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Dec 29

OpenFly: A Versatile Toolchain and Large-scale Benchmark for Aerial Vision-Language Navigation

Vision-Language Navigation (VLN) aims to guide agents through an environment by leveraging both language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively studied, whereas outdoor aerial VLN remains underexplored. The potential reason is that outdoor aerial view encompasses vast areas, making data collection more challenging, which results in a lack of benchmarks. To address this problem, we propose OpenFly, a platform comprising a versatile toolchain and large-scale benchmark for aerial VLN. Firstly, we develop a highly automated toolchain for data collection, enabling automatic point cloud acquisition, scene semantic segmentation, flight trajectory creation, and instruction generation. Secondly, based on the toolchain, we construct a large-scale aerial VLN dataset with 100k trajectories, covering diverse heights and lengths across 18 scenes. The corresponding visual data are generated using various rendering engines and advanced techniques, including Unreal Engine, GTA V, Google Earth, and 3D Gaussian Splatting (3D GS). All data exhibit high visual quality. Particularly, 3D GS supports real-to-sim rendering, further enhancing the realism of the dataset. Thirdly, we propose OpenFly-Agent, a keyframe-aware VLN model, which takes language instructions, current observations, and historical keyframes as input, and outputs flight actions directly. Extensive analyses and experiments are conducted, showcasing the superiority of our OpenFly platform and OpenFly-Agent. The toolchain, dataset, and codes will be open-sourced.

  • 23 authors
·
Feb 25

KFFocus: Highlighting Keyframes for Enhanced Video Understanding

Recently, with the emergence of large language models, multimodal LLMs have demonstrated exceptional capabilities in image and video modalities. Despite advancements in video comprehension, the substantial computational demands of long video sequences lead current video LLMs (Vid-LLMs) to employ compression strategies at both the inter-frame level (e.g., uniform sampling of video frames) and intra-frame level (e.g., condensing all visual tokens of each frame into a limited number). However, this approach often neglects the uneven temporal distribution of critical information across frames, risking the omission of keyframes that contain essential temporal and semantic details. To tackle these challenges, we propose KFFocus, a method designed to efficiently compress video tokens and emphasize the informative context present within video frames. We substitute uniform sampling with a refined approach inspired by classic video compression principles to identify and capture keyframes based on their temporal redundancy. By assigning varying condensation ratios to frames based on their contextual relevance, KFFocus efficiently reduces token redundancy while preserving informative content details. Additionally, we introduce a spatiotemporal modeling module that encodes both the temporal relationships between video frames and the spatial structure within each frame, thus providing Vid-LLMs with a nuanced understanding of spatial-temporal dynamics. Extensive experiments on widely recognized video understanding benchmarks, especially long video scenarios, demonstrate that KFFocus significantly outperforms existing methods, achieving substantial computational efficiency and enhanced accuracy.

  • 4 authors
·
Aug 12

B-VLLM: A Vision Large Language Model with Balanced Spatio-Temporal Tokens

Recently, Vision Large Language Models (VLLMs) integrated with vision encoders have shown promising performance in vision understanding. The key of VLLMs is to encode visual content into sequences of visual tokens, enabling VLLMs to simultaneously process both visual and textual content. However, understanding videos, especially long videos, remain a challenge to VLLMs as the number of visual tokens grows rapidly when encoding videos, resulting in the risk of exceeding the context window of VLLMs and introducing heavy computation burden. To restrict the number of visual tokens, existing VLLMs either: (1) uniformly downsample videos into a fixed number of frames or (2) reducing the number of visual tokens encoded from each frame. We argue the former solution neglects the rich temporal cue in videos and the later overlooks the spatial details in each frame. In this work, we present Balanced-VLLM (B-VLLM): a novel VLLM framework that aims to effectively leverage task relevant spatio-temporal cues while restricting the number of visual tokens under the VLLM context window length. At the core of our method, we devise a text-conditioned adaptive frame selection module to identify frames relevant to the visual understanding task. The selected frames are then de-duplicated using a temporal frame token merging technique. The visual tokens of the selected frames are processed through a spatial token sampling module and an optional spatial token merging strategy to achieve precise control over the token count. Experimental results show that B-VLLM is effective in balancing the number of frames and visual tokens in video understanding, yielding superior performance on various video understanding benchmarks. Our code is available at https://github.com/zhuqiangLu/B-VLLM.

  • 7 authors
·
Dec 13, 2024

Kwai Keye-VL Technical Report

While Multimodal Large Language Models (MLLMs) demonstrate remarkable capabilities on static images, they often fall short in comprehending dynamic, information-dense short-form videos, a dominant medium in today's digital landscape. To bridge this gap, we introduce Kwai Keye-VL, an 8-billion-parameter multimodal foundation model engineered for leading-edge performance in short-video understanding while maintaining robust general-purpose vision-language abilities. The development of Keye-VL rests on two core pillars: a massive, high-quality dataset exceeding 600 billion tokens with a strong emphasis on video, and an innovative training recipe. This recipe features a four-stage pre-training process for solid vision-language alignment, followed by a meticulous two-phase post-training process. The first post-training stage enhances foundational capabilities like instruction following, while the second phase focuses on stimulating advanced reasoning. In this second phase, a key innovation is our five-mode ``cold-start'' data mixture, which includes ``thinking'', ``non-thinking'', ``auto-think'', ``think with image'', and high-quality video data. This mixture teaches the model to decide when and how to reason. Subsequent reinforcement learning (RL) and alignment steps further enhance these reasoning capabilities and correct abnormal model behaviors, such as repetitive outputs. To validate our approach, we conduct extensive evaluations, showing that Keye-VL achieves state-of-the-art results on public video benchmarks and remains highly competitive on general image-based tasks (Figure 1). Furthermore, we develop and release the KC-MMBench, a new benchmark tailored for real-world short-video scenarios, where Keye-VL shows a significant advantage.

SAM-I2V: Upgrading SAM to Support Promptable Video Segmentation with Less than 0.2% Training Cost

Foundation models like the Segment Anything Model (SAM) have significantly advanced promptable image segmentation in computer vision. However, extending these capabilities to videos presents substantial challenges, particularly in ensuring precise and temporally consistent mask propagation in dynamic scenes. SAM 2 attempts to address this by training a model on massive image and video data from scratch to learn complex spatiotemporal associations, resulting in huge training costs that hinder research and practical deployment. In this paper, we introduce SAM-I2V, an effective image-to-video upgradation method for cultivating a promptable video segmentation (PVS) model. Our approach strategically upgrades the pre-trained SAM to support PVS, significantly reducing training complexity and resource requirements. To achieve this, we introduce three key innovations: (i) an image-to-video feature extraction upgrader built upon SAM's static image encoder to enable spatiotemporal video perception, (ii) a memory filtering strategy that selects the most relevant past frames for more effective utilization of historical information, and (iii) a memory-as-prompt mechanism leveraging object memory to ensure temporally consistent mask propagation in dynamic scenes. Comprehensive experiments demonstrate that our method achieves over 90% of SAM 2's performance while using only 0.2% of its training cost. Our work presents a resource-efficient pathway to PVS, lowering barriers for further research in PVS model design and enabling broader applications and advancements in the field. Code and model are available at: https://github.com/showlab/SAM-I2V.

  • 3 authors
·
Jun 2

Kwai Keye-VL 1.5 Technical Report

In recent years, the development of Large Language Models (LLMs) has significantly advanced, extending their capabilities to multimodal tasks through Multimodal Large Language Models (MLLMs). However, video understanding remains a challenging area due to the dynamic and information-dense nature of videos. Existing models struggle with the trade-off between spatial resolution and temporal coverage when processing video content. We present Keye-VL-1.5, which addresses fundamental challenges in video comprehension through three key innovations. First, we introduce a novel Slow-Fast video encoding strategy that dynamically allocates computational resources based on inter-frame similarity, processing key frames with significant visual changes at higher resolution (Slow pathway) while handling relatively static frames with increased temporal coverage at lower resolution (Fast pathway). Second, we implement a progressive four-stage pre-training methodology that systematically extends the model's context length from 8K to 128K tokens, enabling processing of longer videos and more complex visual content. Third, we develop a comprehensive post-training pipeline focusing on reasoning enhancement and human preference alignment, incorporating a 5-step chain-of-thought data construction process, iterative GSPO-based reinforcement learning with progressive prompt hinting for difficult cases, and alignment training. Through extensive evaluation on public benchmarks and rigorous internal human assessment, Keye-VL-1.5 demonstrates significant improvements over existing models, particularly excelling in video understanding tasks while maintaining competitive performance on general multimodal benchmarks.

VFIMamba: Video Frame Interpolation with State Space Models

Inter-frame modeling is pivotal in generating intermediate frames for video frame interpolation (VFI). Current approaches predominantly rely on convolution or attention-based models, which often either lack sufficient receptive fields or entail significant computational overheads. Recently, Selective State Space Models (S6) have emerged, tailored specifically for long sequence modeling, offering both linear complexity and data-dependent modeling capabilities. In this paper, we propose VFIMamba, a novel frame interpolation method for efficient and dynamic inter-frame modeling by harnessing the S6 model. Our approach introduces the Mixed-SSM Block (MSB), which initially rearranges tokens from adjacent frames in an interleaved fashion and subsequently applies multi-directional S6 modeling. This design facilitates the efficient transmission of information across frames while upholding linear complexity. Furthermore, we introduce a novel curriculum learning strategy that progressively cultivates proficiency in modeling inter-frame dynamics across varying motion magnitudes, fully unleashing the potential of the S6 model. Experimental findings showcase that our method attains state-of-the-art performance across diverse benchmarks, particularly excelling in high-resolution scenarios. In particular, on the X-TEST dataset, VFIMamba demonstrates a noteworthy improvement of 0.80 dB for 4K frames and 0.96 dB for 2K frames.

  • 6 authors
·
Jul 2, 2024

From Frames to Clips: Efficient Key Clip Selection for Long-Form Video Understanding

Video Large Language Models (VLMs) have achieved remarkable results on a variety of vision language tasks, yet their practical use is limited by the "needle in a haystack" problem: the massive number of visual tokens produced from raw video frames exhausts the model's context window. Existing solutions alleviate this issue by selecting a sparse set of frames, thereby reducing token count, but such frame-wise selection discards essential temporal dynamics, leading to suboptimal reasoning about motion and event continuity. In this work we systematically explore the impact of temporal information and demonstrate that extending selection from isolated key frames to key clips, which are short, temporally coherent segments, improves video understanding. To maintain a fixed computational budget while accommodating the larger token footprint of clips, we propose an adaptive resolution strategy that dynamically balances spatial resolution and clip length, ensuring a constant token count per video. Experiments on three long-form video benchmarks demonstrate that our training-free approach, F2C, outperforms uniform sampling up to 8.1%, 5.6%, and 10.3% on Video-MME, LongVideoBench and MLVU benchmarks, respectively. These results highlight the importance of preserving temporal coherence in frame selection and provide a practical pathway for scaling Video LLMs to real world video understanding applications. Project webpage is available at https://guangyusun.com/f2c .

amazon Amazon
·
Oct 2

V2PE: Improving Multimodal Long-Context Capability of Vision-Language Models with Variable Visual Position Encoding

Vision-Language Models (VLMs) have shown promising capabilities in handling various multimodal tasks, yet they struggle in long-context scenarios, particularly in tasks involving videos, high-resolution images, or lengthy image-text documents. In our work, we first conduct an empirical analysis of the long-context capabilities of VLMs using our augmented long-context multimodal datasets. Our findings reveal that directly applying the positional encoding mechanism used for textual tokens to visual tokens is suboptimal, and VLM performance degrades sharply when the position encoding exceeds the model's context window. To address this, we propose Variable Visual Position Encoding (V2PE), a novel positional encoding approach that employs variable and smaller increments for visual tokens, enabling more efficient management of long multimodal sequences. Our experiments demonstrate the effectiveness of V2PE to enhances VLMs' ability to effectively understand and reason over long multimodal contexts. We further integrate V2PE with our augmented long-context multimodal datasets to fine-tune the open-source VLM, InternVL2. The fine-tuned model achieves strong performance on both standard and long-context multimodal tasks. Notably, when the sequence length of the training dataset is increased to 256K tokens, the model is capable of processing multimodal sequences up to 1M tokens, highlighting its potential for real-world long-context applications.

  • 7 authors
·
Dec 12, 2024

DreamVVT: Mastering Realistic Video Virtual Try-On in the Wild via a Stage-Wise Diffusion Transformer Framework

Video virtual try-on (VVT) technology has garnered considerable academic interest owing to its promising applications in e-commerce advertising and entertainment. However, most existing end-to-end methods rely heavily on scarce paired garment-centric datasets and fail to effectively leverage priors of advanced visual models and test-time inputs, making it challenging to accurately preserve fine-grained garment details and maintain temporal consistency in unconstrained scenarios. To address these challenges, we propose DreamVVT, a carefully designed two-stage framework built upon Diffusion Transformers (DiTs), which is inherently capable of leveraging diverse unpaired human-centric data to enhance adaptability in real-world scenarios. To further leverage prior knowledge from pretrained models and test-time inputs, in the first stage, we sample representative frames from the input video and utilize a multi-frame try-on model integrated with a vision-language model (VLM), to synthesize high-fidelity and semantically consistent keyframe try-on images. These images serve as complementary appearance guidance for subsequent video generation. In the second stage, skeleton maps together with fine-grained motion and appearance descriptions are extracted from the input content, and these along with the keyframe try-on images are then fed into a pretrained video generation model enhanced with LoRA adapters. This ensures long-term temporal coherence for unseen regions and enables highly plausible dynamic motions. Extensive quantitative and qualitative experiments demonstrate that DreamVVT surpasses existing methods in preserving detailed garment content and temporal stability in real-world scenarios. Our project page https://virtu-lab.github.io/

Re-thinking Temporal Search for Long-Form Video Understanding

Efficient understanding of long-form videos remains a significant challenge in computer vision. In this work, we revisit temporal search paradigms for long-form video understanding, studying a fundamental issue pertaining to all state-of-the-art (SOTA) long-context vision-language models (VLMs). In particular, our contributions are two-fold: First, we formulate temporal search as a Long Video Haystack problem, i.e., finding a minimal set of relevant frames (typically one to five) among tens of thousands of frames from real-world long videos given specific queries. To validate our formulation, we create LV-Haystack, the first benchmark containing 3,874 human-annotated instances with fine-grained evaluation metrics for assessing keyframe search quality and computational efficiency. Experimental results on LV-Haystack highlight a significant research gap in temporal search capabilities, with SOTA keyframe selection methods achieving only 2.1% temporal F1 score on the LVBench subset. Next, inspired by visual search in images, we re-think temporal searching and propose a lightweight keyframe searching framework, T*, which casts the expensive temporal search as a spatial search problem. T* leverages superior visual localization capabilities typically used in images and introduces an adaptive zooming-in mechanism that operates across both temporal and spatial dimensions. Our extensive experiments show that when integrated with existing methods, T* significantly improves SOTA long-form video understanding performance. Specifically, under an inference budget of 32 frames, T* improves GPT-4o's performance from 50.5% to 53.1% and LLaVA-OneVision-72B's performance from 56.5% to 62.4% on LongVideoBench XL subset. Our PyTorch code, benchmark dataset and models are included in the Supplementary material.

  • 12 authors
·
Apr 3

PVC: Progressive Visual Token Compression for Unified Image and Video Processing in Large Vision-Language Models

Large Vision-Language Models (VLMs) have been extended to understand both images and videos. Visual token compression is leveraged to reduce the considerable token length of visual inputs. To meet the needs of different tasks, existing high-performance models usually process images and videos separately with different token compression strategies, limiting the capabilities of combining images and videos. To this end, we extend each image into a "static" video and introduce a unified token compression strategy called Progressive Visual Token Compression (PVC), where the tokens of each frame are progressively encoded and adaptively compressed to supplement the information not extracted from previous frames. Video tokens are efficiently compressed with exploiting the inherent temporal redundancy. Images are repeated as static videos, and the spatial details can be gradually supplemented in multiple frames. PVC unifies the token compressing of images and videos. With a limited number of tokens per frame (64 tokens by default), spatial details and temporal changes can still be preserved. Experiments show that our model achieves state-of-the-art performance across various video understanding benchmarks, including long video tasks and fine-grained short video tasks. Meanwhile, our unified token compression strategy incurs no performance loss on image benchmarks, particularly in detail-sensitive tasks.

  • 10 authors
·
Dec 12, 2024

D-CoDe: Scaling Image-Pretrained VLMs to Video via Dynamic Compression and Question Decomposition

Video large language models (Vid-LLMs), which excel in diverse video-language tasks, can be effectively constructed by adapting image-pretrained vision-language models (VLMs). However, this adaptation remains challenging, as it requires processing dense and temporally extended visual inputs that exceed the capacity of image-based models. This paper identifies the perception bottleneck and token overload as key challenges in extending image-based VLMs to the video domain. To address these issues, we propose D-CoDe, a training-free adaptation framework that incorporates dynamic compression and question decomposition. Specifically, dynamic compression alleviates the perception bottleneck through adaptive selection of representative frames and content-aware aggregation of spatial tokens, thereby reducing redundancy while preserving informative content. In parallel, question decomposition mitigates token overload by reformulating the original query into sub-questions, guiding the model to focus on distinct aspects of the video and enabling more comprehensive understanding. Experiments demonstrate that D-CoDe effectively improves video understanding across various benchmarks. Furthermore, strong performance on the challenging long-video benchmark highlights the potential of D-CoDe in handling complex video-language tasks. Code is available at https://github.com/hukcc/D-CoDe.

  • 3 authors
·
Oct 9

LLMC+: Benchmarking Vision-Language Model Compression with a Plug-and-play Toolkit

Large Vision-Language Models (VLMs) exhibit impressive multi-modal capabilities but suffer from prohibitive computational and memory demands, due to their long visual token sequences and massive parameter sizes. To address these issues, recent works have proposed training-free compression methods. However, existing efforts often suffer from three major limitations: (1) Current approaches do not decompose techniques into comparable modules, hindering fair evaluation across spatial and temporal redundancy. (2) Evaluation confined to simple single-turn tasks, failing to reflect performance in realistic scenarios. (3) Isolated use of individual compression techniques, without exploring their joint potential. To overcome these gaps, we introduce LLMC+, a comprehensive VLM compression benchmark with a versatile, plug-and-play toolkit. LLMC+ supports over 20 algorithms across five representative VLM families and enables systematic study of token-level and model-level compression. Our benchmark reveals that: (1) Spatial and temporal redundancies demand distinct technical strategies. (2) Token reduction methods degrade significantly in multi-turn dialogue and detail-sensitive tasks. (3) Combining token and model compression achieves extreme compression with minimal performance loss. We believe LLMC+ will facilitate fair evaluation and inspire future research in efficient VLM. Our code is available at https://github.com/ModelTC/LightCompress.

  • 10 authors
·
Aug 13

Dense Video Understanding with Gated Residual Tokenization

High temporal resolution is essential for capturing fine-grained details in video understanding. However, current video large language models (VLLMs) and benchmarks mostly rely on low-frame-rate sampling, such as uniform sampling or keyframe selection, discarding dense temporal information. This compromise avoids the high cost of tokenizing every frame, which otherwise leads to redundant computation and linear token growth as video length increases. While this trade-off works for slowly changing content, it fails for tasks like lecture comprehension, where information appears in nearly every frame and requires precise temporal alignment. To address this gap, we introduce Dense Video Understanding (DVU), which enables high-FPS video comprehension by reducing both tokenization time and token overhead. Existing benchmarks are also limited, as their QA pairs focus on coarse content changes. We therefore propose DIVE (Dense Information Video Evaluation), the first benchmark designed for dense temporal reasoning. To make DVU practical, we present Gated Residual Tokenization (GRT), a two-stage framework: (1) Motion-Compensated Inter-Gated Tokenization uses pixel-level motion estimation to skip static regions during tokenization, achieving sub-linear growth in token count and compute. (2) Semantic-Scene Intra-Tokenization Merging fuses tokens across static regions within a scene, further reducing redundancy while preserving dynamic semantics. Experiments on DIVE show that GRT outperforms larger VLLM baselines and scales positively with FPS. These results highlight the importance of dense temporal information and demonstrate that GRT enables efficient, scalable high-FPS video understanding.

  • 5 authors
·
Sep 17

VIOLET : End-to-End Video-Language Transformers with Masked Visual-token Modeling

A great challenge in video-language (VidL) modeling lies in the disconnection between fixed video representations extracted from image/video understanding models and downstream VidL data. Recent studies try to mitigate this disconnection via end-to-end training. To make it computationally feasible, prior works tend to "imagify" video inputs, i.e., a handful of sparsely sampled frames are fed into a 2D CNN, followed by a simple mean-pooling or concatenation to obtain the overall video representations. Although achieving promising results, such simple approaches may lose temporal information that is essential for performing downstream VidL tasks. In this work, we present VIOLET, a fully end-to-end VIdeO-LanguagE Transformer, which adopts a video transformer to explicitly model the temporal dynamics of video inputs. Further, unlike previous studies that found pre-training tasks on video inputs (e.g., masked frame modeling) not very effective, we design a new pre-training task, Masked Visual-token Modeling (MVM), for better video modeling. Specifically, the original video frame patches are "tokenized" into discrete visual tokens, and the goal is to recover the original visual tokens based on the masked patches. Comprehensive analysis demonstrates the effectiveness of both explicit temporal modeling via video transformer and MVM. As a result, VIOLET achieves new state-of-the-art performance on 5 video question answering tasks and 4 text-to-video retrieval tasks.

  • 7 authors
·
Nov 24, 2021

The devil is in the details: Enhancing Video Virtual Try-On via Keyframe-Driven Details Injection

Although diffusion transformer (DiT)-based video virtual try-on (VVT) has made significant progress in synthesizing realistic videos, existing methods still struggle to capture fine-grained garment dynamics and preserve background integrity across video frames. They also incur high computational costs due to additional interaction modules introduced into DiTs, while the limited scale and quality of existing public datasets also restrict model generalization and effective training. To address these challenges, we propose a novel framework, KeyTailor, along with a large-scale, high-definition dataset, ViT-HD. The core idea of KeyTailor is a keyframe-driven details injection strategy, motivated by the fact that keyframes inherently contain both foreground dynamics and background consistency. Specifically, KeyTailor adopts an instruction-guided keyframe sampling strategy to filter informative frames from the input video. Subsequently,two tailored keyframe-driven modules, the garment details enhancement module and the collaborative background optimization module, are employed to distill garment dynamics into garment-related latents and to optimize the integrity of background latents, both guided by keyframes.These enriched details are then injected into standard DiT blocks together with pose, mask, and noise latents, enabling efficient and realistic try-on video synthesis. This design ensures consistency without explicitly modifying the DiT architecture, while simultaneously avoiding additional complexity. In addition, our dataset ViT-HD comprises 15, 070 high-quality video samples at a resolution of 810*1080, covering diverse garments. Extensive experiments demonstrate that KeyTailor outperforms state-of-the-art baselines in terms of garment fidelity and background integrity across both dynamic and static scenarios.

  • 10 authors
·
Dec 23

ChronoForge-RL: Chronological Forging through Reinforcement Learning for Enhanced Video Understanding

Current state-of-the-art video understanding methods typically struggle with two critical challenges: (1) the computational infeasibility of processing every frame in dense video content and (2) the difficulty in identifying semantically significant frames through naive uniform sampling strategies. In this paper, we propose a novel video understanding framework, called ChronoForge-RL, which combines Temporal Apex Distillation (TAD) and KeyFrame-aware Group Relative Policy Optimization (KF-GRPO) to tackle these issues. Concretely, we introduce a differentiable keyframe selection mechanism that systematically identifies semantic inflection points through a three-stage process to enhance computational efficiency while preserving temporal information. Then, two particular modules are proposed to enable effective temporal reasoning: Firstly, TAD leverages variation scoring, inflection detection, and prioritized distillation to select the most informative frames. Secondly, we introduce KF-GRPO which implements a contrastive learning paradigm with a saliency-enhanced reward mechanism that explicitly incentivizes models to leverage both frame content and temporal relationships. Finally, our proposed ChronoForge-RL achieves 69.1% on VideoMME and 52.7% on LVBench compared to baseline methods, clearly surpassing previous approaches while enabling our 7B parameter model to achieve performance comparable to 72B parameter alternatives.

  • 1 authors
·
Sep 19

KeySG: Hierarchical Keyframe-Based 3D Scene Graphs

In recent years, 3D scene graphs have emerged as a powerful world representation, offering both geometric accuracy and semantic richness. Combining 3D scene graphs with large language models enables robots to reason, plan, and navigate in complex human-centered environments. However, current approaches for constructing 3D scene graphs are semantically limited to a predefined set of relationships, and their serialization in large environments can easily exceed an LLM's context window. We introduce KeySG, a framework that represents 3D scenes as a hierarchical graph consisting of floors, rooms, objects, and functional elements, where nodes are augmented with multi-modal information extracted from keyframes selected to optimize geometric and visual coverage. The keyframes allow us to efficiently leverage VLM to extract scene information, alleviating the need to explicitly model relationship edges between objects, enabling more general, task-agnostic reasoning and planning. Our approach can process complex and ambiguous queries while mitigating the scalability issues associated with large scene graphs by utilizing a hierarchical retrieval-augmented generation (RAG) pipeline to extract relevant context from the graph. Evaluated across four distinct benchmarks -- including 3D object segmentation and complex query retrieval -- KeySG outperforms prior approaches on most metrics, demonstrating its superior semantic richness and efficiency.

  • 4 authors
·
Oct 1

VideoScan: Enabling Efficient Streaming Video Understanding via Frame-level Semantic Carriers

This paper introduces VideoScan, an efficient vision-language model (VLM) inference framework designed for real-time video interaction that effectively comprehends and retains streamed video inputs while delivering rapid and accurate responses. A longstanding challenge in video understanding--particularly for long-term or real-time applications--stems from the substantial computational overhead caused by the extensive length of visual tokens. To address this, VideoScan employs a single semantic carrier token to represent each frame, progressively reducing computational and memory overhead during its two-phase inference process: prefilling and decoding. The embedding of the semantic carrier token is derived from an optimized aggregation of frame-level visual features, ensuring compact yet semantically rich representations. Critically, the corresponding key-value pairs are trained to retain contextual semantics from prior frames, enabling efficient memory management without sacrificing temporal coherence. During inference, the visual tokens of each frame are processed only once during the prefilling phase and subsequently discarded in the decoding stage, eliminating redundant computations. This design ensures efficient VLM inference even under stringent real-time constraints. Comprehensive experiments on diverse offline and online benchmarks demonstrate that LLaVA-Video, supported by our method, achieves up to sim 5times and 1.29times speedups compared to its original version and previous efficient streaming video understanding approaches, respectively. Crucially, these improvements are attained while maintaining competitive performance and ensuring stable GPU memory consumption (consistently sim 18GB, independent of video duration).

  • 4 authors
·
Mar 12

Improving LLM Video Understanding with 16 Frames Per Second

Human vision is dynamic and continuous. However, in video understanding with multimodal large language models (LLMs), existing methods primarily rely on static features extracted from images sampled at a fixed low frame rate of frame-per-second (FPS) leqslant2, leading to critical visual information loss. In this paper, we introduce F-16, the first multimodal LLM designed for high-frame-rate video understanding. By increasing the frame rate to 16 FPS and compressing visual tokens within each 1-second clip, F-16 efficiently captures dynamic visual features while preserving key semantic information. Experimental results demonstrate that higher frame rates considerably enhance video understanding across multiple benchmarks, providing a new approach to improving video LLMs beyond scaling model size or training data. F-16 achieves state-of-the-art performance among 7-billion-parameter video LLMs on both general and fine-grained video understanding benchmarks, such as Video-MME and TemporalBench. Furthermore, F-16 excels in complex spatiotemporal tasks, including high-speed sports analysis (e.g., basketball, football, gymnastics, and diving), outperforming SOTA proprietary visual models like GPT-4o and Gemini-1.5-pro. Additionally, we introduce a novel decoding method for F-16 that enables highly efficient low-frame-rate inference without requiring model retraining. We will release the source code, model checkpoints, and data at https://github.com/bytedance/F-16{https://github.com/bytedance/F-16}.

  • 8 authors
·
Mar 18

Fourier-VLM: Compressing Vision Tokens in the Frequency Domain for Large Vision-Language Models

Vision-Language Models (VLMs) typically replace the predefined image placeholder token (<image>) in textual instructions with visual features from an image encoder, forming the input to a backbone Large Language Model (LLM). However, the large number of vision tokens significantly increases the context length, leading to high computational overhead and inference latency. While previous efforts mitigate this by selecting only important visual features or leveraging learnable queries to reduce token count, they often compromise performance or introduce substantial extra costs. In response, we propose Fourier-VLM, a simple yet efficient method that compresses visual representations in the frequency domain. Our approach is motivated by the observation that vision features output from the vision encoder exhibit concentrated energy in low-frequency components. Leveraging this, we apply a low-pass filter to the vision features using a two-dimensional Discrete Cosine Transform (DCT). Notably, the DCT is efficiently computed via the Fast Fourier Transform (FFT) operator with a time complexity of O(nlog n), minimizing the extra computational cost while introducing no additional parameters. Extensive experiments across various image-based benchmarks demonstrate that Fourier-VLM achieves competitive performance with strong generalizability across both LLaVA and Qwen-VL architectures. Crucially, it reduce inference FLOPs by up to 83.8% and boots generation speed by 31.2% compared to LLaVA-v1.5, highlighting the superior efficiency and practicality.

  • 7 authors
·
Aug 8

TS-LLaVA: Constructing Visual Tokens through Thumbnail-and-Sampling for Training-Free Video Large Language Models

Recent advances in multimodal Large Language Models (LLMs) have shown great success in understanding multi-modal contents. For video understanding tasks, training-based video LLMs are difficult to build due to the scarcity of high-quality, curated video-text paired data. In contrast, paired image-text data are much easier to obtain, and there is substantial similarity between images and videos. Consequently, extending image LLMs for video understanding tasks presents an appealing alternative. Developing effective strategies for compressing visual tokens from multiple frames is a promising way to leverage the powerful pre-trained image LLM. In this work, we explore the limitations of the existing compression strategies for building a training-free video LLM. The findings lead to our method TS-LLaVA, which constructs visual tokens through a Thumbnail-and-Sampling strategy. Given a video, we select few equidistant frames from all input frames to construct a Thumbnail image as a detailed visual cue, complemented by Sampled visual tokens from all input frames. Our method establishes the new state-of-the-art performance among training-free video LLMs on various benchmarks. Notably, our 34B model outperforms GPT-4V on the MVBench benchmark, and achieves performance comparable to the 72B training-based video LLM, Video-LLaMA2, on the challenging MLVU benchmark. Code is available at https://github.com/tingyu215/TS-LLaVA.

  • 4 authors
·
Nov 17, 2024

IWR-Bench: Can LVLMs reconstruct interactive webpage from a user interaction video?

The webpage-to-code task requires models to understand visual representations of webpages and generate corresponding code. However, existing benchmarks primarily focus on static screenshot-to-code tasks, thereby overlooking the dynamic interactions fundamental to real-world web applications. To address this limitation, this paper introduces IWR-Bench, a novel benchmark for evaluating the capabilities of Large Vision-Language Models (LVLMs) in interactive webpage reconstruction from video. IWR-Bench comprises 113 meticulously curated tasks from 100 real-world websites, with 1,001 actions and featuring diverse interaction complexities (e.g., web games), visual styles, and domains. Aligning with standard web development practices, each task includes not only user interaction videos but also all crawled static assets (e.g., images, videos). This benchmark evaluates models on two fundamental challenges: comprehensive multi-modal reasoning to infer interaction logic from video and assets, and advanced code generation to translate this logic into functional code. An agent-as-a-judge framework with a comprehensive metric system automatically assesses the functional correctness and visual fidelity of generated webpages. Extensive experiments on 28 LVLMs reveal a significant challenge: the best model achieves an overall score of only 36.35%, as functional correctness (24.39% IFS) lags significantly behind visual fidelity (64.25% VFS). These results highlight critical limitations in current models' ability to reason about temporal dynamics and synthesize event-driven logic, establishing IWR-Bench as a challenging frontier for vision-language research. The benchmark and evaluation code will be made publicly available. Code is available at https://github.com/L-O-I/IWR-Bench.

GUI-WORLD: A Dataset for GUI-oriented Multimodal LLM-based Agents

Recently, Multimodal Large Language Models (MLLMs) have been used as agents to control keyboard and mouse inputs by directly perceiving the Graphical User Interface (GUI) and generating corresponding code. However, current agents primarily exhibit excellent understanding capabilities in static environments and are predominantly applied in relatively simple domains, such as Web or mobile interfaces. We argue that a robust GUI agent should be capable of perceiving temporal information on the GUI, including dynamic Web content and multi-step tasks. Additionally, it should possess a comprehensive understanding of various GUI scenarios, including desktop software and multi-window interactions. To this end, this paper introduces a new dataset, termed GUI-World, which features meticulously crafted Human-MLLM annotations, extensively covering six GUI scenarios and eight types of GUI-oriented questions in three formats. We evaluate the capabilities of current state-of-the-art MLLMs, including ImageLLMs and VideoLLMs, in understanding various types of GUI content, especially dynamic and sequential content. Our findings reveal that ImageLLMs struggle with dynamic GUI content without manually annotated keyframes or operation history. On the other hand, VideoLLMs fall short in all GUI-oriented tasks given the sparse GUI video dataset. Based on GUI-World, we take the initial step of leveraging a fine-tuned VideoLLM as a GUI agent, demonstrating an improved understanding of various GUI tasks. However, due to the limitations in the performance of base LLMs, we conclude that using VideoLLMs as GUI agents remains a significant challenge. We believe our work provides valuable insights for future research in dynamic GUI content understanding. The code and dataset are publicly available at our project homepage: https://gui-world.github.io/.

  • 20 authors
·
Jun 16, 2024

Taming generative video models for zero-shot optical flow extraction

Extracting optical flow from videos remains a core computer vision problem. Motivated by the success of large general-purpose models, we ask whether frozen self-supervised video models trained only for future frame prediction can be prompted, without fine-tuning, to output flow. Prior work reading out depth or illumination from video generators required fine-tuning, which is impractical for flow where labels are scarce and synthetic datasets suffer from a sim-to-real gap. Inspired by the Counterfactual World Model (CWM) paradigm, which can obtain point-wise correspondences by injecting a small tracer perturbation into a next-frame predictor and tracking its propagation, we extend this idea to generative video models. We explore several popular architectures and find that successful zero-shot flow extraction in this manner is aided by three model properties: (1) distributional prediction of future frames (avoiding blurry or noisy outputs); (2) factorized latents that treat each spatio-temporal patch independently; and (3) random-access decoding that can condition on any subset of future pixels. These properties are uniquely present in the recent Local Random Access Sequence (LRAS) architecture. Building on LRAS, we propose KL-tracing: a novel test-time procedure that injects a localized perturbation into the first frame, rolls out the model one step, and computes the Kullback-Leibler divergence between perturbed and unperturbed predictive distributions. Without any flow-specific fine-tuning, our method outperforms state-of-the-art models on real-world TAP-Vid DAVIS dataset (16.6% relative improvement for endpoint error) and synthetic TAP-Vid Kubric (4.7% relative improvement). Our results indicate that counterfactual prompting of controllable generative video models is a scalable and effective alternative to supervised or photometric-loss approaches for high-quality flow.

  • 11 authors
·
Jul 11 1

VideoJAM: Joint Appearance-Motion Representations for Enhanced Motion Generation in Video Models

Despite tremendous recent progress, generative video models still struggle to capture real-world motion, dynamics, and physics. We show that this limitation arises from the conventional pixel reconstruction objective, which biases models toward appearance fidelity at the expense of motion coherence. To address this, we introduce VideoJAM, a novel framework that instills an effective motion prior to video generators, by encouraging the model to learn a joint appearance-motion representation. VideoJAM is composed of two complementary units. During training, we extend the objective to predict both the generated pixels and their corresponding motion from a single learned representation. During inference, we introduce Inner-Guidance, a mechanism that steers the generation toward coherent motion by leveraging the model's own evolving motion prediction as a dynamic guidance signal. Notably, our framework can be applied to any video model with minimal adaptations, requiring no modifications to the training data or scaling of the model. VideoJAM achieves state-of-the-art performance in motion coherence, surpassing highly competitive proprietary models while also enhancing the perceived visual quality of the generations. These findings emphasize that appearance and motion can be complementary and, when effectively integrated, enhance both the visual quality and the coherence of video generation. Project website: https://hila-chefer.github.io/videojam-paper.github.io/

  • 8 authors
·
Feb 4 8

[CLS] Attention is All You Need for Training-Free Visual Token Pruning: Make VLM Inference Faster

Large vision-language models (VLMs) often rely on a substantial number of visual tokens when interacting with large language models (LLMs), which has proven to be inefficient. Recent efforts have aimed to accelerate VLM inference by pruning visual tokens. Most existing methods assess the importance of visual tokens based on the text-visual cross-attentions in LLMs. In this study, we find that the cross-attentions between text and visual tokens in LLMs are inaccurate. Pruning tokens based on these inaccurate attentions leads to significant performance degradation, especially at high reduction ratios. To this end, we introduce FasterVLM, a simple yet effective training-free visual token pruning method that evaluates the importance of visual tokens more accurately by utilizing attentions between the [CLS] token and image tokens from the visual encoder. Since FasterVLM eliminates redundant visual tokens immediately after the visual encoder, ensuring they do not interact with LLMs and resulting in faster VLM inference. It is worth noting that, benefiting from the accuracy of [CLS] cross-attentions, FasterVLM can prune 95\% of visual tokens while maintaining 90\% of the performance of LLaVA-1.5-7B. We apply FasterVLM to various VLMs, including LLaVA-1.5, LLaVA-NeXT, and Video-LLaVA, to demonstrate its effectiveness. Experimental results show that our FasterVLM maintains strong performance across various VLM architectures and reduction ratios, significantly outperforming existing text-visual attention-based methods. Our code is available at https://github.com/Theia-4869/FasterVLM.

  • 9 authors
·
Dec 2, 2024

In-2-4D: Inbetweening from Two Single-View Images to 4D Generation

We propose a new problem, In-2-4D, for generative 4D (i.e., 3D + motion) inbetweening from a minimalistic input setting: two single-view images capturing an object in two distinct motion states. Given two images representing the start and end states of an object in motion, our goal is to generate and reconstruct the motion in 4D. We utilize a video interpolation model to predict the motion, but large frame-to-frame motions can lead to ambiguous interpretations. To overcome this, we employ a hierarchical approach to identify keyframes that are visually close to the input states and show significant motion, then generate smooth fragments between them. For each fragment, we construct the 3D representation of the keyframe using Gaussian Splatting. The temporal frames within the fragment guide the motion, enabling their transformation into dynamic Gaussians through a deformation field. To improve temporal consistency and refine 3D motion, we expand the self-attention of multi-view diffusion across timesteps and apply rigid transformation regularization. Finally, we merge the independently generated 3D motion segments by interpolating boundary deformation fields and optimizing them to align with the guiding video, ensuring smooth and flicker-free transitions. Through extensive qualitative and quantitiave experiments as well as a user study, we show the effectiveness of our method and its components. The project page is available at https://in-2-4d.github.io/

  • 4 authors
·
Apr 11 2

ZipVL: Efficient Large Vision-Language Models with Dynamic Token Sparsification and KV Cache Compression

The efficiency of large vision-language models (LVLMs) is constrained by the computational bottleneck of the attention mechanism during the prefill phase and the memory bottleneck of fetching the key-value (KV) cache in the decoding phase, particularly in scenarios involving high-resolution images or videos. Visual content often exhibits substantial redundancy, resulting in highly sparse attention maps within LVLMs. This sparsity can be leveraged to accelerate attention computation or compress the KV cache through various approaches. However, most studies focus on addressing only one of these bottlenecks and do not adequately support dynamic adjustment of sparsity concerning distinct layers or tasks. In this paper, we present ZipVL, an efficient inference framework designed for LVLMs that resolves both computation and memory bottlenecks through a dynamic ratio allocation strategy of important tokens. This ratio is adaptively determined based on the layer-specific distribution of attention scores, rather than fixed hyper-parameters, thereby improving efficiency for less complex tasks while maintaining high performance for more challenging ones. Then we select important tokens based on their normalized attention scores and perform attention mechanism solely on those important tokens to accelerate the prefill phase. To mitigate the memory bottleneck in the decoding phase, we employ mixed-precision quantization to the KV cache, where high-bit quantization is used for caches of important tokens, while low-bit quantization is applied to those of less importance. Our experiments demonstrate that ZipVL can accelerate the prefill phase by 2.6times and reduce GPU memory usage by 50.0%, with a minimal accuracy reduction of only 0.2% on Video-MME benchmark over LongVA-7B model, effectively enhancing the generation efficiency of LVLMs.

  • 7 authors
·
Oct 11, 2024 3

TWLV-I: Analysis and Insights from Holistic Evaluation on Video Foundation Models

In this work, we discuss evaluating video foundation models in a fair and robust manner. Unlike language or image foundation models, many video foundation models are evaluated with differing parameters (such as sampling rate, number of frames, pretraining steps, etc.), making fair and robust comparisons challenging. Therefore, we present a carefully designed evaluation framework for measuring two core capabilities of video comprehension: appearance and motion understanding. Our findings reveal that existing video foundation models, whether text-supervised like UMT or InternVideo2, or self-supervised like V-JEPA, exhibit limitations in at least one of these capabilities. As an alternative, we introduce TWLV-I, a new video foundation model that constructs robust visual representations for both motion- and appearance-based videos. Based on the average top-1 accuracy of linear probing on five action recognition benchmarks, pretrained only on publicly accessible datasets, our model shows a 4.6%p improvement compared to V-JEPA (ViT-L) and a 7.7%p improvement compared to UMT (ViT-L). Even when compared to much larger models, our model demonstrates a 7.2%p improvement compared to DFN (ViT-H), a 2.7%p improvement compared to V-JEPA~(ViT-H) and a 2.8%p improvement compared to InternVideo2 (ViT-g). We provide embedding vectors obtained by TWLV-I from videos of several commonly used video benchmarks, along with evaluation source code that can directly utilize these embeddings. The code is available on "https://github.com/twelvelabs-io/video-embeddings-evaluation-framework".

  • 21 authors
·
Aug 20, 2024 2

Slow-Fast Architecture for Video Multi-Modal Large Language Models

Balancing temporal resolution and spatial detail under limited compute budget remains a key challenge for video-based multi-modal large language models (MLLMs). Existing methods typically compress video representations using predefined rules before feeding them into the LLM, resulting in irreversible information loss and often ignoring input instructions. To address this, we propose a novel slow-fast architecture that naturally circumvents this trade-off, enabling the use of more input frames while preserving spatial details. Inspired by how humans first skim a video before focusing on relevant parts, our slow-fast design employs a dual-token strategy: 1) "fast" visual tokens -- a compact set of compressed video features -- are fed into the LLM alongside text embeddings to provide a quick overview; 2) "slow" visual tokens -- uncompressed video features -- are cross-attended by text embeddings through specially designed hybrid decoder layers, enabling instruction-aware extraction of relevant visual details with linear complexity. We conduct systematic exploration to optimize both the overall architecture and key components. Experiments show that our model significantly outperforms self-attention-only baselines, extending the input capacity from 16 to 128 frames with just a 3% increase in computation, and achieving a 16% average performance improvement across five video understanding benchmarks. Our 7B model achieves state-of-the-art performance among models of similar size. Furthermore, our slow-fast architecture is a plug-and-play design that can be integrated into other video MLLMs to improve efficiency and scalability.

SwiftVLA: Unlocking Spatiotemporal Dynamics for Lightweight VLA Models at Minimal Overhead

Vision-Language-Action (VLA) models built on pretrained Vision-Language Models (VLMs) show strong potential but are limited in practicality due to their large parameter counts. To mitigate this issue, using a lightweight VLM has been explored, but it compromises spatiotemporal reasoning. Although some methods suggest that incorporating additional 3D inputs can help, they usually rely on large VLMs to fuse 3D and 2D inputs and still lack temporal understanding. Therefore, we propose SwiftVLA, an architecture that enhances a compact model with 4D understanding while preserving design efficiency. Specifically, our approach features a pretrained 4D visual geometry transformer with a temporal cache that extracts 4D features from 2D images. Then, to enhance the VLM's ability to exploit both 2D images and 4D features, we introduce Fusion Tokens, a set of learnable tokens trained with a future prediction objective to generate unified representations for action generation. Finally, we introduce a mask-and-reconstruct strategy that masks 4D inputs to the VLM and trains the VLA to reconstruct them, enabling the VLM to learn effective 4D representations and allowing the 4D branch to be dropped at inference with minimal performance loss. Experiments in real and simulated environments show that SwiftVLA outperforms lightweight baselines and rivals VLAs up to 7 times larger, achieving comparable performance on edge devices while being 18 times faster and reducing memory footprint by 12 times.

Neural Discrete Token Representation Learning for Extreme Token Reduction in Video Large Language Models

Token-based video representation has emerged as a promising approach for enabling large language models (LLMs) to interpret video content. However, existing token reduction techniques, such as pruning and merging, often disrupt essential positional embeddings and rely on continuous visual tokens sampled from nearby pixels with similar spatial-temporal locations. By removing only a small fraction of tokens, these methods still produce relatively lengthy continuous sequences, which falls short of the extreme compression required to balance computational efficiency and token count in video LLMs. In this paper, we introduce the novel task of Extreme Short Token Reduction, which aims to represent entire videos using a minimal set of discrete tokens. We propose VQToken, a neural discrete token representation framework that (i) applies adaptive vector quantization to continuous ViT embeddings to learn a compact codebook and (ii) preserves spatial-temporal positions via a token hash function by assigning each grid-level token to its nearest codebook entry. On the Extreme Short Token Reduction task, our VQToken compresses sequences to just 0.07 percent of their original length while incurring only a 0.66 percent drop in accuracy on the NextQA-MC benchmark. It also achieves comparable performance on ActNet-QA, Long Video Bench, and VideoMME. We further introduce the Token Information Density (TokDense) metric and formalize fixed-length and adaptive-length subtasks, achieving state-of-the-art results in both settings. Our approach dramatically lowers theoretical complexity, increases information density, drastically reduces token counts, and enables efficient video LLMs in resource-constrained environments.

  • 2 authors
·
Mar 21

MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectional Blending with Hierarchical Densification

Recent advances in 4D Gaussian Splatting (4DGS) have extended the high-speed rendering capability of 3D Gaussian Splatting (3DGS) into the temporal domain, enabling real-time rendering of dynamic scenes. However, one of the major remaining challenges lies in modeling long-range motion-contained dynamic videos, where a naive extension of existing methods leads to severe memory explosion, temporal flickering, and failure to handle appearing or disappearing occlusions over time. To address these challenges, we propose a novel 4DGS framework characterized by an Anchor Relay-based Bidirectional Blending (ARBB) mechanism, named MoRel, which enables temporally consistent and memory-efficient modeling of long-range dynamic scenes. Our method progressively constructs locally canonical anchor spaces at key-frame time index and models inter-frame deformations at the anchor level, enhancing temporal coherence. By learning bidirectional deformations between KfA and adaptively blending them through learnable opacity control, our approach mitigates temporal discontinuities and flickering artifacts. We further introduce a Feature-variance-guided Hierarchical Densification (FHD) scheme that effectively densifies KfA's while keeping rendering quality, based on an assigned level of feature-variance. To effectively evaluate our model's capability to handle real-world long-range 4D motion, we newly compose long-range 4D motion-contained dataset, called SelfCap_{LR}. It has larger average dynamic motion magnitude, captured at spatially wider spaces, compared to previous dynamic video datasets. Overall, our MoRel achieves temporally coherent and flicker-free long-range 4D reconstruction while maintaining bounded memory usage, demonstrating both scalability and efficiency in dynamic Gaussian-based representations.

Towards Understanding Camera Motions in Any Video

We introduce CameraBench, a large-scale dataset and benchmark designed to assess and improve camera motion understanding. CameraBench consists of ~3,000 diverse internet videos, annotated by experts through a rigorous multi-stage quality control process. One of our contributions is a taxonomy of camera motion primitives, designed in collaboration with cinematographers. We find, for example, that some motions like "follow" (or tracking) require understanding scene content like moving subjects. We conduct a large-scale human study to quantify human annotation performance, revealing that domain expertise and tutorial-based training can significantly enhance accuracy. For example, a novice may confuse zoom-in (a change of intrinsics) with translating forward (a change of extrinsics), but can be trained to differentiate the two. Using CameraBench, we evaluate Structure-from-Motion (SfM) and Video-Language Models (VLMs), finding that SfM models struggle to capture semantic primitives that depend on scene content, while VLMs struggle to capture geometric primitives that require precise estimation of trajectories. We then fine-tune a generative VLM on CameraBench to achieve the best of both worlds and showcase its applications, including motion-augmented captioning, video question answering, and video-text retrieval. We hope our taxonomy, benchmark, and tutorials will drive future efforts towards the ultimate goal of understanding camera motions in any video.

  • 15 authors
·
Apr 21 3

VARGPT-v1.1: Improve Visual Autoregressive Large Unified Model via Iterative Instruction Tuning and Reinforcement Learning

In this work, we present VARGPT-v1.1, an advanced unified visual autoregressive model that builds upon our previous framework VARGPT. The model preserves the dual paradigm of next-token prediction for visual understanding and next-scale generation for image synthesis. Specifically, VARGPT-v1.1 integrates: (1) a novel training strategy combining iterative visual instruction tuning with reinforcement learning through Direct Preference Optimization (DPO), (2) an expanded training corpus containing 8.3M visual-generative instruction pairs, (3) an upgraded language model backbone using Qwen2, (4) enhanced image generation resolution, and (5) emergent image editing capabilities without architectural modifications. These advancements enable VARGPT-v1.1 to achieve state-of-the-art performance in multimodal understanding and text-to-image instruction-following tasks, demonstrating significant improvements in both comprehension and generation metrics. Notably, through visual instruction tuning, the model acquires image editing functionality while maintaining architectural consistency with its predecessor, revealing the potential for unified visual understanding, generation, and editing. Our findings suggest that well-designed unified visual autoregressive models can effectively adopt flexible training strategies from large language models (LLMs), exhibiting promising scalability. The codebase and model weights are publicly available at https://github.com/VARGPT-family/VARGPT-v1.1.

InfiniteVL: Synergizing Linear and Sparse Attention for Highly-Efficient, Unlimited-Input Vision-Language Models

Window attention and linear attention represent two principal strategies for mitigating the quadratic complexity and ever-growing KV cache in Vision-Language Models (VLMs). However, we observe that window-based VLMs suffer performance degradation when sequence length exceeds the window size, while linear attention underperforms on information-intensive tasks such as OCR and document understanding. To overcome these limitations, we propose InfiniteVL, a linear-complexity VLM architecture that synergizes sliding window attention (SWA) with Gated DeltaNet. For achieving competitive multimodal performance under constrained resources, we design a three-stage training strategy comprising distillation pretraining, instruction tuning, and long-sequence SFT. Remarkably, using less than 2\% of the training data required by leading VLMs, InfiniteVL not only substantially outperforms previous linear-complexity VLMs but also matches the performance of leading Transformer-based VLMs, while demonstrating effective long-term memory retention. Compared to similar-sized Transformer-based VLMs accelerated by FlashAttention-2, InfiniteVL achieves over 3.6\times inference speedup while maintaining constant latency and memory footprint. In streaming video understanding scenarios, it sustains a stable 24 FPS real-time prefill speed while preserving long-term memory cache. Code and models are available at https://github.com/hustvl/InfiniteVL.

PyramidDrop: Accelerating Your Large Vision-Language Models via Pyramid Visual Redundancy Reduction

In large vision-language models (LVLMs), images serve as inputs that carry a wealth of information. As the idiom "A picture is worth a thousand words" implies, representing a single image in current LVLMs can require hundreds or even thousands of tokens. This results in significant computational costs, which grow quadratically as input image resolution increases, thereby severely impacting the efficiency of both training and inference. Previous approaches have attempted to reduce the number of image tokens either before or within the early layers of LVLMs. However, these strategies inevitably result in the loss of crucial image information, ultimately diminishing model performance. To address this challenge, we conduct an empirical study revealing that all visual tokens are necessary for LVLMs in the shallow layers, and token redundancy progressively increases in the deeper layers of the model. To this end, we propose PyramidDrop, a visual redundancy reduction strategy for LVLMs to boost their efficiency in both training and inference with neglectable performance loss. Specifically, we partition the LVLM into several stages and drop part of the image tokens at the end of each stage with a pre-defined ratio, creating pyramid-like visual tokens across model layers. The dropping is based on a lightweight similarity calculation with a negligible time overhead. Extensive experiments demonstrate that PyramidDrop can achieve a 40% training time and 55% inference FLOPs acceleration of LLaVA-NeXT with comparable performance. Besides, the PyramidDrop could also serve as a plug-and-play strategy for inference acceleration without training, with better performance and lower inference cost than counterparts. We hope that the insights and approach introduced by PyramidDrop will inspire future research to further investigate the role of image tokens in LVLMs.

  • 11 authors
·
Oct 22, 2024 3

CronusVLA: Transferring Latent Motion Across Time for Multi-Frame Prediction in Manipulation

Recent vision-language-action (VLA) models built on pretrained vision-language models (VLMs) have demonstrated strong generalization across manipulation tasks. However, they remain constrained by a single-frame observation paradigm and cannot fully benefit from the motion information offered by aggregated multi-frame historical observations, as the large vision-language backbone introduces substantial computational cost and inference latency. We propose CronusVLA, a unified framework that extends single-frame VLA models to the multi-frame paradigm through an efficient post-training stage. CronusVLA comprises three key components: (1) single-frame pretraining on large-scale embodied datasets with autoregressive action tokens prediction, which establishes an embodied vision-language foundation; (2) multi-frame encoding, adapting the prediction of vision-language backbones from discrete action tokens to motion features during post-training, and aggregating motion features from historical frames into a feature chunking; (3) cross-frame decoding, which maps the feature chunking to accurate actions via a shared decoder with cross-attention. By reducing redundant token computation and caching past motion features, CronusVLA achieves efficient inference. As an application of motion features, we further propose an action adaptation mechanism based on feature-action retrieval to improve model performance during finetuning. CronusVLA achieves state-of-the-art performance on SimplerEnv with 70.9% success rate, and 12.7% improvement over OpenVLA on LIBERO. Real-world Franka experiments also show the strong performance and robustness.

  • 11 authors
·
Jun 24

LongVLM: Efficient Long Video Understanding via Large Language Models

Empowered by Large Language Models (LLMs), recent advancements in Video-based LLMs (VideoLLMs) have driven progress in various video understanding tasks. These models encode video representations through pooling or query aggregation over a vast number of visual tokens, making computational and memory costs affordable. Despite successfully providing an overall comprehension of video content, existing VideoLLMs still face challenges in achieving detailed understanding due to overlooking local information in long-term videos. To tackle this challenge, we introduce LongVLM, a simple yet powerful VideoLLM for long video understanding, building upon the observation that long videos often consist of sequential key events, complex actions, and camera movements. Our approach proposes to decompose long videos into multiple short-term segments and encode local features for each segment via a hierarchical token merging module. These features are concatenated in temporal order to maintain the storyline across sequential short-term segments. Additionally, we propose to integrate global semantics into each local feature to enhance context understanding. In this way, we encode video representations that incorporate both local and global information, enabling the LLM to generate comprehensive responses for long-term videos. Experimental results on the VideoChatGPT benchmark and zero-shot video question-answering datasets demonstrate the superior capabilities of our model over the previous state-of-the-art methods. Qualitative examples show that our model produces more precise responses for long video understanding. Code is available at https://github.com/ziplab/LongVLM.

  • 5 authors
·
Apr 4, 2024

LiveVLM: Efficient Online Video Understanding via Streaming-Oriented KV Cache and Retrieval

Recent developments in Video Large Language Models (Video LLMs) have enabled models to process long video sequences and demonstrate remarkable performance. Nonetheless, studies predominantly focus on offline video question answering, neglecting memory usage and response speed that are essential in various real-world applications, such as Deepseek services, autonomous driving, and robotics. To mitigate these challenges, we propose LiveVLM, a training-free framework specifically designed for streaming, online video understanding and real-time interaction. Unlike existing works that process videos only after one question is posed, LiveVLM constructs an innovative streaming-oriented KV cache to process video streams in real-time, retain long-term video details and eliminate redundant KVs, ensuring prompt responses to user queries. For continuous video streams, LiveVLM generates and compresses video key-value tensors (video KVs) to reserve visual information while improving memory efficiency. Furthermore, when a new question is proposed, LiveVLM incorporates an online question-answering process that efficiently fetches both short-term and long-term visual information, while minimizing interference from redundant context. Extensive experiments demonstrate that LiveVLM enables the foundation LLaVA-OneVision model to process 44times number of frames on the same device, and achieves up to 5times speedup in response speed compared with SoTA online methods at an input of 256 frames, while maintaining the same or better model performance.

  • 6 authors
·
May 21

SIGMA: Sinkhorn-Guided Masked Video Modeling

Video-based pretraining offers immense potential for learning strong visual representations on an unprecedented scale. Recently, masked video modeling methods have shown promising scalability, yet fall short in capturing higher-level semantics due to reconstructing predefined low-level targets such as pixels. To tackle this, we present Sinkhorn-guided Masked Video Modelling (SIGMA), a novel video pretraining method that jointly learns the video model in addition to a target feature space using a projection network. However, this simple modification means that the regular L2 reconstruction loss will lead to trivial solutions as both networks are jointly optimized. As a solution, we distribute features of space-time tubes evenly across a limited number of learnable clusters. By posing this as an optimal transport problem, we enforce high entropy in the generated features across the batch, infusing semantic and temporal meaning into the feature space. The resulting cluster assignments are used as targets for a symmetric prediction task where the video model predicts cluster assignment of the projection network and vice versa. Experimental results on ten datasets across three benchmarks validate the effectiveness of SIGMA in learning more performant, temporally-aware, and robust video representations improving upon state-of-the-art methods. Our project website with code is available at: https://quva-lab.github.io/SIGMA.

  • 6 authors
·
Jul 22, 2024 2

StreamingVLM: Real-Time Understanding for Infinite Video Streams

Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage. Processing entire videos with full attention leads to quadratic computational costs and poor performance on long videos. Meanwhile, simple sliding window methods are also flawed, as they either break coherence or suffer from high latency due to redundant recomputation. In this paper, we introduce StreamingVLM, a model designed for real-time, stable understanding of infinite visual input. Our approach is a unified framework that aligns training with streaming inference. During inference, we maintain a compact KV cache by reusing states of attention sinks, a short window of recent vision tokens, and a long window of recent text tokens. This streaming ability is instilled via a simple supervised fine-tuning (SFT) strategy that applies full attention on short, overlapped video chunks, which effectively mimics the inference-time attention pattern without training on prohibitively long contexts. For evaluation, we build Inf-Streams-Eval, a new benchmark with videos averaging over two hours that requires dense, per-second alignment between frames and text. On Inf-Streams-Eval, StreamingVLM achieves a 66.18% win rate against GPT-4O mini and maintains stable, real-time performance at up to 8 FPS on a single NVIDIA H100. Notably, our SFT strategy also enhances general VQA abilities without any VQA-specific fine-tuning, improving performance on LongVideoBench by +4.30 and OVOBench Realtime by +5.96. Code is available at https://github.com/mit-han-lab/streaming-vlm.

  • 7 authors
·
Oct 10 3

FLASH: Latent-Aware Semi-Autoregressive Speculative Decoding for Multimodal Tasks

Large language and multimodal models (LLMs and LMMs) exhibit strong inference capabilities but are often limited by slow decoding speeds. This challenge is especially acute in LMMs, where visual inputs typically comprise more tokens with lower information density than text -- an issue exacerbated by recent trends toward finer-grained visual tokenizations to boost performance. Speculative decoding has been effective in accelerating LLM inference by using a smaller draft model to generate candidate tokens, which are then selectively verified by the target model, improving speed without sacrificing output quality. While this strategy has been extended to LMMs, existing methods largely overlook the unique properties of visual inputs and depend solely on text-based draft models. In this work, we propose FLASH (Fast Latent-Aware Semi-Autoregressive Heuristics), a speculative decoding framework designed specifically for LMMs, which leverages two key properties of multimodal data to design the draft model. First, to address redundancy in visual tokens, we propose a lightweight latent-aware token compression mechanism. Second, recognizing that visual objects often co-occur within a scene, we employ a semi-autoregressive decoding strategy to generate multiple tokens per forward pass. These innovations accelerate draft decoding while maintaining high acceptance rates, resulting in faster overall inference. Experiments show that FLASH significantly outperforms prior speculative decoding approaches in both unimodal and multimodal settings, achieving up to 2.68times speed-up on video captioning and 2.55times on visual instruction tuning tasks compared to the original LMM. Our code is available https://github.com/ZihuaEvan/FlashSD/{[here]}.

  • 6 authors
·
May 19

VideoLLM-MoD: Efficient Video-Language Streaming with Mixture-of-Depths Vision Computation

A well-known dilemma in large vision-language models (e.g., GPT-4, LLaVA) is that while increasing the number of vision tokens generally enhances visual understanding, it also significantly raises memory and computational costs, especially in long-term, dense video frame streaming scenarios. Although learnable approaches like Q-Former and Perceiver Resampler have been developed to reduce the vision token burden, they overlook the context causally modeled by LLMs (i.e., key-value cache), potentially leading to missed visual cues when addressing user queries. In this paper, we introduce a novel approach to reduce vision compute by leveraging redundant vision tokens "skipping layers" rather than decreasing the number of vision tokens. Our method, VideoLLM-MoD, is inspired by mixture-of-depths LLMs and addresses the challenge of numerous vision tokens in long-term or streaming video. Specifically, for each transformer layer, we learn to skip the computation for a high proportion (e.g., 80\%) of vision tokens, passing them directly to the next layer. This approach significantly enhances model efficiency, achieving approximately \textasciitilde42\% time and \textasciitilde30\% memory savings for the entire training. Moreover, our method reduces the computation in the context and avoid decreasing the vision tokens, thus preserving or even improving performance compared to the vanilla model. We conduct extensive experiments to demonstrate the effectiveness of VideoLLM-MoD, showing its state-of-the-art results on multiple benchmarks, including narration, forecasting, and summarization tasks in COIN, Ego4D, and Ego-Exo4D datasets.

  • 10 authors
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Aug 29, 2024

FutureDepth: Learning to Predict the Future Improves Video Depth Estimation

In this paper, we propose a novel video depth estimation approach, FutureDepth, which enables the model to implicitly leverage multi-frame and motion cues to improve depth estimation by making it learn to predict the future at training. More specifically, we propose a future prediction network, F-Net, which takes the features of multiple consecutive frames and is trained to predict multi-frame features one time step ahead iteratively. In this way, F-Net learns the underlying motion and correspondence information, and we incorporate its features into the depth decoding process. Additionally, to enrich the learning of multiframe correspondence cues, we further leverage a reconstruction network, R-Net, which is trained via adaptively masked auto-encoding of multiframe feature volumes. At inference time, both F-Net and R-Net are used to produce queries to work with the depth decoder, as well as a final refinement network. Through extensive experiments on several benchmarks, i.e., NYUDv2, KITTI, DDAD, and Sintel, which cover indoor, driving, and open-domain scenarios, we show that FutureDepth significantly improves upon baseline models, outperforms existing video depth estimation methods, and sets new state-of-the-art (SOTA) accuracy. Furthermore, FutureDepth is more efficient than existing SOTA video depth estimation models and has similar latencies when comparing to monocular models

  • 9 authors
·
Mar 19, 2024

TC-LLaVA: Rethinking the Transfer from Image to Video Understanding with Temporal Considerations

Multimodal Large Language Models (MLLMs) have significantly improved performance across various image-language applications. Recently, there has been a growing interest in adapting image pre-trained MLLMs for video-related tasks. However, most efforts concentrate on enhancing the vision encoder and projector components, while the core part, Large Language Models (LLMs), remains comparatively under-explored. In this paper, we propose two strategies to enhance the model's capability in video understanding tasks by improving inter-layer attention computation in LLMs. Specifically, the first approach focuses on the enhancement of Rotary Position Embedding (RoPE) with Temporal-Aware Dual RoPE, which introduces temporal position information to strengthen the MLLM's temporal modeling capabilities while preserving the relative position relationships of both visual and text tokens. The second approach involves enhancing the Attention Mask with the Frame-wise Block Causal Attention Mask, a simple yet effective method that broadens visual token interactions within and across video frames while maintaining the causal inference mechanism. Based on these proposed methods, we adapt LLaVA for video understanding tasks, naming it Temporal-Considered LLaVA (TC-LLaVA). Our TC-LLaVA achieves new state-of-the-art performance across various video understanding benchmarks with only supervised fine-tuning (SFT) on video-related datasets.

  • 8 authors
·
Sep 4, 2024

Qwen3-VL Technical Report

We introduce Qwen3-VL, the most capable vision-language model in the Qwen series to date, achieving superior performance across a broad range of multimodal benchmarks. It natively supports interleaved contexts of up to 256K tokens, seamlessly integrating text, images, and video. The model family includes both dense (2B/4B/8B/32B) and mixture-of-experts (30B-A3B/235B-A22B) variants to accommodate diverse latency-quality trade-offs. Qwen3-VL delivers three core pillars: (i) markedly stronger pure-text understanding, surpassing comparable text-only backbones in several cases; (ii) robust long-context comprehension with a native 256K-token window for both text and interleaved multimodal inputs, enabling faithful retention, retrieval, and cross-referencing across long documents and videos; and (iii) advanced multimodal reasoning across single-image, multi-image, and video tasks, demonstrating leading performance on comprehensive evaluations such as MMMU and visual-math benchmarks (e.g., MathVista and MathVision). Architecturally, we introduce three key upgrades: (i) an enhanced interleaved-MRoPE for stronger spatial-temporal modeling across images and video; (ii) DeepStack integration, which effectively leverages multi-level ViT features to tighten vision-language alignment; and (iii) text-based time alignment for video, evolving from T-RoPE to explicit textual timestamp alignment for more precise temporal grounding. Under comparable token budgets and latency constraints, Qwen3-VL achieves superior performance in both dense and Mixture-of-Experts (MoE) architectures. We envision Qwen3-VL serving as a foundational engine for image-grounded reasoning, agentic decision-making, and multimodal code intelligence in real-world workflows.

Qwen Qwen
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Nov 26 4

Selective Structured State-Spaces for Long-Form Video Understanding

Effective modeling of complex spatiotemporal dependencies in long-form videos remains an open problem. The recently proposed Structured State-Space Sequence (S4) model with its linear complexity offers a promising direction in this space. However, we demonstrate that treating all image-tokens equally as done by S4 model can adversely affect its efficiency and accuracy. To address this limitation, we present a novel Selective S4 (i.e., S5) model that employs a lightweight mask generator to adaptively select informative image tokens resulting in more efficient and accurate modeling of long-term spatiotemporal dependencies in videos. Unlike previous mask-based token reduction methods used in transformers, our S5 model avoids the dense self-attention calculation by making use of the guidance of the momentum-updated S4 model. This enables our model to efficiently discard less informative tokens and adapt to various long-form video understanding tasks more effectively. However, as is the case for most token reduction methods, the informative image tokens could be dropped incorrectly. To improve the robustness and the temporal horizon of our model, we propose a novel long-short masked contrastive learning (LSMCL) approach that enables our model to predict longer temporal context using shorter input videos. We present extensive comparative results using three challenging long-form video understanding datasets (LVU, COIN and Breakfast), demonstrating that our approach consistently outperforms the previous state-of-the-art S4 model by up to 9.6% accuracy while reducing its memory footprint by 23%.

  • 7 authors
·
Mar 25, 2023

Efficient Video Action Detection with Token Dropout and Context Refinement

Streaming video clips with large-scale video tokens impede vision transformers (ViTs) for efficient recognition, especially in video action detection where sufficient spatiotemporal representations are required for precise actor identification. In this work, we propose an end-to-end framework for efficient video action detection (EVAD) based on vanilla ViTs. Our EVAD consists of two specialized designs for video action detection. First, we propose a spatiotemporal token dropout from a keyframe-centric perspective. In a video clip, we maintain all tokens from its keyframe, preserve tokens relevant to actor motions from other frames, and drop out the remaining tokens in this clip. Second, we refine scene context by leveraging remaining tokens for better recognizing actor identities. The region of interest (RoI) in our action detector is expanded into temporal domain. The captured spatiotemporal actor identity representations are refined via scene context in a decoder with the attention mechanism. These two designs make our EVAD efficient while maintaining accuracy, which is validated on three benchmark datasets (i.e., AVA, UCF101-24, JHMDB). Compared to the vanilla ViT backbone, our EVAD reduces the overall GFLOPs by 43% and improves real-time inference speed by 40% with no performance degradation. Moreover, even at similar computational costs, our EVAD can improve the performance by 1.1 mAP with higher resolution inputs. Code is available at https://github.com/MCG-NJU/EVAD.

  • 5 authors
·
Apr 17, 2023

CoViPAL: Layer-wise Contextualized Visual Token Pruning for Large Vision-Language Models

Large Vision-Language Models (LVLMs) process multimodal inputs consisting of text tokens and vision tokens extracted from images or videos. Due to the rich visual information, a single image can generate thousands of vision tokens, leading to high computational costs during the prefilling stage and significant memory overhead during decoding. Existing methods attempt to prune redundant vision tokens, revealing substantial redundancy in visual representations. However, these methods often struggle in shallow layers due to the lack of sufficient contextual information. We argue that many visual tokens are inherently redundant even in shallow layers and can be safely and effectively pruned with appropriate contextual signals. In this work, we propose CoViPAL, a layer-wise contextualized visual token pruning method that employs a Plug-and-Play Pruning Module (PPM) to predict and remove redundant vision tokens before they are processed by the LVLM. The PPM is lightweight, model-agnostic, and operates independently of the LVLM architecture, ensuring seamless integration with various models. Extensive experiments on multiple benchmarks demonstrate that CoViPAL outperforms training-free pruning methods under equal token budgets and surpasses training-based methods with comparable supervision. CoViPAL offers a scalable and efficient solution to improve inference efficiency in LVLMs without compromising accuracy.

  • 8 authors
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Aug 24

E-ViLM: Efficient Video-Language Model via Masked Video Modeling with Semantic Vector-Quantized Tokenizer

To build scalable models for challenging real-world tasks, it is important to learn from diverse, multi-modal data in various forms (e.g., videos, text, and images). Among the existing works, a plethora of them have focused on leveraging large but cumbersome cross-modal architectures. Regardless of their effectiveness, larger architectures unavoidably prevent the models from being extended to real-world applications, so building a lightweight VL architecture and an efficient learning schema is of great practical value. In this paper, we propose an Efficient Video-Language Model (dubbed as E-ViLM) and a masked video modeling (MVM) schema, assisted with a semantic vector-quantized tokenizer. In particular, our E-ViLM learns to reconstruct the semantic labels of masked video regions, produced by the pre-trained vector-quantized tokenizer, which discretizes the continuous visual signals into labels. We show that with our simple MVM task and regular VL pre-training modelings, our E-ViLM, despite its compactness, is able to learn expressive representations from Video-Language corpus and generalize well to extensive Video-Language tasks including video question answering, text-to-video retrieval, etc. In particular, our E-ViLM obtains obvious efficiency improvements by reaching competing performances with faster inference speed, i.e., our model reaches 39.3% Top-1 accuracy on the MSRVTT benchmark, retaining 91.4% of the accuracy of state-of-the-art larger VL architecture with only 15% parameters and 94.8% fewer GFLOPs. We also provide extensive ablative studies that validate the effectiveness of our proposed learning schema for E-ViLM.

  • 4 authors
·
Nov 28, 2023

MoE-LLaVA: Mixture of Experts for Large Vision-Language Models

For Large Vision-Language Models (LVLMs), scaling the model can effectively improve performance. However, expanding model parameters significantly increases the training and inferring costs, as all model parameters are activated for each token in the calculation. In this work, we propose a novel training strategy MoE-tuning for LVLMs, which can constructing a sparse model with an outrageous number of parameter but a constant computational cost, and effectively addresses the performance degradation typically associated with multi-modal learning and model sparsity. Furthermore, we present the MoE-LLaVA framework, a MoE-based sparse LVLM architecture. This framework uniquely activates only the top-k experts through routers during deployment, keeping the remaining experts inactive. Our extensive experiments highlight the excellent capabilities of MoE-LLaVA in visual understanding and its potential to reduce hallucinations in model outputs. Remarkably, with just 3 billion sparsely activated parameters, MoE-LLaVA demonstrates performance comparable to the LLaVA-1.5-7B on various visual understanding datasets and even surpasses the LLaVA-1.5-13B in object hallucination benchmarks. Through MoE-LLaVA, we aim to establish a baseline for sparse LVLMs and provide valuable insights for future research in developing more efficient and effective multi-modal learning systems. Code is released at https://github.com/PKU-YuanGroup/MoE-LLaVA.

  • 9 authors
·
Jan 29, 2024 4

Long-Context Autoregressive Video Modeling with Next-Frame Prediction

Long-context autoregressive modeling has significantly advanced language generation, but video generation still struggles to fully utilize extended temporal contexts. To investigate long-context video modeling, we introduce Frame AutoRegressive (FAR), a strong baseline for video autoregressive modeling. Just as language models learn causal dependencies between tokens (i.e., Token AR), FAR models temporal causal dependencies between continuous frames, achieving better convergence than Token AR and video diffusion transformers. Building on FAR, we observe that long-context vision modeling faces challenges due to visual redundancy. Existing RoPE lacks effective temporal decay for remote context and fails to extrapolate well to long video sequences. Additionally, training on long videos is computationally expensive, as vision tokens grow much faster than language tokens. To tackle these issues, we propose balancing locality and long-range dependency. We introduce FlexRoPE, an test-time technique that adds flexible temporal decay to RoPE, enabling extrapolation to 16x longer vision contexts. Furthermore, we propose long short-term context modeling, where a high-resolution short-term context window ensures fine-grained temporal consistency, while an unlimited long-term context window encodes long-range information using fewer tokens. With this approach, we can train on long video sequences with a manageable token context length. We demonstrate that FAR achieves state-of-the-art performance in both short- and long-video generation, providing a simple yet effective baseline for video autoregressive modeling.

  • 3 authors
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Mar 24 2

Vision-Language Models for Vision Tasks: A Survey

Most visual recognition studies rely heavily on crowd-labelled data in deep neural networks (DNNs) training, and they usually train a DNN for each single visual recognition task, leading to a laborious and time-consuming visual recognition paradigm. To address the two challenges, Vision-Language Models (VLMs) have been intensively investigated recently, which learns rich vision-language correlation from web-scale image-text pairs that are almost infinitely available on the Internet and enables zero-shot predictions on various visual recognition tasks with a single VLM. This paper provides a systematic review of visual language models for various visual recognition tasks, including: (1) the background that introduces the development of visual recognition paradigms; (2) the foundations of VLM that summarize the widely-adopted network architectures, pre-training objectives, and downstream tasks; (3) the widely-adopted datasets in VLM pre-training and evaluations; (4) the review and categorization of existing VLM pre-training methods, VLM transfer learning methods, and VLM knowledge distillation methods; (5) the benchmarking, analysis and discussion of the reviewed methods; (6) several research challenges and potential research directions that could be pursued in the future VLM studies for visual recognition. A project associated with this survey has been created at https://github.com/jingyi0000/VLM_survey.

  • 4 authors
·
Apr 2, 2023

Unveiling Encoder-Free Vision-Language Models

Existing vision-language models (VLMs) mostly rely on vision encoders to extract visual features followed by large language models (LLMs) for visual-language tasks. However, the vision encoders set a strong inductive bias in abstracting visual representation, e.g., resolution, aspect ratio, and semantic priors, which could impede the flexibility and efficiency of the VLMs. Training pure VLMs that accept the seamless vision and language inputs, i.e., without vision encoders, remains challenging and rarely explored. Empirical observations reveal that direct training without encoders results in slow convergence and large performance gaps. In this work, we bridge the gap between encoder-based and encoder-free models, and present a simple yet effective training recipe towards pure VLMs. Specifically, we unveil the key aspects of training encoder-free VLMs efficiently via thorough experiments: (1) Bridging vision-language representation inside one unified decoder; (2) Enhancing visual recognition capability via extra supervision. With these strategies, we launch EVE, an encoder-free vision-language model that can be trained and forwarded efficiently. Notably, solely utilizing 35M publicly accessible data, EVE can impressively rival the encoder-based VLMs of similar capacities across multiple vision-language benchmarks. It significantly outperforms the counterpart Fuyu-8B with mysterious training procedures and undisclosed training data. We believe that EVE provides a transparent and efficient route for developing a pure decoder-only architecture across modalities. Our code and models are publicly available at: https://github.com/baaivision/EVE.

  • 6 authors
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Jun 17, 2024 4

On the Perception Bottleneck of VLMs for Chart Understanding

Chart understanding requires models to effectively analyze and reason about numerical data, textual elements, and complex visual components. Our observations reveal that the perception capabilities of existing large vision-language models (LVLMs) constitute a critical bottleneck in this process. In this study, we delve into this perception bottleneck by decomposing it into two components: the vision encoder bottleneck, where the visual representation may fail to encapsulate the correct information, and the extraction bottleneck, where the language model struggles to extract the necessary information from the provided visual representations. Through comprehensive experiments, we find that (1) the information embedded within visual representations is substantially richer than what is typically captured by linear extractors, such as the widely used retrieval accuracy metric; (2) While instruction tuning effectively enhances the extraction capability of LVLMs, the vision encoder remains a critical bottleneck, demanding focused attention and improvement. Therefore, we further enhance the visual encoder to mitigate the vision encoder bottleneck under a contrastive learning framework. Empirical results demonstrate that our approach significantly mitigates the perception bottleneck and improves the ability of LVLMs to comprehend charts. Code is publicly available at https://github.com/hkust-nlp/Vision4Chart.

  • 6 authors
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Mar 24

CycliST: A Video Language Model Benchmark for Reasoning on Cyclical State Transitions

We present CycliST, a novel benchmark dataset designed to evaluate Video Language Models (VLM) on their ability for textual reasoning over cyclical state transitions. CycliST captures fundamental aspects of real-world processes by generating synthetic, richly structured video sequences featuring periodic patterns in object motion and visual attributes. CycliST employs a tiered evaluation system that progressively increases difficulty through variations in the number of cyclic objects, scene clutter, and lighting conditions, challenging state-of-the-art models on their spatio-temporal cognition. We conduct extensive experiments with current state-of-the-art VLMs, both open-source and proprietary, and reveal their limitations in generalizing to cyclical dynamics such as linear and orbital motion, as well as time-dependent changes in visual attributes like color and scale. Our results demonstrate that present-day VLMs struggle to reliably detect and exploit cyclic patterns, lack a notion of temporal understanding, and are unable to extract quantitative insights from scenes, such as the number of objects in motion, highlighting a significant technical gap that needs to be addressed. More specifically, we find no single model consistently leads in performance: neither size nor architecture correlates strongly with outcomes, and no model succeeds equally well across all tasks. By providing a targeted challenge and a comprehensive evaluation framework, CycliST paves the way for visual reasoning models that surpass the state-of-the-art in understanding periodic patterns.

  • 7 authors
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Nov 30