structured semantic understanding of user queries is achieved through an intent parsing model; (2) A tool filtering module (FSWW) based on fused subspace weighted algorithm realizes fine-grained semantic alignment between intents and tools without parameter tuning; (3) An inference execution agent is constructed to support dynamic planning and fault-tolerant execution for multi-step tasks. This framework has been deployed in the Eleme platform's technical division, serving large-scale test data generation scenarios across multiple business units including Taotian, Gaode, and Hema. Production data demonstrates that the system reduces average token consumption in tool inference by 96.26\% while achieving a 92\% tool invocation accuracy rate, significantly enhancing the efficiency and reliability of intelligent test data generation systems.

  • 8 authors
·
Nov 22

Beyond Training: Enabling Self-Evolution of Agents with MOBIMEM

Large Language Model (LLM) agents are increasingly deployed to automate complex workflows in mobile and desktop environments. However, current model-centric agent architectures struggle to self-evolve post-deployment: improving personalization, capability, and efficiency typically requires continuous model retraining/fine-tuning, which incurs prohibitive computational overheads and suffers from an inherent trade-off between model accuracy and inference efficiency. To enable iterative self-evolution without model retraining, we propose MOBIMEM, a memory-centric agent system. MOBIMEM first introduces three specialized memory primitives to decouple agent evolution from model weights: (1) Profile Memory uses a lightweight distance-graph (DisGraph) structure to align with user preferences, resolving the accuracy-latency trade-off in user profile retrieval; (2) Experience Memory employs multi-level templates to instantiate execution logic for new tasks, ensuring capability generalization; and (3) Action Memory records fine-grained interaction sequences, reducing the reliance on expensive model inference. Building upon this memory architecture, MOBIMEM further integrates a suite of OS-inspired services to orchestrate execution: a scheduler that coordinates parallel sub-task execution and memory operations; an agent record-and-replay (AgentRR) mechanism that enables safe and efficient action reuse; and a context-aware exception handling that ensures graceful recovery from user interruptions and runtime errors. Evaluation on AndroidWorld and top-50 apps shows that MOBIMEM achieves 83.1% profile alignment with 23.83 ms retrieval time (280x faster than GraphRAG baselines), improves task success rates by up to 50.3%, and reduces end-to-end latency by up to 9x on mobile devices.

  • 9 authors
·
Dec 15

Programming Every Example: Lifting Pre-training Data Quality like Experts at Scale

Large language model pre-training has traditionally relied on human experts to craft heuristics for improving the corpora quality, resulting in numerous rules developed to date. However, these rules lack the flexibility to address the unique characteristics of individual example effectively. Meanwhile, applying tailored rules to every example is impractical for human experts. In this paper, we demonstrate that even small language models, with as few as 0.3B parameters, can exhibit substantial data refining capabilities comparable to those of human experts. We introduce Programming Every Example (ProX), a novel framework that treats data refinement as a programming task, enabling models to refine corpora by generating and executing fine-grained operations, such as string normalization, for each individual example at scale. Experimental results show that models pre-trained on ProX-curated data outperform either original data or data filtered by other selection methods by more than 2% across various downstream benchmarks. Its effectiveness spans various model sizes and pre-training corpora, including C4, RedPajama-V2, and FineWeb. Furthermore, ProX exhibits significant potential in domain-specific continual pre-training: without domain specific design, models trained on OpenWebMath refined by ProX outperform human-crafted rule-based methods, improving average accuracy by 7.6% over Mistral-7B, with 14.6% for Llama-2-7B and 20.3% for CodeLlama-7B, all within 10B tokens to be comparable to models like Llemma-7B trained on 200B tokens. Further analysis highlights that ProX significantly saves training FLOPs, offering a promising path for efficient LLM pre-training.We are open-sourcing ProX with >100B corpus, models, and sharing all training and implementation details for reproducible research and future innovation. Code: https://github.com/GAIR-NLP/ProX

  • 5 authors
·
Sep 25, 2024 4

GenerationPrograms: Fine-grained Attribution with Executable Programs

Recent large language models (LLMs) achieve impressive performance in source-conditioned text generation but often fail to correctly provide fine-grained attributions for their outputs, undermining verifiability and trust. Moreover, existing attribution methods do not explain how and why models leverage the provided source documents to generate their final responses, limiting interpretability. To overcome these challenges, we introduce a modular generation framework, GenerationPrograms, inspired by recent advancements in executable "code agent" architectures. Unlike conventional generation methods that simultaneously generate outputs and attributions or rely on post-hoc attribution, GenerationPrograms decomposes the process into two distinct stages: first, creating an executable program plan composed of modular text operations (such as paraphrasing, compression, and fusion) explicitly tailored to the query, and second, executing these operations following the program's specified instructions to produce the final response. Empirical evaluations demonstrate that GenerationPrograms significantly improves attribution quality at both the document level and sentence level across two long-form question-answering tasks and a multi-document summarization task. We further demonstrate that GenerationPrograms can effectively function as a post-hoc attribution method, outperforming traditional techniques in recovering accurate attributions. In addition, the interpretable programs generated by GenerationPrograms enable localized refinement through modular-level improvements that further enhance overall attribution quality.

  • 5 authors
·
Jun 17

Fine-Grained Visual Prompting

Vision-Language Models (VLMs), such as CLIP, have demonstrated impressive zero-shot transfer capabilities in image-level visual perception. However, these models have shown limited performance in instance-level tasks that demand precise localization and recognition. Previous works have suggested that incorporating visual prompts, such as colorful boxes or circles, can improve the ability of models to recognize objects of interest. Nonetheless, compared to language prompting, visual prompting designs are rarely explored. Existing approaches, which employ coarse visual cues such as colorful boxes or circles, often result in sub-optimal performance due to the inclusion of irrelevant and noisy pixels. In this paper, we carefully study the visual prompting designs by exploring more fine-grained markings, such as segmentation masks and their variations. In addition, we introduce a new zero-shot framework that leverages pixel-level annotations acquired from a generalist segmentation model for fine-grained visual prompting. Consequently, our investigation reveals that a straightforward application of blur outside the target mask, referred to as the Blur Reverse Mask, exhibits exceptional effectiveness. This proposed prompting strategy leverages the precise mask annotations to reduce focus on weakly related regions while retaining spatial coherence between the target and the surrounding background. Our Fine-Grained Visual Prompting (FGVP) demonstrates superior performance in zero-shot comprehension of referring expressions on the RefCOCO, RefCOCO+, and RefCOCOg benchmarks. It outperforms prior methods by an average margin of 3.0% to 4.6%, with a maximum improvement of 12.5% on the RefCOCO+ testA subset. Code is available at https://github.com/ylingfeng/FGVP.

  • 5 authors
·
Jun 7, 2023

ConsistentID: Portrait Generation with Multimodal Fine-Grained Identity Preserving

Diffusion-based technologies have made significant strides, particularly in personalized and customized facialgeneration. However, existing methods face challenges in achieving high-fidelity and detailed identity (ID)consistency, primarily due to insufficient fine-grained control over facial areas and the lack of a comprehensive strategy for ID preservation by fully considering intricate facial details and the overall face. To address these limitations, we introduce ConsistentID, an innovative method crafted for diverseidentity-preserving portrait generation under fine-grained multimodal facial prompts, utilizing only a single reference image. ConsistentID comprises two key components: a multimodal facial prompt generator that combines facial features, corresponding facial descriptions and the overall facial context to enhance precision in facial details, and an ID-preservation network optimized through the facial attention localization strategy, aimed at preserving ID consistency in facial regions. Together, these components significantly enhance the accuracy of ID preservation by introducing fine-grained multimodal ID information from facial regions. To facilitate training of ConsistentID, we present a fine-grained portrait dataset, FGID, with over 500,000 facial images, offering greater diversity and comprehensiveness than existing public facial datasets. % such as LAION-Face, CelebA, FFHQ, and SFHQ. Experimental results substantiate that our ConsistentID achieves exceptional precision and diversity in personalized facial generation, surpassing existing methods in the MyStyle dataset. Furthermore, while ConsistentID introduces more multimodal ID information, it maintains a fast inference speed during generation.

  • 11 authors
·
Apr 25, 2024 1

Catching the Details: Self-Distilled RoI Predictors for Fine-Grained MLLM Perception

Multimodal Large Language Models (MLLMs) require high-resolution visual information to perform fine-grained perception, yet processing entire high-resolution images is computationally prohibitive. While recent methods leverage a Region-of-Interest (RoI) mechanism to focus on salient areas, they typically present a difficult trade-off: training-based approaches depend on large-scale annotated datasets, while training-free methods that utilize the model's internal attention are computationally inefficient and less accurate, requiring either multi-pass prefill stages or reliance on the slow auto-regressive decoding process. In this paper, we propose an efficient, annotation-free Self-Distilled Region Proposal Network (SD-RPN) that resolves this trade-off. The SD-RPN is built around a pipeline that transforms the noisy attention maps from the MLLM's middle layers into high-quality pseudo-RoI labels by explicitly denoising the signal and resolving ambiguity. We use these labels to train a lightweight Region Proposal Network (RPN) that learns a more precise localization. This RPN is also highly efficient, predicting the RoI in a single forward pass using features from the MLLM's middle layers, decoupling RoI identification from the auto-regressive generation and avoiding costly multi-pass operations.To validate our approach, we integrate the framework into the LLaVA-1.5 architecture. Despite being trained on only a few (e.g. 10K) question-answer pairs, our method demonstrates exceptional data efficiency and generalization, achieving over a 10% absolute accuracy improvement on unseen benchmarks, including TextVQA, DocVQA, and V-Star. Our work presents a practical and scalable solution for enhancing the fine-grained perception of MLLMs without requiring costly supervision or full model fine-tuning. Code is available at https://github.com/YuHengsss/SD-RPN.

VLM-FO1: Bridging the Gap Between High-Level Reasoning and Fine-Grained Perception in VLMs

Vision-Language Models (VLMs) excel at high-level scene understanding but falter on fine-grained perception tasks requiring precise localization. This failure stems from a fundamental mismatch, as generating exact numerical coordinates is a challenging task for language-centric architectures. In this paper, we introduce VLM-FO1, a novel framework that overcomes this limitation by reframing object-centric perception from a brittle coordinate generation problem into a robust feature retrieval task. Our method operates as a plug-and-play module that integrates with any pre-trained VLM. It leverages a Hybrid Fine-grained Region Encoder (HFRE), featuring a dual vision encoder, to generate powerful region tokens rich in both semantic and spatial detail. A token-based referencing system then enables the LLM to seamlessly reason about and ground language in these specific visual regions. Experiments show that VLM-FO1 achieves state-of-the-art performance across a diverse suite of benchmarks, demonstrating exceptional capabilities in object grounding, region generational understanding, and visual region reasoning. Crucially, our two-stage training strategy ensures that these perception gains are achieved without compromising the base model's general visual understanding capabilities. VLM-FO1 establishes an effective and flexible paradigm for building perception-aware VLMs, bridging the gap between high-level reasoning and fine-grained visual grounding.

omlab Om AI Lab
·
Sep 30 2

Feather the Throttle: Revisiting Visual Token Pruning for Vision-Language Model Acceleration

Recent works on accelerating Vision-Language Models show that strong performance can be maintained across a variety of vision-language tasks despite highly compressing visual information. In this work, we examine the popular acceleration approach of early pruning of visual tokens inside the language model and find that its strong performance across many tasks is not due to an exceptional ability to compress visual information, but rather the benchmarks' limited ability to assess fine-grained visual capabilities. Namely, we demonstrate a core issue with the acceleration approach where most tokens towards the top of the image are pruned away. Yet, this issue is only reflected in performance for a small subset of tasks such as localization. For the other evaluated tasks, strong performance is maintained with the flawed pruning strategy. Noting the limited visual capabilities of the studied acceleration technique, we propose FEATHER (Fast and Effective Acceleration wiTH Ensemble cRiteria), a straightforward approach that (1) resolves the identified issue with early-layer pruning, (2) incorporates uniform sampling to ensure coverage across all image regions, and (3) applies pruning in two stages to allow the criteria to become more effective at a later layer while still achieving significant speedup through early-layer pruning. With comparable computational savings, we find that FEATHER has more than 5times performance improvement on the vision-centric localization benchmarks compared to the original acceleration approach.

  • 3 authors
·
Dec 17, 2024 2