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Subscribe$R^2$-Tuning: Efficient Image-to-Video Transfer Learning for Video Temporal Grounding
Video temporal grounding (VTG) is a fine-grained video understanding problem that aims to ground relevant clips in untrimmed videos given natural language queries. Most existing VTG models are built upon frame-wise final-layer CLIP features, aided by additional temporal backbones (e.g., SlowFast) with sophisticated temporal reasoning mechanisms. In this work, we claim that CLIP itself already shows great potential for fine-grained spatial-temporal modeling, as each layer offers distinct yet useful information under different granularity levels. Motivated by this, we propose Reversed Recurrent Tuning (R^2-Tuning), a parameter- and memory-efficient transfer learning framework for video temporal grounding. Our method learns a lightweight R^2 Block containing only 1.5% of the total parameters to perform progressive spatial-temporal modeling. Starting from the last layer of CLIP, R^2 Block recurrently aggregates spatial features from earlier layers, then refines temporal correlation conditioning on the given query, resulting in a coarse-to-fine scheme. R^2-Tuning achieves state-of-the-art performance across three VTG tasks (i.e., moment retrieval, highlight detection, and video summarization) on six public benchmarks (i.e., QVHighlights, Charades-STA, Ego4D-NLQ, TACoS, YouTube Highlights, and TVSum) even without the additional backbone, demonstrating the significance and effectiveness of the proposed scheme. Our code is available at https://github.com/yeliudev/R2-Tuning.
What, when, and where? -- Self-Supervised Spatio-Temporal Grounding in Untrimmed Multi-Action Videos from Narrated Instructions
Spatio-temporal grounding describes the task of localizing events in space and time, e.g., in video data, based on verbal descriptions only. Models for this task are usually trained with human-annotated sentences and bounding box supervision. This work addresses this task from a multimodal supervision perspective, proposing a framework for spatio-temporal action grounding trained on loose video and subtitle supervision only, without human annotation. To this end, we combine local representation learning, which focuses on leveraging fine-grained spatial information, with a global representation encoding that captures higher-level representations and incorporates both in a joint approach. To evaluate this challenging task in a real-life setting, a new benchmark dataset is proposed providing dense spatio-temporal grounding annotations in long, untrimmed, multi-action instructional videos for over 5K events. We evaluate the proposed approach and other methods on the proposed and standard downstream tasks showing that our method improves over current baselines in various settings, including spatial, temporal, and untrimmed multi-action spatio-temporal grounding.
Transformer-based Spatial Grounding: A Comprehensive Survey
Spatial grounding, the process of associating natural language expressions with corresponding image regions, has rapidly advanced due to the introduction of transformer-based models, significantly enhancing multimodal representation and cross-modal alignment. Despite this progress, the field lacks a comprehensive synthesis of current methodologies, dataset usage, evaluation metrics, and industrial applicability. This paper presents a systematic literature review of transformer-based spatial grounding approaches from 2018 to 2025. Our analysis identifies dominant model architectures, prevalent datasets, and widely adopted evaluation metrics, alongside highlighting key methodological trends and best practices. This study provides essential insights and structured guidance for researchers and practitioners, facilitating the development of robust, reliable, and industry-ready transformer-based spatial grounding models.
STVGFormer: Spatio-Temporal Video Grounding with Static-Dynamic Cross-Modal Understanding
In this technical report, we introduce our solution to human-centric spatio-temporal video grounding task. We propose a concise and effective framework named STVGFormer, which models spatiotemporal visual-linguistic dependencies with a static branch and a dynamic branch. The static branch performs cross-modal understanding in a single frame and learns to localize the target object spatially according to intra-frame visual cues like object appearances. The dynamic branch performs cross-modal understanding across multiple frames. It learns to predict the starting and ending time of the target moment according to dynamic visual cues like motions. Both the static and dynamic branches are designed as cross-modal transformers. We further design a novel static-dynamic interaction block to enable the static and dynamic branches to transfer useful and complementary information from each other, which is shown to be effective to improve the prediction on hard cases. Our proposed method achieved 39.6% vIoU and won the first place in the HC-STVG track of the 4th Person in Context Challenge.
Reasoning in Space via Grounding in the World
In this paper, we claim that 3D visual grounding is the cornerstone of spatial reasoning and introduce the Grounded-Spatial Reasoner (GS-Reasoner) to explore the effective spatial representations that bridge the gap between them. Existing 3D LLMs suffer from the absence of a unified 3D representation capable of jointly capturing semantic and geometric information. This deficiency is manifested either in poor performance on grounding or in an excessive reliance on external modules, ultimately hindering the seamless integration of grounding and spatial reasoning. To address this, we propose a simple yet effective dual-path pooling mechanism that tightly aligns geometric features with both semantic and positional cues, constructing a unified image patch-based 3D representation that encapsulates all essential information without increasing the number of input tokens. Leveraging this holistic representation, GS-Reasoner is the first 3D LLM that achieves autoregressive grounding entirely without external modules while delivering performance comparable to state-of-the-art models, establishing a unified and self-contained framework for 3D spatial reasoning. To further bridge grounding and spatial reasoning, we introduce the Grounded Chain-of-Thought (GCoT) dataset. This dataset is meticulously curated to include both 3D bounding box annotations for objects referenced in reasoning questions and step-by-step reasoning paths that integrate grounding as a core component of the problem-solving process. Extensive experiments demonstrate that GS-Reasoner achieves impressive results on 3D visual grounding, which in turn significantly enhances its spatial reasoning capabilities, leading to state-of-the-art performance.
Unleashing the Potential of Multimodal LLMs for Zero-Shot Spatio-Temporal Video Grounding
Spatio-temporal video grounding (STVG) aims at localizing the spatio-temporal tube of a video, as specified by the input text query. In this paper, we utilize multimodal large language models (MLLMs) to explore a zero-shot solution in STVG. We reveal two key insights about MLLMs: (1) MLLMs tend to dynamically assign special tokens, referred to as grounding tokens, for grounding the text query; and (2) MLLMs often suffer from suboptimal grounding due to the inability to fully integrate the cues in the text query (e.g., attributes, actions) for inference. Based on these insights, we propose a MLLM-based zero-shot framework for STVG, which includes novel decomposed spatio-temporal highlighting (DSTH) and temporal-augmented assembling (TAS) strategies to unleash the reasoning ability of MLLMs. The DSTH strategy first decouples the original query into attribute and action sub-queries for inquiring the existence of the target both spatially and temporally. It then uses a novel logit-guided re-attention (LRA) module to learn latent variables as spatial and temporal prompts, by regularizing token predictions for each sub-query. These prompts highlight attribute and action cues, respectively, directing the model's attention to reliable spatial and temporal related visual regions. In addition, as the spatial grounding by the attribute sub-query should be temporally consistent, we introduce the TAS strategy to assemble the predictions using the original video frames and the temporal-augmented frames as inputs to help improve temporal consistency. We evaluate our method on various MLLMs, and show that it outperforms SOTA methods on three common STVG benchmarks. The code will be available at https://github.com/zaiquanyang/LLaVA_Next_STVG.
A Single Direction of Truth: An Observer Model's Linear Residual Probe Exposes and Steers Contextual Hallucinations
Contextual hallucinations -- statements unsupported by given context -- remain a significant challenge in AI. We demonstrate a practical interpretability insight: a generator-agnostic observer model detects hallucinations via a single forward pass and a linear probe on its residual stream. This probe isolates a single, transferable linear direction separating hallucinated from faithful text, outperforming baselines by 5-27 points and showing robust mid-layer performance across Gemma-2 models (2B to 27B). Gradient-times-activation localises this signal to sparse, late-layer MLP activity. Critically, manipulating this direction causally steers generator hallucination rates, proving its actionability. Our results offer novel evidence of internal, low-dimensional hallucination tracking linked to specific MLP sub-circuits, exploitable for detection and mitigation. We release the 2000-example ContraTales benchmark for realistic assessment of such solutions.
TimeSearch: Hierarchical Video Search with Spotlight and Reflection for Human-like Long Video Understanding
Large video-language models (LVLMs) have shown remarkable performance across various video-language tasks. However, they encounter significant challenges when processing long videos because of the large number of video frames involved. Downsampling long videos in either space or time can lead to visual hallucinations, making it difficult to accurately interpret long videos. Motivated by human hierarchical temporal search strategies, we propose TimeSearch, a novel framework enabling LVLMs to understand long videos in a human-like manner. TimeSearch integrates two human-like primitives into a unified autoregressive LVLM: 1) Spotlight efficiently identifies relevant temporal events through a Temporal-Augmented Frame Representation (TAFR), explicitly binding visual features with timestamps; 2) Reflection evaluates the correctness of the identified events, leveraging the inherent temporal self-reflection capabilities of LVLMs. TimeSearch progressively explores key events and prioritizes temporal search based on reflection confidence. Extensive experiments on challenging long-video benchmarks confirm that TimeSearch substantially surpasses previous state-of-the-art, improving the accuracy from 41.8\% to 51.5\% on the LVBench. Additionally, experiments on temporal grounding demonstrate that appropriate TAFR is adequate to effectively stimulate the surprising temporal grounding ability of LVLMs in a simpler yet versatile manner, which improves mIoU on Charades-STA by 11.8\%. The code will be released.
GeoPixel: Pixel Grounding Large Multimodal Model in Remote Sensing
Recent advances in large multimodal models (LMMs) have recognized fine-grained grounding as an imperative factor of visual understanding and dialogue. However, the benefits of such representation in LMMs are limited to the natural image domain, and these models perform poorly for remote sensing (RS). The distinct overhead viewpoint, scale variation, and presence of small objects in high-resolution RS imagery present a unique challenge in region-level comprehension. Moreover, the development of the grounding conversation capability of LMMs within RS is hindered by the lack of granular, RS domain-specific grounded data. Addressing these limitations, we propose GeoPixel - the first end-to-end high resolution RS-LMM that supports pixel-level grounding. This capability allows fine-grained visual perception by generating interleaved masks in conversation. GeoPixel supports up to 4K HD resolution in any aspect ratio, ideal for high-precision RS image analysis. To support the grounded conversation generation (GCG) in RS imagery, we curate a visually grounded dataset GeoPixelD through a semi-automated pipeline that utilizes set-of-marks prompting and spatial priors tailored for RS data to methodically control the data generation process. GeoPixel demonstrates superior performance in pixel-level comprehension, surpassing existing LMMs in both single-target and multi-target segmentation tasks. Our methodological ablation studies validate the effectiveness of each component in the overall architecture. Our code and data will be publicly released.
ReGround: Improving Textual and Spatial Grounding at No Cost
When an image generation process is guided by both a text prompt and spatial cues, such as a set of bounding boxes, do these elements work in harmony, or does one dominate the other? Our analysis of a pretrained image diffusion model that integrates gated self-attention into the U-Net reveals that spatial grounding often outweighs textual grounding due to the sequential flow from gated self-attention to cross-attention. We demonstrate that such bias can be significantly mitigated without sacrificing accuracy in either grounding by simply rewiring the network architecture, changing from sequential to parallel for gated self-attention and cross-attention. This surprisingly simple yet effective solution does not require any fine-tuning of the network but significantly reduces the trade-off between the two groundings. Our experiments demonstrate significant improvements from the original GLIGEN to the rewired version in the trade-off between textual grounding and spatial grounding.
STPro: Spatial and Temporal Progressive Learning for Weakly Supervised Spatio-Temporal Grounding
In this work we study Weakly Supervised Spatio-Temporal Video Grounding (WSTVG), a challenging task of localizing subjects spatio-temporally in videos using only textual queries and no bounding box supervision. Inspired by recent advances in vision-language foundation models, we investigate their utility for WSTVG, leveraging their zero-shot grounding capabilities. However, we find that a simple adaptation lacks essential spatio-temporal grounding abilities. To bridge this gap, we introduce Tubelet Referral Grounding (TRG), which connects textual queries to tubelets to enable spatio-temporal predictions. Despite its promise, TRG struggles with compositional action understanding and dense scene scenarios. To address these limitations, we propose STPro, a novel progressive learning framework with two key modules: (1) Sub-Action Temporal Curriculum Learning (SA-TCL), which incrementally builds compositional action understanding, and (2) Congestion-Guided Spatial Curriculum Learning (CG-SCL), which adapts the model to complex scenes by spatially increasing task difficulty. STPro achieves state-of-the-art results on three benchmark datasets, with improvements of 1.0% on VidSTG-Declarative and 3.0% on HCSTVG-v1.
A Survey on Video Temporal Grounding with Multimodal Large Language Model
The recent advancement in video temporal grounding (VTG) has significantly enhanced fine-grained video understanding, primarily driven by multimodal large language models (MLLMs). With superior multimodal comprehension and reasoning abilities, VTG approaches based on MLLMs (VTG-MLLMs) are gradually surpassing traditional fine-tuned methods. They not only achieve competitive performance but also excel in generalization across zero-shot, multi-task, and multi-domain settings. Despite extensive surveys on general video-language understanding, comprehensive reviews specifically addressing VTG-MLLMs remain scarce. To fill this gap, this survey systematically examines current research on VTG-MLLMs through a three-dimensional taxonomy: 1) the functional roles of MLLMs, highlighting their architectural significance; 2) training paradigms, analyzing strategies for temporal reasoning and task adaptation; and 3) video feature processing techniques, which determine spatiotemporal representation effectiveness. We further discuss benchmark datasets, evaluation protocols, and summarize empirical findings. Finally, we identify existing limitations and propose promising research directions. For additional resources and details, readers are encouraged to visit our repository at https://github.com/ki-lw/Awesome-MLLMs-for-Video-Temporal-Grounding.
Scanning Only Once: An End-to-end Framework for Fast Temporal Grounding in Long Videos
Video temporal grounding aims to pinpoint a video segment that matches the query description. Despite the recent advance in short-form videos (e.g., in minutes), temporal grounding in long videos (e.g., in hours) is still at its early stage. To address this challenge, a common practice is to employ a sliding window, yet can be inefficient and inflexible due to the limited number of frames within the window. In this work, we propose an end-to-end framework for fast temporal grounding, which is able to model an hours-long video with one-time network execution. Our pipeline is formulated in a coarse-to-fine manner, where we first extract context knowledge from non-overlapped video clips (i.e., anchors), and then supplement the anchors that highly response to the query with detailed content knowledge. Besides the remarkably high pipeline efficiency, another advantage of our approach is the capability of capturing long-range temporal correlation, thanks to modeling the entire video as a whole, and hence facilitates more accurate grounding. Experimental results suggest that, on the long-form video datasets MAD and Ego4d, our method significantly outperforms state-of-the-arts, and achieves 14.6times / 102.8times higher efficiency respectively. Project can be found at https://github.com/afcedf/SOONet.git.
Fine-grained Spatiotemporal Grounding on Egocentric Videos
Spatiotemporal video grounding aims to localize target entities in videos based on textual queries. While existing research has made significant progress in exocentric videos, the egocentric setting remains relatively underexplored, despite its growing importance in applications such as augmented reality and robotics. In this work, we conduct a systematic analysis of the discrepancies between egocentric and exocentric videos, revealing key challenges such as shorter object durations, sparser trajectories, smaller object sizes, and larger positional shifts. To address these challenges, we introduce EgoMask, the first pixel-level benchmark for fine-grained spatiotemporal grounding in egocentric videos. It is constructed by our proposed automatic annotation pipeline, which annotates referring expressions and object masks across short-, medium-, and long-term videos. Additionally, we create EgoMask-Train, a large-scale training dataset to facilitate model development. Experiments demonstrate that the state-of-the-art spatiotemporal grounding models perform poorly on our benchmark EgoMask, but fine-tuning on EgoMask-Train yields significant improvements, while preserving performance on exocentric datasets. Our work thus provides essential resources and insights for advancing egocentric video understanding. Our code is available at https://github.com/LaVi-Lab/EgoMask .
TimeExpert: An Expert-Guided Video LLM for Video Temporal Grounding
Video Temporal Grounding (VTG) aims to precisely identify video event segments in response to textual queries. The outputs of VTG tasks manifest as sequences of events, each defined by precise timestamps, saliency scores, and textual descriptions. Despite recent advances, a fundamental limitation persists in existing Video Large Language Models (Video-LLMs): they process all task tokens through identical and static pathways, failing to recognize that temporal localization, saliency assessment, and textual generation represent fundamentally distinct tasks requiring specialized processing. To address this, we introduce TimeExpert, a Mixture-of-Experts (MoE)-based Video-LLM that effectively decomposes VTG tasks by dynamically routing task-specific tokens (e.g., timestamps, saliency scores) to specialized experts, with increased computational efficiency. Our design choices enable precise handling of each subtask, leading to improved event modeling across diverse VTG applications. Extensive experiments demonstrate that TimeExpert consistently achieves state-of-the-art performance on various VTG tasks such as Dense Video Captioning, Moment Retrieval, and Video Highlight Detection.
Strefer: Empowering Video LLMs with Space-Time Referring and Reasoning via Synthetic Instruction Data
Next-generation AI companions must go beyond general video understanding to resolve spatial and temporal references in dynamic, real-world environments. Existing Video Large Language Models (Video LLMs), while capable of coarse-level comprehension, struggle with fine-grained, spatiotemporal reasoning, especially when user queries rely on time-based event references for temporal anchoring, or gestural cues for spatial anchoring to clarify object references and positions. To bridge this critical gap, we introduce Strefer, a synthetic instruction data generation framework designed to equip Video LLMs with spatiotemporal referring and reasoning capabilities. Strefer produces diverse instruction-tuning data using a data engine that pseudo-annotates temporally dense, fine-grained video metadata, capturing rich spatial and temporal information in a structured manner, including subjects, objects, their locations as masklets, and their action descriptions and timelines. Our approach enhances the ability of Video LLMs to interpret spatial and temporal references, fostering more versatile, space-time-aware reasoning essential for real-world AI companions. Without using proprietary models, costly human annotation, or the need to annotate large volumes of new videos, experimental evaluations show that models trained with data produced by Strefer outperform baselines on tasks requiring spatial and temporal disambiguation. Additionally, these models exhibit enhanced space-time-aware reasoning, establishing a new foundation for perceptually grounded, instruction-tuned Video LLMs.
PixFoundation 2.0: Do Video Multi-Modal LLMs Use Motion in Visual Grounding?
Multi-modal large language models (MLLMs) have shown impressive generalization across tasks using images and text modalities. While their extension to video has enabled tasks such as video question answering and video captioning, their pixel-level visual grounding abilities are less studied. In this work, we raise the pertinent question of whether motion is used in pixel-level visual grounding and whether video MLLMs can segment objects based on natural language expressions describing their motion patterns. We identify the shortcomings in the current benchmarks, where we show that a single frame can often suffice for capturing the motion referring expression without any temporal reasoning. To address this, we introduce four motion-centric probing techniques, particularly designed for the visual grounding task, to study video MLLMs' ability to identify true motion from a fake one and their ability to grasp the motion order. Consequently, we provide a motion-centric benchmark, MoCentric-Bench. It ensures that video MLLMs are evaluated towards leveraging the interaction between motion and language rather than being dominated by static appearance cues emphasized in existing visual grounding datasets. We further establish strong single-image baselines that are on par with or outperform prior methods. Finally, we explore simple motion-centric adaptation techniques that provide state-of-the-art performance on our MoCentric-Bench. Our motion-centric benchmark, evaluation and findings challenge future models to improve dense spatiotemporal grounding and pixel-level understanding within videos. Code and datasets will be made publicly available at https://github.com/MSiam/PixFoundation-2.0.git.
TAMMs: Temporal-Aware Multimodal Model for Satellite Image Change Understanding and Forecasting
Satellite image time-series analysis demands fine-grained spatial-temporal reasoning, which remains a challenge for existing multimodal large language models (MLLMs). In this work, we study the capabilities of MLLMs on a novel task that jointly targets temporal change understanding and future scene generation, aiming to assess their potential for modeling complex multimodal dynamics over time. We propose TAMMs, a Temporal-Aware Multimodal Model for satellite image change understanding and forecasting, which enhances frozen MLLMs with lightweight temporal modules for structured sequence encoding and contextual prompting. To guide future image generation, TAMMs introduces a Semantic-Fused Control Injection (SFCI) mechanism that adaptively combines high-level semantic reasoning and structural priors within an enhanced ControlNet. This dual-path conditioning enables temporally consistent and semantically grounded image synthesis. Experiments demonstrate that TAMMs outperforms strong MLLM baselines in both temporal change understanding and future image forecasting tasks, highlighting how carefully designed temporal reasoning and semantic fusion can unlock the full potential of MLLMs for spatio-temporal understanding.
Thinking With Bounding Boxes: Enhancing Spatio-Temporal Video Grounding via Reinforcement Fine-Tuning
Spatio-temporal video grounding (STVG) requires localizing a target object in untrimmed videos both temporally and spatially from natural language descriptions. Despite their strong language understanding, multimodal large language models (MLLMs) underperform on STVG due to misaligned training objectives and weak fine-grained region-word alignment in standard visual encoders. To address this, we propose STVG-o1, the first framework that enables off-the-shelf MLLMs to achieve state-of-the-art STVG performance without any architectural modifications. Our method introduces a bounding-box chain-of-thought mechanism that explicitly reasons about spatio-temporal locations in an intermediate step before producing the final prediction. We further design a multi-dimensional reinforcement reward function consisting of format, consistency, temporal, spatial, and think rewards, which provides geometry-aware supervision through reinforcement fine-tuning. Evaluated on HCSTVG-v1/v2 and VidSTG, STVG-o1 sets new state-of-the-art results on HCSTVG, outperforming the best task-specific method by 7.3\% m\_tIoU on HCSTVG-v1, matching specialized models on VidSTG, and surpassing all existing MLLM-based approaches by large margins. It also demonstrates strong open-vocabulary generalization across datasets, establishing MLLMs as viable and powerful backbones for precise spatio-temporal grounding. Our code and models will be released.
Geometry Meets Vision: Revisiting Pretrained Semantics in Distilled Fields
Semantic distillation in radiance fields has spurred significant advances in open-vocabulary robot policies, e.g., in manipulation and navigation, founded on pretrained semantics from large vision models. While prior work has demonstrated the effectiveness of visual-only semantic features (e.g., DINO and CLIP) in Gaussian Splatting and neural radiance fields, the potential benefit of geometry-grounding in distilled fields remains an open question. In principle, visual-geometry features seem very promising for spatial tasks such as pose estimation, prompting the question: Do geometry-grounded semantic features offer an edge in distilled fields? Specifically, we ask three critical questions: First, does spatial-grounding produce higher-fidelity geometry-aware semantic features? We find that image features from geometry-grounded backbones contain finer structural details compared to their counterparts. Secondly, does geometry-grounding improve semantic object localization? We observe no significant difference in this task. Thirdly, does geometry-grounding enable higher-accuracy radiance field inversion? Given the limitations of prior work and their lack of semantics integration, we propose a novel framework SPINE for inverting radiance fields without an initial guess, consisting of two core components: coarse inversion using distilled semantics, and fine inversion using photometric-based optimization. Surprisingly, we find that the pose estimation accuracy decreases with geometry-grounded features. Our results suggest that visual-only features offer greater versatility for a broader range of downstream tasks, although geometry-grounded features contain more geometric detail. Notably, our findings underscore the necessity of future research on effective strategies for geometry-grounding that augment the versatility and performance of pretrained semantic features.
Spatially-Aware Transformer for Embodied Agents
Episodic memory plays a crucial role in various cognitive processes, such as the ability to mentally recall past events. While cognitive science emphasizes the significance of spatial context in the formation and retrieval of episodic memory, the current primary approach to implementing episodic memory in AI systems is through transformers that store temporally ordered experiences, which overlooks the spatial dimension. As a result, it is unclear how the underlying structure could be extended to incorporate the spatial axis beyond temporal order alone and thereby what benefits can be obtained. To address this, this paper explores the use of Spatially-Aware Transformer models that incorporate spatial information. These models enable the creation of place-centric episodic memory that considers both temporal and spatial dimensions. Adopting this approach, we demonstrate that memory utilization efficiency can be improved, leading to enhanced accuracy in various place-centric downstream tasks. Additionally, we propose the Adaptive Memory Allocator, a memory management method based on reinforcement learning that aims to optimize efficiency of memory utilization. Our experiments demonstrate the advantages of our proposed model in various environments and across multiple downstream tasks, including prediction, generation, reasoning, and reinforcement learning. The source code for our models and experiments will be available at https://github.com/junmokane/spatially-aware-transformer.
Contextual Self-paced Learning for Weakly Supervised Spatio-Temporal Video Grounding
In this work, we focus on Weakly Supervised Spatio-Temporal Video Grounding (WSTVG). It is a multimodal task aimed at localizing specific subjects spatio-temporally based on textual queries without bounding box supervision. Motivated by recent advancements in multi-modal foundation models for grounding tasks, we first explore the potential of state-of-the-art object detection models for WSTVG. Despite their robust zero-shot capabilities, our adaptation reveals significant limitations, including inconsistent temporal predictions, inadequate understanding of complex queries, and challenges in adapting to difficult scenarios. We propose CoSPaL (Contextual Self-Paced Learning), a novel approach which is designed to overcome these limitations. CoSPaL integrates three core components: (1) Tubelet Phrase Grounding (TPG), which introduces spatio-temporal prediction by linking textual queries to tubelets; (2) Contextual Referral Grounding (CRG), which improves comprehension of complex queries by extracting contextual information to refine object identification over time; and (3) Self-Paced Scene Understanding (SPS), a training paradigm that progressively increases task difficulty, enabling the model to adapt to complex scenarios by transitioning from coarse to fine-grained understanding.
TimeScope: Towards Task-Oriented Temporal Grounding In Long Videos
Identifying key moments in long videos is essential for downstream understanding and reasoning tasks. In this paper, we introduce a new problem, Taskoriented Temporal Grounding ToTG, which aims to localize time intervals containing the necessary information based on a task's natural description. Along with the definition, we also present ToTG Bench, a comprehensive benchmark for evaluating the performance on ToTG. ToTG is particularly challenging for traditional approaches due to their limited generalizability and difficulty in handling long videos. To address these challenges, we propose TimeScope, a novel framework built upon progressive reasoning. TimeScope first identifies a coarse-grained temporal scope in the long video that likely contains the key moments, and then refines this scope through finegrained moment partitioning. Additionally, we curate a highquality dataset, namely ToTG Pile, to enhance TimeScope's ability to perform progressive temporal grounding effectively. Extensive experiments demonstrate that TimeScope consistently outperforms both existing temporalgrounding methods and popular MLLMs across various settings, highlighting its effectiveness in addressing this new challenging problem.
A Neural Representation Framework with LLM-Driven Spatial Reasoning for Open-Vocabulary 3D Visual Grounding
Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language fields through neural representations enables accurate understanding of 3D scenes from limited viewpoints and facilitates the localization of target objects in complex environments. However, existing language field methods struggle to accurately localize instances using spatial relations in language queries, such as ``the book on the chair.'' This limitation mainly arises from inadequate reasoning about spatial relations in both language queries and 3D scenes. In this work, we propose SpatialReasoner, a novel neural representation-based framework with large language model (LLM)-driven spatial reasoning that constructs a visual properties-enhanced hierarchical feature field for open-vocabulary 3D visual grounding. To enable spatial reasoning in language queries, SpatialReasoner fine-tunes an LLM to capture spatial relations and explicitly infer instructions for the target, anchor, and spatial relation. To enable spatial reasoning in 3D scenes, SpatialReasoner incorporates visual properties (opacity and color) to construct a hierarchical feature field. This field represents language and instance features using distilled CLIP features and masks extracted via the Segment Anything Model (SAM). The field is then queried using the inferred instructions in a hierarchical manner to localize the target 3D instance based on the spatial relation in the language query. Extensive experiments show that our framework can be seamlessly integrated into different neural representations, outperforming baseline models in 3D visual grounding while empowering their spatial reasoning capability.
Towards Scalable Foundation Model for Multi-modal and Hyperspectral Geospatial Data
Geospatial raster data, such as that collected by satellite-based imaging systems at different times and spectral bands, hold immense potential for enabling a wide range of high-impact applications. This potential stems from the rich information that is spatially and temporally contextualized across multiple channels and sensing modalities. Recent work has adapted existing self-supervised learning approaches for such geospatial data. However, they fall short of scalable model architectures, leading to inflexibility and computational inefficiencies when faced with an increasing number of channels and modalities. To address these limitations, we introduce Low-rank Efficient Spatial-Spectral Vision Transformer with three key innovations: i) the LESS Attention Block that approximates high-dimensional spatial-spectral attention through Kronecker's product of the low-dimensional spatial and spectral attention components; ii) the Continuous Positional-Channel Embedding Layer that preserves both the continuity and physical characteristics of each spatial-spectral patch; and iii) the Perception Field Mask that exploits local spatial dependencies by constraining attention to neighboring patches. To evaluate the proposed innovations, we construct GFM-Bench, which serves as a comprehensive benchmark for such geospatial raster data. We pretrain LESS ViT using a Hyperspectral Masked Autoencoder framework with integrated positional and channel masking strategies. Experimental results demonstrate that our proposed method achieves competitive performance against state-of-the-art multi-modal geospatial foundation models while outperforming them on cross-satellite generalization tasks with higher computational efficiency. The flexibility and extensibility of our framework make it a promising direction for future geospatial data analysis tasks that involve a wide range of modalities and channels.
Towards Understanding Visual Grounding in Visual Language Models
Visual grounding refers to the ability of a model to identify a region within some visual input that matches a textual description. Consequently, a model equipped with visual grounding capabilities can target a wide range of applications in various domains, including referring expression comprehension, answering questions pertinent to fine-grained details in images or videos, caption visual context by explicitly referring to entities, as well as low and high-level control in simulated and real environments. In this survey paper, we review representative works across the key areas of research on modern general-purpose vision language models (VLMs). We first outline the importance of grounding in VLMs, then delineate the core components of the contemporary paradigm for developing grounded models, and examine their practical applications, including benchmarks and evaluation metrics for grounded multimodal generation. We also discuss the multifaceted interrelations among visual grounding, multimodal chain-of-thought, and reasoning in VLMs. Finally, we analyse the challenges inherent to visual grounding and suggest promising directions for future research.
Datasets and Recipes for Video Temporal Grounding via Reinforcement Learning
Video Temporal Grounding (VTG) aims to localize relevant temporal segments in videos given natural language queries. Despite recent progress with large vision-language models (LVLMs) and instruction-tuning, existing approaches often suffer from limited temporal awareness and poor generalization. In this work, we introduce a two-stage training framework that integrates supervised fine-tuning with reinforcement learning (RL) to improve both the accuracy and robustness of VTG models. Our approach first leverages high-quality curated cold start data for SFT initialization, followed by difficulty-controlled RL to further enhance temporal localization and reasoning abilities. Comprehensive experiments on multiple VTG benchmarks demonstrate that our method consistently outperforms existing models, particularly in challenging and open-domain scenarios. We conduct an in-depth analysis of training strategies and dataset curation, highlighting the importance of both high-quality cold start data and difficulty-controlled RL. To facilitate further research and industrial adoption, we release all intermediate datasets, models, and code to the community.
GPT-4V(ision) for Robotics: Multimodal Task Planning from Human Demonstration
We introduce a pipeline that enhances a general-purpose Vision Language Model, GPT-4V(ision), by integrating observations of human actions to facilitate robotic manipulation. This system analyzes videos of humans performing tasks and creates executable robot programs that incorporate affordance insights. The computation starts by analyzing the videos with GPT-4V to convert environmental and action details into text, followed by a GPT-4-empowered task planner. In the following analyses, vision systems reanalyze the video with the task plan. Object names are grounded using an open-vocabulary object detector, while focus on the hand-object relation helps to detect the moment of grasping and releasing. This spatiotemporal grounding allows the vision systems to further gather affordance data (e.g., grasp type, way points, and body postures). Experiments across various scenarios demonstrate this method's efficacy in achieving real robots' operations from human demonstrations in a zero-shot manner. The prompts of GPT-4V/GPT-4 are available at this project page: https://microsoft.github.io/GPT4Vision-Robot-Manipulation-Prompts/
Temporal Grounding as a Learning Signal for Referring Video Object Segmentation
Referring Video Object Segmentation (RVOS) aims to segment and track objects in videos based on natural language expressions, requiring precise alignment between visual content and textual queries. However, existing methods often suffer from semantic misalignment, largely due to indiscriminate frame sampling and supervision of all visible objects during training -- regardless of their actual relevance to the expression. We identify the core problem as the absence of an explicit temporal learning signal in conventional training paradigms. To address this, we introduce MeViS-M, a dataset built upon the challenging MeViS benchmark, where we manually annotate temporal spans when each object is referred to by the expression. These annotations provide a direct, semantically grounded supervision signal that was previously missing. To leverage this signal, we propose Temporally Grounded Learning (TGL), a novel learning framework that directly incorporates temporal grounding into the training process. Within this frame- work, we introduce two key strategies. First, Moment-guided Dual-path Propagation (MDP) improves both grounding and tracking by decoupling language-guided segmentation for relevant moments from language-agnostic propagation for others. Second, Object-level Selective Supervision (OSS) supervises only the objects temporally aligned with the expression in each training clip, thereby reducing semantic noise and reinforcing language-conditioned learning. Extensive experiments demonstrate that our TGL framework effectively leverages temporal signal to establish a new state-of-the-art on the challenging MeViS benchmark. We will make our code and the MeViS-M dataset publicly available.
HiVG: Hierarchical Multimodal Fine-grained Modulation for Visual Grounding
Visual grounding, which aims to ground a visual region via natural language, is a task that heavily relies on cross-modal alignment. Existing works utilized uni-modal pre-trained models to transfer visual/linguistic knowledge separately while ignoring the multimodal corresponding information. Motivated by recent advancements in contrastive language-image pre-training and low-rank adaptation (LoRA) methods, we aim to solve the grounding task based on multimodal pre-training. However, there exists significant task gaps between pre-training and grounding. Therefore, to address these gaps, we propose a concise and efficient hierarchical multimodal fine-grained modulation framework, namely HiVG. Specifically, HiVG consists of a multi-layer adaptive cross-modal bridge and a hierarchical multimodal low-rank adaptation (Hi LoRA) paradigm. The cross-modal bridge can address the inconsistency between visual features and those required for grounding, and establish a connection between multi-level visual and text features. Hi LoRA prevents the accumulation of perceptual errors by adapting the cross-modal features from shallow to deep layers in a hierarchical manner. Experimental results on five datasets demonstrate the effectiveness of our approach and showcase the significant grounding capabilities as well as promising energy efficiency advantages. The project page: https://github.com/linhuixiao/HiVG.
Task-oriented Sequential Grounding in 3D Scenes
Grounding natural language in physical 3D environments is essential for the advancement of embodied artificial intelligence. Current datasets and models for 3D visual grounding predominantly focus on identifying and localizing objects from static, object-centric descriptions. These approaches do not adequately address the dynamic and sequential nature of task-oriented grounding necessary for practical applications. In this work, we propose a new task: Task-oriented Sequential Grounding in 3D scenes, wherein an agent must follow detailed step-by-step instructions to complete daily activities by locating a sequence of target objects in indoor scenes. To facilitate this task, we introduce SG3D, a large-scale dataset containing 22,346 tasks with 112,236 steps across 4,895 real-world 3D scenes. The dataset is constructed using a combination of RGB-D scans from various 3D scene datasets and an automated task generation pipeline, followed by human verification for quality assurance. We adapted three state-of-the-art 3D visual grounding models to the sequential grounding task and evaluated their performance on SG3D. Our results reveal that while these models perform well on traditional benchmarks, they face significant challenges with task-oriented sequential grounding, underscoring the need for further research in this area.
Beyond Uncertainty: Evidential Deep Learning for Robust Video Temporal Grounding
Existing Video Temporal Grounding (VTG) models excel in accuracy but often overlook open-world challenges posed by open-vocabulary queries and untrimmed videos. This leads to unreliable predictions for noisy, corrupted, and out-of-distribution data. Adapting VTG models to dynamically estimate uncertainties based on user input can address this issue. To this end, we introduce SRAM, a robust network module that benefits from a two-stage cross-modal alignment task. More importantly, it integrates Deep Evidential Regression (DER) to explicitly and thoroughly quantify uncertainty during training, thus allowing the model to say "I do not know" in scenarios beyond its handling capacity. However, the direct application of traditional DER theory and its regularizer reveals structural flaws, leading to unintended constraints in VTG tasks. In response, we develop a simple yet effective Geom-regularizer that enhances the uncertainty learning framework from the ground up. To the best of our knowledge, this marks the first successful attempt of DER in VTG. Our extensive quantitative and qualitative results affirm the effectiveness, robustness, and interpretability of our modules and the uncertainty learning paradigm in VTG tasks. The code will be made available.
SpatialThinker: Reinforcing 3D Reasoning in Multimodal LLMs via Spatial Rewards
Multimodal large language models (MLLMs) have achieved remarkable progress in vision-language tasks, but they continue to struggle with spatial understanding. Existing spatial MLLMs often rely on explicit 3D inputs or architecture-specific modifications, and remain constrained by large-scale datasets or sparse supervision. To address these limitations, we introduce SpatialThinker, a 3D-aware MLLM trained with RL to integrate structured spatial grounding with multi-step reasoning. The model simulates human-like spatial perception by constructing a scene graph of task-relevant objects and spatial relations, and reasoning towards an answer via dense spatial rewards. SpatialThinker consists of two key contributions: (1) a data synthesis pipeline that generates STVQA-7K, a high-quality spatial VQA dataset, and (2) online RL with a multi-objective dense spatial reward enforcing spatial grounding. SpatialThinker-7B outperforms supervised fine-tuning and the sparse RL baseline on spatial understanding and real-world VQA benchmarks, nearly doubling the base-model gain compared to sparse RL, and surpassing GPT-4o. These results showcase the effectiveness of combining spatial supervision with reward-aligned reasoning in enabling robust 3D spatial understanding with limited data and advancing MLLMs towards human-level visual reasoning.
UniTS: Unified Time Series Generative Model for Remote Sensing
One of the primary objectives of satellite remote sensing is to capture the complex dynamics of the Earth environment, which encompasses tasks such as reconstructing continuous cloud-free time series images, detecting land cover changes, and forecasting future surface evolution. However, existing methods typically require specialized models tailored to different tasks, lacking unified modeling of spatiotemporal features across multiple time series tasks. In this paper, we propose a Unified Time Series Generative Model (UniTS), a general framework applicable to various time series tasks, including time series reconstruction, time series cloud removal, time series semantic change detection, and time series forecasting. Based on the flow matching generative paradigm, UniTS constructs a deterministic evolution path from noise to targets under the guidance of task-specific conditions, achieving unified modeling of spatiotemporal representations for multiple tasks. The UniTS architecture consists of a diffusion transformer with spatio-temporal blocks, where we design an Adaptive Condition Injector (ACor) to enhance the model's conditional perception of multimodal inputs, enabling high-quality controllable generation. Additionally, we design a Spatiotemporal-aware Modulator (STM) to improve the ability of spatio-temporal blocks to capture complex spatiotemporal dependencies. Furthermore, we construct two high-quality multimodal time series datasets, TS-S12 and TS-S12CR, filling the gap of benchmark datasets for time series cloud removal and forecasting tasks. Extensive experiments demonstrate that UniTS exhibits exceptional generative and cognitive capabilities in both low-level and high-level time series tasks. It significantly outperforms existing methods, particularly when facing challenges such as severe cloud contamination, modality absence, and forecasting phenological variations.
Talk2PC: Enhancing 3D Visual Grounding through LiDAR and Radar Point Clouds Fusion for Autonomous Driving
Embodied outdoor scene understanding forms the foundation for autonomous agents to perceive, analyze, and react to dynamic driving environments. However, existing 3D understanding is predominantly based on 2D Vision-Language Models (VLMs), which collect and process limited scene-aware contexts. In contrast, compared to the 2D planar visual information, point cloud sensors such as LiDAR provide rich depth and fine-grained 3D representations of objects. Even better the emerging 4D millimeter-wave radar detects the motion trend, velocity, and reflection intensity of each object. The integration of these two modalities provides more flexible querying conditions for natural language, thereby supporting more accurate 3D visual grounding. To this end, we propose a novel method called TPCNet, the first outdoor 3D visual grounding model upon the paradigm of prompt-guided point cloud sensor combination, including both LiDAR and radar sensors. To optimally combine the features of these two sensors required by the prompt, we design a multi-fusion paradigm called Two-Stage Heterogeneous Modal Adaptive Fusion. Specifically, this paradigm initially employs Bidirectional Agent Cross-Attention (BACA), which feeds both-sensor features, characterized by global receptive fields, to the text features for querying. Moreover, we design a Dynamic Gated Graph Fusion (DGGF) module to locate the regions of interest identified by the queries. To further enhance accuracy, we devise an C3D-RECHead, based on the nearest object edge to the ego-vehicle. Experimental results demonstrate that our TPCNet, along with its individual modules, achieves the state-of-the-art performance on both the Talk2Radar and Talk2Car datasets. We release the code at https://github.com/GuanRunwei/TPCNet.
Describe Anything Anywhere At Any Moment
Computer vision and robotics applications ranging from augmented reality to robot autonomy in large-scale environments require spatio-temporal memory frameworks that capture both geometric structure for accurate language-grounding as well as semantic detail. Existing methods face a tradeoff, where producing rich open-vocabulary descriptions comes at the expense of real-time performance when these descriptions have to be grounded in 3D. To address these challenges, we propose Describe Anything, Anywhere, at Any Moment (DAAAM), a novel spatio-temporal memory framework for large-scale and real-time 4D scene understanding. DAAAM introduces a novel optimization-based frontend to infer detailed semantic descriptions from localized captioning models, such as the Describe Anything Model (DAM), leveraging batch processing to speed up inference by an order of magnitude for online processing. It leverages such semantic understanding to build a hierarchical 4D scene graph (SG), which acts as an effective globally spatially and temporally consistent memory representation. DAAAM constructs 4D SGs with detailed, geometrically grounded descriptions while maintaining real-time performance. We show that DAAAM's 4D SG interfaces well with a tool-calling agent for inference and reasoning. We thoroughly evaluate DAAAM in the complex task of spatio-temporal question answering on the NaVQA benchmark and show its generalization capabilities for sequential task grounding on the SG3D benchmark. We further curate an extended OC-NaVQA benchmark for large-scale and long-time evaluations. DAAAM achieves state-of-the-art results in both tasks, improving OC-NaVQA question accuracy by 53.6%, position errors by 21.9%, temporal errors by 21.6%, and SG3D task grounding accuracy by 27.8% over the most competitive baselines, respectively. We release our data and code open-source.
ColorMNet: A Memory-based Deep Spatial-Temporal Feature Propagation Network for Video Colorization
How to effectively explore spatial-temporal features is important for video colorization. Instead of stacking multiple frames along the temporal dimension or recurrently propagating estimated features that will accumulate errors or cannot explore information from far-apart frames, we develop a memory-based feature propagation module that can establish reliable connections with features from far-apart frames and alleviate the influence of inaccurately estimated features. To extract better features from each frame for the above-mentioned feature propagation, we explore the features from large-pretrained visual models to guide the feature estimation of each frame so that the estimated features can model complex scenarios. In addition, we note that adjacent frames usually contain similar contents. To explore this property for better spatial and temporal feature utilization, we develop a local attention module to aggregate the features from adjacent frames in a spatial-temporal neighborhood. We formulate our memory-based feature propagation module, large-pretrained visual model guided feature estimation module, and local attention module into an end-to-end trainable network (named ColorMNet) and show that it performs favorably against state-of-the-art methods on both the benchmark datasets and real-world scenarios. The source code and pre-trained models will be available at https://github.com/yyang181/colormnet.
Grounding of Textual Phrases in Images by Reconstruction
Grounding (i.e. localizing) arbitrary, free-form textual phrases in visual content is a challenging problem with many applications for human-computer interaction and image-text reference resolution. Few datasets provide the ground truth spatial localization of phrases, thus it is desirable to learn from data with no or little grounding supervision. We propose a novel approach which learns grounding by reconstructing a given phrase using an attention mechanism, which can be either latent or optimized directly. During training our approach encodes the phrase using a recurrent network language model and then learns to attend to the relevant image region in order to reconstruct the input phrase. At test time, the correct attention, i.e., the grounding, is evaluated. If grounding supervision is available it can be directly applied via a loss over the attention mechanism. We demonstrate the effectiveness of our approach on the Flickr 30k Entities and ReferItGame datasets with different levels of supervision, ranging from no supervision over partial supervision to full supervision. Our supervised variant improves by a large margin over the state-of-the-art on both datasets.
Video4Spatial: Towards Visuospatial Intelligence with Context-Guided Video Generation
We investigate whether video generative models can exhibit visuospatial intelligence, a capability central to human cognition, using only visual data. To this end, we present Video4Spatial, a framework showing that video diffusion models conditioned solely on video-based scene context can perform complex spatial tasks. We validate on two tasks: scene navigation - following camera-pose instructions while remaining consistent with 3D geometry of the scene, and object grounding - which requires semantic localization, instruction following, and planning. Both tasks use video-only inputs, without auxiliary modalities such as depth or poses. With simple yet effective design choices in the framework and data curation, Video4Spatial demonstrates strong spatial understanding from video context: it plans navigation and grounds target objects end-to-end, follows camera-pose instructions while maintaining spatial consistency, and generalizes to long contexts and out-of-domain environments. Taken together, these results advance video generative models toward general visuospatial reasoning.
GrounDiT: Grounding Diffusion Transformers via Noisy Patch Transplantation
We introduce a novel training-free spatial grounding technique for text-to-image generation using Diffusion Transformers (DiT). Spatial grounding with bounding boxes has gained attention for its simplicity and versatility, allowing for enhanced user control in image generation. However, prior training-free approaches often rely on updating the noisy image during the reverse diffusion process via backpropagation from custom loss functions, which frequently struggle to provide precise control over individual bounding boxes. In this work, we leverage the flexibility of the Transformer architecture, demonstrating that DiT can generate noisy patches corresponding to each bounding box, fully encoding the target object and allowing for fine-grained control over each region. Our approach builds on an intriguing property of DiT, which we refer to as semantic sharing. Due to semantic sharing, when a smaller patch is jointly denoised alongside a generatable-size image, the two become "semantic clones". Each patch is denoised in its own branch of the generation process and then transplanted into the corresponding region of the original noisy image at each timestep, resulting in robust spatial grounding for each bounding box. In our experiments on the HRS and DrawBench benchmarks, we achieve state-of-the-art performance compared to previous training-free spatial grounding approaches.
Cambrian-S: Towards Spatial Supersensing in Video
We argue that progress in true multimodal intelligence calls for a shift from reactive, task-driven systems and brute-force long context towards a broader paradigm of supersensing. We frame spatial supersensing as four stages beyond linguistic-only understanding: semantic perception (naming what is seen), streaming event cognition (maintaining memory across continuous experiences), implicit 3D spatial cognition (inferring the world behind pixels), and predictive world modeling (creating internal models that filter and organize information). Current benchmarks largely test only the early stages, offering narrow coverage of spatial cognition and rarely challenging models in ways that require true world modeling. To drive progress in spatial supersensing, we present VSI-SUPER, a two-part benchmark: VSR (long-horizon visual spatial recall) and VSC (continual visual spatial counting). These tasks require arbitrarily long video inputs yet are resistant to brute-force context expansion. We then test data scaling limits by curating VSI-590K and training Cambrian-S, achieving +30% absolute improvement on VSI-Bench without sacrificing general capabilities. Yet performance on VSI-SUPER remains limited, indicating that scale alone is insufficient for spatial supersensing. We propose predictive sensing as a path forward, presenting a proof-of-concept in which a self-supervised next-latent-frame predictor leverages surprise (prediction error) to drive memory and event segmentation. On VSI-SUPER, this approach substantially outperforms leading proprietary baselines, showing that spatial supersensing requires models that not only see but also anticipate, select, and organize experience.
Context-Informed Grounding Supervision
Large language models (LLMs) are often supplemented with external knowledge to provide information not encoded in their parameters or to reduce hallucination. In such cases, we expect the model to generate responses by grounding its response in the provided external context. However, prior work has shown that simply appending context at inference time does not ensure grounded generation. To address this, we propose Context-INformed Grounding Supervision (CINGS), a post-training supervision in which the model is trained with relevant context prepended to the response, while computing the loss only over the response tokens and masking out the context. Our experiments demonstrate that models trained with CINGS exhibit stronger grounding in both textual and visual domains compared to standard instruction-tuned models. In the text domain, CINGS outperforms other training methods across 11 information-seeking datasets and is complementary to inference-time grounding techniques. In the vision-language domain, replacing a vision-language model's LLM backbone with a CINGS-trained model reduces hallucinations across four benchmarks and maintains factual consistency throughout the generated response. This improved grounding comes without degradation in general downstream performance. Finally, we analyze the mechanism underlying the enhanced grounding in CINGS and find that it induces a shift in the model's prior knowledge and behavior, implicitly encouraging greater reliance on the external context.
CoT3DRef: Chain-of-Thoughts Data-Efficient 3D Visual Grounding
3D visual grounding is the ability to localize objects in 3D scenes conditioned by utterances. Most existing methods devote the referring head to localize the referred object directly, causing failure in complex scenarios. In addition, it does not illustrate how and why the network reaches the final decision. In this paper, we address this question Can we design an interpretable 3D visual grounding framework that has the potential to mimic the human perception system?. To this end, we formulate the 3D visual grounding problem as a sequence-to-sequence task by first predicting a chain of anchors and then the final target. Interpretability not only improves the overall performance but also helps us identify failure cases. Following the chain of thoughts approach enables us to decompose the referring task into interpretable intermediate steps, boosting the performance and making our framework extremely data-efficient. Moreover, our proposed framework can be easily integrated into any existing architecture. We validate our approach through comprehensive experiments on the Nr3D, Sr3D, and Scanrefer benchmarks and show consistent performance gains compared to existing methods without requiring manually annotated data. Furthermore, our proposed framework, dubbed CoT3DRef, is significantly data-efficient, whereas on the Sr3D dataset, when trained only on 10% of the data, we match the SOTA performance that trained on the entire data.
SVQNet: Sparse Voxel-Adjacent Query Network for 4D Spatio-Temporal LiDAR Semantic Segmentation
LiDAR-based semantic perception tasks are critical yet challenging for autonomous driving. Due to the motion of objects and static/dynamic occlusion, temporal information plays an essential role in reinforcing perception by enhancing and completing single-frame knowledge. Previous approaches either directly stack historical frames to the current frame or build a 4D spatio-temporal neighborhood using KNN, which duplicates computation and hinders realtime performance. Based on our observation that stacking all the historical points would damage performance due to a large amount of redundant and misleading information, we propose the Sparse Voxel-Adjacent Query Network (SVQNet) for 4D LiDAR semantic segmentation. To take full advantage of the historical frames high-efficiently, we shunt the historical points into two groups with reference to the current points. One is the Voxel-Adjacent Neighborhood carrying local enhancing knowledge. The other is the Historical Context completing the global knowledge. Then we propose new modules to select and extract the instructive features from the two groups. Our SVQNet achieves state-of-the-art performance in LiDAR semantic segmentation of the SemanticKITTI benchmark and the nuScenes dataset.
Temporal Interpolation Is All You Need for Dynamic Neural Radiance Fields
Temporal interpolation often plays a crucial role to learn meaningful representations in dynamic scenes. In this paper, we propose a novel method to train spatiotemporal neural radiance fields of dynamic scenes based on temporal interpolation of feature vectors. Two feature interpolation methods are suggested depending on underlying representations, neural networks or grids. In the neural representation, we extract features from space-time inputs via multiple neural network modules and interpolate them based on time frames. The proposed multi-level feature interpolation network effectively captures features of both short-term and long-term time ranges. In the grid representation, space-time features are learned via four-dimensional hash grids, which remarkably reduces training time. The grid representation shows more than 100 times faster training speed than the previous neural-net-based methods while maintaining the rendering quality. Concatenating static and dynamic features and adding a simple smoothness term further improve the performance of our proposed models. Despite the simplicity of the model architectures, our method achieved state-of-the-art performance both in rendering quality for the neural representation and in training speed for the grid representation.
SpatialBench: Benchmarking Multimodal Large Language Models for Spatial Cognition
Spatial cognition is fundamental to real-world multimodal intelligence, allowing models to effectively interact with the physical environment. While multimodal large language models (MLLMs) have made significant strides, existing benchmarks often oversimplify spatial cognition, reducing it to a single-dimensional metric, which fails to capture the hierarchical structure and interdependence of spatial abilities. To address this gap, we propose a hierarchical spatial cognition framework that decomposes spatial intelligence into five progressively complex levels from basic observation to high-level planning. Building upon this taxonomy, we construct SpatialBench, a large-scale, fine-grained benchmark covering 15 tasks aligned with these cognitive levels. To provide a unified evaluation across heterogeneous tasks, we further introduce a high-level capability-oriented metric that reliably assesses a model's overall spatial reasoning ability. Extensive experiments over massive MLLMs reveal distinct performance stratification across cognitive levels: models exhibit strong perceptual grounding yet remain limited in symbolic reasoning, causal inference, and planning. Additional human tests demonstrate that humans perform selective, goal-directed abstraction, while MLLMs tend to over-attend to surface details without coherent spatial intent. Our work establishes the first systematic framework for measuring hierarchical spatial cognition in MLLMs, laying the foundation for future spatially intelligent systems.
VideoTG-R1: Boosting Video Temporal Grounding via Curriculum Reinforcement Learning on Reflected Boundary Annotations
Video temporal grounding (VTG) aims to locate precise segments in videos based on language queries, which is a fundamental challenge in video understanding. While recent Multimodal Large Language Models (MLLMs) have shown promise in tackling VTG through reinforcement learning (RL), they overlook the challenges arising from both the quality and difficulty of training samples. (1) Partially annotated samples. Many samples contain relevant segments beyond the annotated interval, introducing ambiguous supervision. (2) Hard-to-ground samples. Samples with poor zero-shot performance produce consistently low and indistinguishable rewards during RL training, exhibiting no clear preference among multiple outputs and thus hindering learning efficiency. To address these challenges, we propose VideoTG-R1, a novel curriculum RL framework with reflected boundary annotations, enabling data-efficient training. Specifically, we propose a Boundary Reflection Agent that utilizes MLLMs to predict query-relevant timestamps outside the annotated intervals, allowing us to identify and filter out partially annotated samples, thereby reducing ambiguity. Furthermore, we introduce a Difficulty Estimation Agent to assess the training difficulty of each sample and design a curriculum RL strategy that dynamically masks the videos of hard-to-ground samples according to the training steps, easing the training difficulty and providing clearer preference. Experiments on the VTG and grounded VideoQA tasks demonstrate the effectiveness of our method. Remarkably, with only 10% of the training samples and 21% of the computational budget, VideoTG-R1 outperforms full-data counterparts under both group relative policy optimization (GRPO) and supervised fine-tuning (SFT). The code is available at https://github.com/ldong1111/VideoTG-R1.
Hierarchical Temporal Context Learning for Camera-based Semantic Scene Completion
Camera-based 3D semantic scene completion (SSC) is pivotal for predicting complicated 3D layouts with limited 2D image observations. The existing mainstream solutions generally leverage temporal information by roughly stacking history frames to supplement the current frame, such straightforward temporal modeling inevitably diminishes valid clues and increases learning difficulty. To address this problem, we present HTCL, a novel Hierarchical Temporal Context Learning paradigm for improving camera-based semantic scene completion. The primary innovation of this work involves decomposing temporal context learning into two hierarchical steps: (a) cross-frame affinity measurement and (b) affinity-based dynamic refinement. Firstly, to separate critical relevant context from redundant information, we introduce the pattern affinity with scale-aware isolation and multiple independent learners for fine-grained contextual correspondence modeling. Subsequently, to dynamically compensate for incomplete observations, we adaptively refine the feature sampling locations based on initially identified locations with high affinity and their neighboring relevant regions. Our method ranks 1^{st} on the SemanticKITTI benchmark and even surpasses LiDAR-based methods in terms of mIoU on the OpenOccupancy benchmark. Our code is available on https://github.com/Arlo0o/HTCL.
Time Blindness: Why Video-Language Models Can't See What Humans Can?
Recent advances in vision-language models (VLMs) have made impressive strides in understanding spatio-temporal relationships in videos. However, when spatial information is obscured, these models struggle to capture purely temporal patterns. We introduce SpookyBench, a benchmark where information is encoded solely in temporal sequences of noise-like frames, mirroring natural phenomena from biological signaling to covert communication. Interestingly, while humans can recognize shapes, text, and patterns in these sequences with over 98% accuracy, state-of-the-art VLMs achieve 0% accuracy. This performance gap highlights a critical limitation: an over-reliance on frame-level spatial features and an inability to extract meaning from temporal cues. Furthermore, when trained in data sets with low spatial signal-to-noise ratios (SNR), temporal understanding of models degrades more rapidly than human perception, especially in tasks requiring fine-grained temporal reasoning. Overcoming this limitation will require novel architectures or training paradigms that decouple spatial dependencies from temporal processing. Our systematic analysis shows that this issue persists across model scales and architectures. We release SpookyBench to catalyze research in temporal pattern recognition and bridge the gap between human and machine video understanding. Dataset and code has been made available on our project website: https://timeblindness.github.io/.
GroundVLP: Harnessing Zero-shot Visual Grounding from Vision-Language Pre-training and Open-Vocabulary Object Detection
Visual grounding, a crucial vision-language task involving the understanding of the visual context based on the query expression, necessitates the model to capture the interactions between objects, as well as various spatial and attribute information. However, the annotation data of visual grounding task is limited due to its time-consuming and labor-intensive annotation process, resulting in the trained models being constrained from generalizing its capability to a broader domain. To address this challenge, we propose GroundVLP, a simple yet effective zero-shot method that harnesses visual grounding ability from the existing models trained from image-text pairs and pure object detection data, both of which are more conveniently obtainable and offer a broader domain compared to visual grounding annotation data. GroundVLP proposes a fusion mechanism that combines the heatmap from GradCAM and the object proposals of open-vocabulary detectors. We demonstrate that the proposed method significantly outperforms other zero-shot methods on RefCOCO/+/g datasets, surpassing prior zero-shot state-of-the-art by approximately 28\% on the test split of RefCOCO and RefCOCO+. Furthermore, GroundVLP performs comparably to or even better than some non-VLP-based supervised models on the Flickr30k entities dataset. Our code is available at https://github.com/om-ai-lab/GroundVLP.
A Coarse-to-Fine Approach to Multi-Modality 3D Occupancy Grounding
Visual grounding aims to identify objects or regions in a scene based on natural language descriptions, essential for spatially aware perception in autonomous driving. However, existing visual grounding tasks typically depend on bounding boxes that often fail to capture fine-grained details. Not all voxels within a bounding box are occupied, resulting in inaccurate object representations. To address this, we introduce a benchmark for 3D occupancy grounding in challenging outdoor scenes. Built on the nuScenes dataset, it integrates natural language with voxel-level occupancy annotations, offering more precise object perception compared to the traditional grounding task. Moreover, we propose GroundingOcc, an end-to-end model designed for 3D occupancy grounding through multi-modal learning. It combines visual, textual, and point cloud features to predict object location and occupancy information from coarse to fine. Specifically, GroundingOcc comprises a multimodal encoder for feature extraction, an occupancy head for voxel-wise predictions, and a grounding head to refine localization. Additionally, a 2D grounding module and a depth estimation module enhance geometric understanding, thereby boosting model performance. Extensive experiments on the benchmark demonstrate that our method outperforms existing baselines on 3D occupancy grounding. The dataset is available at https://github.com/RONINGOD/GroundingOcc.
VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction
The rapid advancement of Large Multimodal Models (LMMs) for 2D images and videos has motivated extending these models to understand 3D scenes, aiming for human-like visual-spatial intelligence. Nevertheless, achieving deep spatial understanding comparable to human capabilities poses significant challenges in model encoding and data acquisition. Existing methods frequently depend on external depth sensors for geometry capture or utilize off-the-shelf algorithms for pre-constructing 3D maps, thereby limiting their scalability, especially with prevalent monocular video inputs and for time-sensitive applications. In this work, we introduce VLM-3R, a unified framework for Vision-Language Models (VLMs) that incorporates 3D Reconstructive instruction tuning. VLM-3R processes monocular video frames by employing a geometry encoder to derive implicit 3D tokens that represent spatial understanding. Leveraging our Spatial-Visual-View Fusion and over 200K curated 3D reconstructive instruction tuning question-answer (QA) pairs, VLM-3R effectively aligns real-world spatial context with language instructions. This enables monocular 3D spatial assistance and embodied reasoning. To facilitate the evaluation of temporal reasoning, we introduce the Vision-Spatial-Temporal Intelligence benchmark, featuring over 138.6K QA pairs across five distinct tasks focused on evolving spatial relationships. Extensive experiments demonstrate that our model, VLM-3R, not only facilitates robust visual-spatial reasoning but also enables the understanding of temporal 3D context changes, excelling in both accuracy and scalability.
Three Ways to Improve Verbo-visual Fusion for Dense 3D Visual Grounding
3D visual grounding is the task of localizing the object in a 3D scene which is referred by a description in natural language. With a wide range of applications ranging from autonomous indoor robotics to AR/VR, the task has recently risen in popularity. A common formulation to tackle 3D visual grounding is grounding-by-detection, where localization is done via bounding boxes. However, for real-life applications that require physical interactions, a bounding box insufficiently describes the geometry of an object. We therefore tackle the problem of dense 3D visual grounding, i.e. referral-based 3D instance segmentation. We propose a dense 3D grounding network ConcreteNet, featuring three novel stand-alone modules which aim to improve grounding performance for challenging repetitive instances, i.e. instances with distractors of the same semantic class. First, we introduce a bottom-up attentive fusion module that aims to disambiguate inter-instance relational cues, next we construct a contrastive training scheme to induce separation in the latent space, and finally we resolve view-dependent utterances via a learned global camera token. ConcreteNet ranks 1st on the challenging ScanRefer online benchmark by a considerable +9.43% accuracy at 50% IoU and has won the ICCV 3rd Workshop on Language for 3D Scenes "3D Object Localization" challenge.
TRACE: Temporal Grounding Video LLM via Causal Event Modeling
Video Temporal Grounding (VTG) is a crucial capability for video understanding models and plays a vital role in downstream tasks such as video browsing and editing. To effectively handle various tasks simultaneously and enable zero-shot prediction, there is a growing trend in employing video LLMs for VTG tasks. However, current video LLM-based methods rely exclusively on natural language generation, lacking the ability to model the clear structure inherent in videos, which restricts their effectiveness in tackling VTG tasks. To address this issue, this paper first formally introduces causal event modeling framework, which represents videos as sequences of events, and predict the current event using previous events, video inputs, and textural instructions. Each event consists of three components: timestamps, salient scores, and textual captions. We then propose a novel task-interleaved video LLM called TRACE to effectively implement the causal event modeling framework in practice. The TRACE processes visual frames, timestamps, salient scores, and text as distinct tasks, employing various encoders and decoding heads for each. Task tokens are arranged in an interleaved sequence according to the causal event modeling framework's formulation. Extensive experiments on various VTG tasks and datasets demonstrate the superior performance of TRACE compared to state-of-the-art video LLMs. Our model and code are available at https://github.com/gyxxyg/TRACE.
TimeSuite: Improving MLLMs for Long Video Understanding via Grounded Tuning
Multimodal Large Language Models (MLLMs) have demonstrated impressive performance in short video understanding. However, understanding long-form videos still remains challenging for MLLMs. This paper proposes TimeSuite, a collection of new designs to adapt the existing short-form video MLLMs for long video understanding, including a simple yet efficient framework to process long video sequence, a high-quality video dataset for grounded tuning of MLLMs, and a carefully-designed instruction tuning task to explicitly incorporate the grounding supervision in the traditional QA format. Specifically, based on VideoChat, we propose our long-video MLLM, coined as VideoChat-T, by implementing a token shuffling to compress long video tokens and introducing Temporal Adaptive Position Encoding (TAPE) to enhance the temporal awareness of visual representation. Meanwhile, we introduce the TimePro, a comprehensive grounding-centric instruction tuning dataset composed of 9 tasks and 349k high-quality grounded annotations. Notably, we design a new instruction tuning task type, called Temporal Grounded Caption, to peform detailed video descriptions with the corresponding time stamps prediction. This explicit temporal location prediction will guide MLLM to correctly attend on the visual content when generating description, and thus reduce the hallucination risk caused by the LLMs. Experimental results demonstrate that our TimeSuite provides a successful solution to enhance the long video understanding capability of short-form MLLM, achieving improvement of 5.6% and 6.8% on the benchmarks of Egoschema and VideoMME, respectively. In addition, VideoChat-T exhibits robust zero-shot temporal grounding capabilities, significantly outperforming the existing state-of-the-art MLLMs. After fine-tuning, it performs on par with the traditional supervised expert models.
Sentence Attention Blocks for Answer Grounding
Answer grounding is the task of locating relevant visual evidence for the Visual Question Answering task. While a wide variety of attention methods have been introduced for this task, they suffer from the following three problems: designs that do not allow the usage of pre-trained networks and do not benefit from large data pre-training, custom designs that are not based on well-grounded previous designs, therefore limiting the learning power of the network, or complicated designs that make it challenging to re-implement or improve them. In this paper, we propose a novel architectural block, which we term Sentence Attention Block, to solve these problems. The proposed block re-calibrates channel-wise image feature-maps by explicitly modeling inter-dependencies between the image feature-maps and sentence embedding. We visually demonstrate how this block filters out irrelevant feature-maps channels based on sentence embedding. We start our design with a well-known attention method, and by making minor modifications, we improve the results to achieve state-of-the-art accuracy. The flexibility of our method makes it easy to use different pre-trained backbone networks, and its simplicity makes it easy to understand and be re-implemented. We demonstrate the effectiveness of our method on the TextVQA-X, VQS, VQA-X, and VizWiz-VQA-Grounding datasets. We perform multiple ablation studies to show the effectiveness of our design choices.
Learning Transferable Spatiotemporal Representations from Natural Script Knowledge
Pre-training on large-scale video data has become a common recipe for learning transferable spatiotemporal representations in recent years. Despite some progress, existing methods are mostly limited to highly curated datasets (e.g., K400) and exhibit unsatisfactory out-of-the-box representations. We argue that it is due to the fact that they only capture pixel-level knowledge rather than spatiotemporal semantics, which hinders further progress in video understanding. Inspired by the great success of image-text pre-training (e.g., CLIP), we take the first step to exploit language semantics to boost transferable spatiotemporal representation learning. We introduce a new pretext task, Turning to Video for Transcript Sorting (TVTS), which sorts shuffled ASR scripts by attending to learned video representations. We do not rely on descriptive captions and learn purely from video, i.e., leveraging the natural transcribed speech knowledge to provide noisy but useful semantics over time. Our method enforces the vision model to contextualize what is happening over time so that it can re-organize the narrative transcripts, and can seamlessly apply to large-scale uncurated video data in the real world. Our method demonstrates strong out-of-the-box spatiotemporal representations on diverse benchmarks, e.g., +13.6% gains over VideoMAE on SSV2 via linear probing. The code is available at https://github.com/TencentARC/TVTS.
AffordanceLLM: Grounding Affordance from Vision Language Models
Affordance grounding refers to the task of finding the area of an object with which one can interact. It is a fundamental but challenging task, as a successful solution requires the comprehensive understanding of a scene in multiple aspects including detection, localization, and recognition of objects with their parts, of geo-spatial configuration/layout of the scene, of 3D shapes and physics, as well as of the functionality and potential interaction of the objects and humans. Much of the knowledge is hidden and beyond the image content with the supervised labels from a limited training set. In this paper, we make an attempt to improve the generalization capability of the current affordance grounding by taking the advantage of the rich world, abstract, and human-object-interaction knowledge from pretrained large-scale vision language models. Under the AGD20K benchmark, our proposed model demonstrates a significant performance gain over the competing methods for in-the-wild object affordance grounding. We further demonstrate it can ground affordance for objects from random Internet images, even if both objects and actions are unseen during training. Project site: https://jasonqsy.github.io/AffordanceLLM/
Dual Attribute-Spatial Relation Alignment for 3D Visual Grounding
3D visual grounding is an emerging research area dedicated to making connections between the 3D physical world and natural language, which is crucial for achieving embodied intelligence. In this paper, we propose DASANet, a Dual Attribute-Spatial relation Alignment Network that separately models and aligns object attributes and spatial relation features between language and 3D vision modalities. We decompose both the language and 3D point cloud input into two separate parts and design a dual-branch attention module to separately model the decomposed inputs while preserving global context in attribute-spatial feature fusion by cross attentions. Our DASANet achieves the highest grounding accuracy 65.1% on the Nr3D dataset, 1.3% higher than the best competitor. Besides, the visualization of the two branches proves that our method is efficient and highly interpretable.
LSTA-Net: Long short-term Spatio-Temporal Aggregation Network for Skeleton-based Action Recognition
Modelling various spatio-temporal dependencies is the key to recognising human actions in skeleton sequences. Most existing methods excessively relied on the design of traversal rules or graph topologies to draw the dependencies of the dynamic joints, which is inadequate to reflect the relationships of the distant yet important joints. Furthermore, due to the locally adopted operations, the important long-range temporal information is therefore not well explored in existing works. To address this issue, in this work we propose LSTA-Net: a novel Long short-term Spatio-Temporal Aggregation Network, which can effectively capture the long/short-range dependencies in a spatio-temporal manner. We devise our model into a pure factorised architecture which can alternately perform spatial feature aggregation and temporal feature aggregation. To improve the feature aggregation effect, a channel-wise attention mechanism is also designed and employed. Extensive experiments were conducted on three public benchmark datasets, and the results suggest that our approach can capture both long-and-short range dependencies in the space and time domain, yielding higher results than other state-of-the-art methods. Code available at https://github.com/tailin1009/LSTA-Net.
AugRefer: Advancing 3D Visual Grounding via Cross-Modal Augmentation and Spatial Relation-based Referring
3D visual grounding (3DVG), which aims to correlate a natural language description with the target object within a 3D scene, is a significant yet challenging task. Despite recent advancements in this domain, existing approaches commonly encounter a shortage: a limited amount and diversity of text3D pairs available for training. Moreover, they fall short in effectively leveraging different contextual clues (e.g., rich spatial relations within the 3D visual space) for grounding. To address these limitations, we propose AugRefer, a novel approach for advancing 3D visual grounding. AugRefer introduces cross-modal augmentation designed to extensively generate diverse text-3D pairs by placing objects into 3D scenes and creating accurate and semantically rich descriptions using foundation models. Notably, the resulting pairs can be utilized by any existing 3DVG methods for enriching their training data. Additionally, AugRefer presents a language-spatial adaptive decoder that effectively adapts the potential referring objects based on the language description and various 3D spatial relations. Extensive experiments on three benchmark datasets clearly validate the effectiveness of AugRefer.
GeoViS: Geospatially Rewarded Visual Search for Remote Sensing Visual Grounding
Recent advances in multimodal large language models(MLLMs) have led to remarkable progress in visual grounding, enabling fine-grained cross-modal alignment between textual queries and image regions. However, transferring such capabilities to remote sensing imagery remains challenging, as targets are often extremely small within kilometer-scale scenes, and queries typically involve intricate geospatial relations such as relative positions, spatial hierarchies, or contextual dependencies across distant objects. To address these challenges, we propose GeoViS, a Geospatially Rewarded Visual Search framework that reformulates remote sensing visual grounding as a progressive search-and-reasoning process. Rather than directly predicting the target location in a single step, GeoViS actively explores the global image through a tree-structured sequence of visual cues, integrating multimodal perception, spatial reasoning, and reward-guided exploration to refine geospatial hypotheses iteratively. This design enables the model to detect subtle small-scale targets while maintaining holistic scene awareness. Extensive experiments on five remote sensing grounding benchmarks demonstrate that GeoViS achieves precise geospatial understanding and consistently surpasses existing methods across key visual grounding metrics, highlighting its strong cross-domain generalization and interpretability.
OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding
Recent advances in multimodal large language models (MLLMs) have shown remarkable capabilities in integrating vision and language for complex reasoning. While most existing benchmarks evaluate models under offline settings with a fixed set of pre-recorded inputs, we introduce OST-Bench, a benchmark designed to evaluate Online Spatio-Temporal understanding from the perspective of an agent actively exploring a scene. The Online aspect emphasizes the need to process and reason over incrementally acquired observations, while the Spatio-Temporal component requires integrating current visual inputs with historical memory to support dynamic spatial reasoning. OST-Bench better reflects the challenges of real-world embodied perception. Built on an efficient data collection pipeline, OST-Bench consists of 1.4k scenes and 10k question-answer pairs collected from ScanNet, Matterport3D, and ARKitScenes. We evaluate several leading MLLMs on OST-Bench and observe that they fall short on tasks requiring complex spatio-temporal reasoning. Under the online setting, their accuracy declines as the exploration horizon extends and the memory grows. Through further experimental analysis, we identify common error patterns across models and find that both complex clue-based spatial reasoning demands and long-term memory retrieval requirements significantly drop model performance along two separate axes, highlighting the core challenges that must be addressed to improve online embodied reasoning. To foster further research and development in the field, our codes, dataset, and benchmark are available. Our project page is: https://rbler1234.github.io/OSTBench.github.io/
Cambrian-1: A Fully Open, Vision-Centric Exploration of Multimodal LLMs
We introduce Cambrian-1, a family of multimodal LLMs (MLLMs) designed with a vision-centric approach. While stronger language models can enhance multimodal capabilities, the design choices for vision components are often insufficiently explored and disconnected from visual representation learning research. This gap hinders accurate sensory grounding in real-world scenarios. Our study uses LLMs and visual instruction tuning as an interface to evaluate various visual representations, offering new insights into different models and architectures -- self-supervised, strongly supervised, or combinations thereof -- based on experiments with over 20 vision encoders. We critically examine existing MLLM benchmarks, addressing the difficulties involved in consolidating and interpreting results from various tasks, and introduce a new vision-centric benchmark, CV-Bench. To further improve visual grounding, we propose the Spatial Vision Aggregator (SVA), a dynamic and spatially-aware connector that integrates high-resolution vision features with LLMs while reducing the number of tokens. Additionally, we discuss the curation of high-quality visual instruction-tuning data from publicly available sources, emphasizing the importance of data source balancing and distribution ratio. Collectively, Cambrian-1 not only achieves state-of-the-art performance but also serves as a comprehensive, open cookbook for instruction-tuned MLLMs. We provide model weights, code, supporting tools, datasets, and detailed instruction-tuning and evaluation recipes. We hope our release will inspire and accelerate advancements in multimodal systems and visual representation learning.
A Large-Scale Study on Unsupervised Spatiotemporal Representation Learning
We present a large-scale study on unsupervised spatiotemporal representation learning from videos. With a unified perspective on four recent image-based frameworks, we study a simple objective that can easily generalize all these methods to space-time. Our objective encourages temporally-persistent features in the same video, and in spite of its simplicity, it works surprisingly well across: (i) different unsupervised frameworks, (ii) pre-training datasets, (iii) downstream datasets, and (iv) backbone architectures. We draw a series of intriguing observations from this study, e.g., we discover that encouraging long-spanned persistency can be effective even if the timespan is 60 seconds. In addition to state-of-the-art results in multiple benchmarks, we report a few promising cases in which unsupervised pre-training can outperform its supervised counterpart. Code is made available at https://github.com/facebookresearch/SlowFast
Enhancing Low-Cost Video Editing with Lightweight Adaptors and Temporal-Aware Inversion
Recent advancements in text-to-image (T2I) generation using diffusion models have enabled cost-effective video-editing applications by leveraging pre-trained models, eliminating the need for resource-intensive training. However, the frame-independence of T2I generation often results in poor temporal consistency. Existing methods address this issue through temporal layer fine-tuning or inference-based temporal propagation, but these approaches suffer from high training costs or limited temporal coherence. To address these challenges, we propose a General and Efficient Adapter (GE-Adapter) that integrates temporal-spatial and semantic consistency with Baliteral DDIM inversion. This framework introduces three key components: (1) Frame-based Temporal Consistency Blocks (FTC Blocks) to capture frame-specific features and enforce smooth inter-frame transitions via temporally-aware loss functions; (2) Channel-dependent Spatial Consistency Blocks (SCD Blocks) employing bilateral filters to enhance spatial coherence by reducing noise and artifacts; and (3) Token-based Semantic Consistency Module (TSC Module) to maintain semantic alignment using shared prompt tokens and frame-specific tokens. Our method significantly improves perceptual quality, text-image alignment, and temporal coherence, as demonstrated on the MSR-VTT dataset. Additionally, it achieves enhanced fidelity and frame-to-frame coherence, offering a practical solution for T2V editing.
MTPChat: A Multimodal Time-Aware Persona Dataset for Conversational Agents
Understanding temporal dynamics is critical for conversational agents, enabling effective content analysis and informed decision-making. However, time-aware datasets, particularly for persona-grounded conversations, are still limited, which narrows their scope and diminishes their complexity. To address this gap, we introduce MTPChat, a multimodal, time-aware persona dialogue dataset that integrates linguistic, visual, and temporal elements within dialogue and persona memory. Leveraging MTPChat, we propose two time-sensitive tasks: Temporal Next Response Prediction (TNRP) and Temporal Grounding Memory Prediction (TGMP), both designed to assess a model's ability to understand implicit temporal cues and dynamic interactions. Additionally, we present an innovative framework featuring an adaptive temporal module to effectively integrate multimodal streams and capture temporal dependencies. Experimental results validate the challenges posed by MTPChat and demonstrate the effectiveness of our framework in multimodal time-sensitive scenarios.
HGE: Embedding Temporal Knowledge Graphs in a Product Space of Heterogeneous Geometric Subspaces
Temporal knowledge graphs represent temporal facts (s,p,o,tau) relating a subject s and an object o via a relation label p at time tau, where tau could be a time point or time interval. Temporal knowledge graphs may exhibit static temporal patterns at distinct points in time and dynamic temporal patterns between different timestamps. In order to learn a rich set of static and dynamic temporal patterns and apply them for inference, several embedding approaches have been suggested in the literature. However, as most of them resort to single underlying embedding spaces, their capability to model all kinds of temporal patterns was severely limited by having to adhere to the geometric property of their one embedding space. We lift this limitation by an embedding approach that maps temporal facts into a product space of several heterogeneous geometric subspaces with distinct geometric properties, i.e.\ Complex, Dual, and Split-complex spaces. In addition, we propose a temporal-geometric attention mechanism to integrate information from different geometric subspaces conveniently according to the captured relational and temporal information. Experimental results on standard temporal benchmark datasets favorably evaluate our approach against state-of-the-art models.
Language Models Represent Space and Time
The capabilities of large language models (LLMs) have sparked debate over whether such systems just learn an enormous collection of superficial statistics or a coherent model of the data generating process -- a world model. We find evidence for the latter by analyzing the learned representations of three spatial datasets (world, US, NYC places) and three temporal datasets (historical figures, artworks, news headlines) in the Llama-2 family of models. We discover that LLMs learn linear representations of space and time across multiple scales. These representations are robust to prompting variations and unified across different entity types (e.g. cities and landmarks). In addition, we identify individual ``space neurons'' and ``time neurons'' that reliably encode spatial and temporal coordinates. Our analysis demonstrates that modern LLMs acquire structured knowledge about fundamental dimensions such as space and time, supporting the view that they learn not merely superficial statistics, but literal world models.
UniVTG: Towards Unified Video-Language Temporal Grounding
Video Temporal Grounding (VTG), which aims to ground target clips from videos (such as consecutive intervals or disjoint shots) according to custom language queries (e.g., sentences or words), is key for video browsing on social media. Most methods in this direction develop taskspecific models that are trained with type-specific labels, such as moment retrieval (time interval) and highlight detection (worthiness curve), which limits their abilities to generalize to various VTG tasks and labels. In this paper, we propose to Unify the diverse VTG labels and tasks, dubbed UniVTG, along three directions: Firstly, we revisit a wide range of VTG labels and tasks and define a unified formulation. Based on this, we develop data annotation schemes to create scalable pseudo supervision. Secondly, we develop an effective and flexible grounding model capable of addressing each task and making full use of each label. Lastly, thanks to the unified framework, we are able to unlock temporal grounding pretraining from large-scale diverse labels and develop stronger grounding abilities e.g., zero-shot grounding. Extensive experiments on three tasks (moment retrieval, highlight detection and video summarization) across seven datasets (QVHighlights, Charades-STA, TACoS, Ego4D, YouTube Highlights, TVSum, and QFVS) demonstrate the effectiveness and flexibility of our proposed framework. The codes are available at https://github.com/showlab/UniVTG.
Can Transformers Capture Spatial Relations between Objects?
Spatial relationships between objects represent key scene information for humans to understand and interact with the world. To study the capability of current computer vision systems to recognize physically grounded spatial relations, we start by proposing precise relation definitions that permit consistently annotating a benchmark dataset. Despite the apparent simplicity of this task relative to others in the recognition literature, we observe that existing approaches perform poorly on this benchmark. We propose new approaches exploiting the long-range attention capabilities of transformers for this task, and evaluating key design principles. We identify a simple "RelatiViT" architecture and demonstrate that it outperforms all current approaches. To our knowledge, this is the first method to convincingly outperform naive baselines on spatial relation prediction in in-the-wild settings. The code and datasets are available in https://sites.google.com/view/spatial-relation.
VLM4D: Towards Spatiotemporal Awareness in Vision Language Models
Vision language models (VLMs) have shown remarkable capabilities in integrating linguistic and visual reasoning but remain fundamentally limited in understanding dynamic spatiotemporal interactions. Humans effortlessly track and reason about object movements, rotations, and perspective shifts-abilities essential for robust dynamic real-world understanding yet notably lacking in current VLMs. In this paper, we introduce VLM4D, the first benchmark specifically designed to evaluate the spatiotemporal reasoning capabilities of VLMs. Our benchmark comprises diverse real-world and synthetic videos accompanied by carefully curated question-answer pairs emphasizing translational and rotational motions, perspective awareness, and motion continuity. Through comprehensive evaluations of state-of-the-art open and closed-source VLMs, we identify significant performance gaps compared to human baselines, highlighting fundamental deficiencies in existing models. Extensive analysis reveals that VLMs struggle particularly with integrating multiple visual cues and maintaining temporal coherence. We further explore promising directions, such as leveraging 4D feature field reconstruction and targeted spatiotemporal supervised fine-tuning, demonstrating their effectiveness in enhancing spatiotemporal comprehension. Our work aims to encourage deeper exploration into improving VLMs' spatial and temporal grounding, paving the way towards more capable and reliable visual intelligence for dynamic environments.
MoTIF: Learning Motion Trajectories with Local Implicit Neural Functions for Continuous Space-Time Video Super-Resolution
This work addresses continuous space-time video super-resolution (C-STVSR) that aims to up-scale an input video both spatially and temporally by any scaling factors. One key challenge of C-STVSR is to propagate information temporally among the input video frames. To this end, we introduce a space-time local implicit neural function. It has the striking feature of learning forward motion for a continuum of pixels. We motivate the use of forward motion from the perspective of learning individual motion trajectories, as opposed to learning a mixture of motion trajectories with backward motion. To ease motion interpolation, we encode sparsely sampled forward motion extracted from the input video as the contextual input. Along with a reliability-aware splatting and decoding scheme, our framework, termed MoTIF, achieves the state-of-the-art performance on C-STVSR. The source code of MoTIF is available at https://github.com/sichun233746/MoTIF.
TerraMind: Large-Scale Generative Multimodality for Earth Observation
We present TerraMind, the first any-to-any generative, multimodal foundation model for Earth observation (EO). Unlike other multimodal models, TerraMind is pretrained on dual-scale representations combining both token-level and pixel-level data across modalities. On a token level, TerraMind encodes high-level contextual information to learn cross-modal relationships, while on a pixel level, TerraMind leverages fine-grained representations to capture critical spatial nuances. We pretrained TerraMind on nine geospatial modalities of a global, large-scale dataset. In this paper, we demonstrate that (i) TerraMind's dual-scale early fusion approach unlocks a range of zero-shot and few-shot applications for Earth observation, (ii) TerraMind introduces "Thinking-in-Modalities" (TiM) -- the capability of generating additional artificial data during finetuning and inference to improve the model output -- and (iii) TerraMind achieves beyond state-of-the-art performance in community-standard benchmarks for EO like PANGAEA. The pretraining dataset, the model weights, and our code is open-sourced under a permissive license.
Benchmarking Spatiotemporal Reasoning in LLMs and Reasoning Models: Capabilities and Challenges
Spatiotemporal reasoning plays a key role in Cyber-Physical Systems (CPS). Despite advances in Large Language Models (LLMs) and Large Reasoning Models (LRMs), their capacity to reason about complex spatiotemporal signals remains underexplored. This paper proposes a hierarchical SpatioTemporal reAsoning benchmaRK, STARK, to systematically evaluate LLMs across three levels of reasoning complexity: state estimation (e.g., predicting field variables, localizing and tracking events in space and time), spatiotemporal reasoning over states (e.g., inferring spatial-temporal relationships), and world-knowledge-aware reasoning that integrates contextual and domain knowledge (e.g., intent prediction, landmark-aware navigation). We curate 26 distinct spatiotemporal tasks with diverse sensor modalities, comprising 14,552 challenges where models answer directly or by Python Code Interpreter. Evaluating 3 LRMs and 8 LLMs, we find LLMs achieve limited success in tasks requiring geometric reasoning (e.g., multilateration or triangulation), particularly as complexity increases. Surprisingly, LRMs show robust performance across tasks with various levels of difficulty, often competing or surpassing traditional first-principle-based methods. Our results show that in reasoning tasks requiring world knowledge, the performance gap between LLMs and LRMs narrows, with some LLMs even surpassing LRMs. However, the LRM o3 model continues to achieve leading performance across all evaluated tasks, a result attributed primarily to the larger size of the reasoning models. STARK motivates future innovations in model architectures and reasoning paradigms for intelligent CPS by providing a structured framework to identify limitations in the spatiotemporal reasoning of LLMs and LRMs.
Parallel Vertex Diffusion for Unified Visual Grounding
Unified visual grounding pursues a simple and generic technical route to leverage multi-task data with less task-specific design. The most advanced methods typically present boxes and masks as vertex sequences to model referring detection and segmentation as an autoregressive sequential vertex generation paradigm. However, generating high-dimensional vertex sequences sequentially is error-prone because the upstream of the sequence remains static and cannot be refined based on downstream vertex information, even if there is a significant location gap. Besides, with limited vertexes, the inferior fitting of objects with complex contours restricts the performance upper bound. To deal with this dilemma, we propose a parallel vertex generation paradigm for superior high-dimension scalability with a diffusion model by simply modifying the noise dimension. An intuitive materialization of our paradigm is Parallel Vertex Diffusion (PVD) to directly set vertex coordinates as the generation target and use a diffusion model to train and infer. We claim that it has two flaws: (1) unnormalized coordinate caused a high variance of loss value; (2) the original training objective of PVD only considers point consistency but ignores geometry consistency. To solve the first flaw, Center Anchor Mechanism (CAM) is designed to convert coordinates as normalized offset values to stabilize the training loss value. For the second flaw, Angle summation loss (ASL) is designed to constrain the geometry difference of prediction and ground truth vertexes for geometry-level consistency. Empirical results show that our PVD achieves state-of-the-art in both referring detection and segmentation, and our paradigm is more scalable and efficient than sequential vertex generation with high-dimension data.
Learning Cross-modal Context Graph for Visual Grounding
Visual grounding is a ubiquitous building block in many vision-language tasks and yet remains challenging due to large variations in visual and linguistic features of grounding entities, strong context effect and the resulting semantic ambiguities. Prior works typically focus on learning representations of individual phrases with limited context information. To address their limitations, this paper proposes a language-guided graph representation to capture the global context of grounding entities and their relations, and develop a cross-modal graph matching strategy for the multiple-phrase visual grounding task. In particular, we introduce a modular graph neural network to compute context-aware representations of phrases and object proposals respectively via message propagation, followed by a graph-based matching module to generate globally consistent localization of grounding phrases. We train the entire graph neural network jointly in a two-stage strategy and evaluate it on the Flickr30K Entities benchmark. Extensive experiments show that our method outperforms the prior state of the arts by a sizable margin, evidencing the efficacy of our grounding framework. Code is available at "https://github.com/youngfly11/LCMCG-PyTorch".
Emotion Classification from Multi-Channel EEG Signals Using HiSTN: A Hierarchical Graph-based Spatial-Temporal Approach
This study introduces a parameter-efficient Hierarchical Spatial Temporal Network (HiSTN) specifically designed for the task of emotion classification using multi-channel electroencephalogram data. The network incorporates a graph hierarchy constructed from bottom-up at various abstraction levels, offering the dual advantages of enhanced task-relevant deep feature extraction and a lightweight design. The model's effectiveness is further amplified when used in conjunction with a proposed unique label smoothing method. Comprehensive benchmark experiments reveal that this combined approach yields high, balanced performance in terms of both quantitative and qualitative predictions. HiSTN, which has approximately 1,000 parameters, achieves mean F1 scores of 96.82% (valence) and 95.62% (arousal) in subject-dependent tests on the rarely-utilized 5-classification task problem from the DREAMER dataset. In the subject-independent settings, the same model yields mean F1 scores of 78.34% for valence and 81.59% for arousal. The adoption of the Sequential Top-2 Hit Rate (Seq2HR) metric highlights the significant enhancements in terms of the balance between model's quantitative and qualitative for predictions achieved through our approach when compared to training with regular one-hot labels. These improvements surpass 50% in subject-dependent tasks and 30% in subject-independent tasks. The study also includes relevant ablation studies and case explorations to further elucidate the workings of the proposed model and enhance its interpretability.
3EED: Ground Everything Everywhere in 3D
Visual grounding in 3D is the key for embodied agents to localize language-referred objects in open-world environments. However, existing benchmarks are limited to indoor focus, single-platform constraints, and small scale. We introduce 3EED, a multi-platform, multi-modal 3D grounding benchmark featuring RGB and LiDAR data from vehicle, drone, and quadruped platforms. We provide over 128,000 objects and 22,000 validated referring expressions across diverse outdoor scenes -- 10x larger than existing datasets. We develop a scalable annotation pipeline combining vision-language model prompting with human verification to ensure high-quality spatial grounding. To support cross-platform learning, we propose platform-aware normalization and cross-modal alignment techniques, and establish benchmark protocols for in-domain and cross-platform evaluations. Our findings reveal significant performance gaps, highlighting the challenges and opportunities of generalizable 3D grounding. The 3EED dataset and benchmark toolkit are released to advance future research in language-driven 3D embodied perception.
PixFoundation: Are We Heading in the Right Direction with Pixel-level Vision Foundation Models?
Multiple works have emerged to push the boundaries on multi-modal large language models (MLLMs) towards pixel-level understanding. Such approaches have shown strong performance on benchmarks for referring expression segmentation and grounded conversation generation. The current trend in pixel-level MLLMs is to train with pixel-level grounding supervision on large-scale labelled data. However, we show that such MLLMs when evaluated on recent challenging vision centric benchmarks, exhibit a weak ability in visual question answering. Surprisingly, some of these methods even downgrade the grounding ability of MLLMs that were never trained with such supervision. In this work, we propose two novel challenging benchmarks and show that MLLMs without pixel-level grounding supervision can outperform the state of the art in such tasks when evaluating both the pixel-level grounding and visual question answering. We propose simple baselines to extract the grounding information that can be plugged into any MLLM, which we call as PixFoundation. More importantly, we study the research question of "When does grounding emerge in MLLMs that are not trained with pixel-level grounding supervision?" We show that grounding can coincide with object parts or location/appearance information. Code repository is at https://github.com/MSiam/PixFoundation/.
WildRefer: 3D Object Localization in Large-scale Dynamic Scenes with Multi-modal Visual Data and Natural Language
We introduce the task of 3D visual grounding in large-scale dynamic scenes based on natural linguistic descriptions and online captured multi-modal visual data, including 2D images and 3D LiDAR point clouds. We present a novel method, dubbed WildRefer, for this task by fully utilizing the rich appearance information in images, the position and geometric clues in point cloud as well as the semantic knowledge of language descriptions. Besides, we propose two novel datasets, i.e., STRefer and LifeRefer, which focus on large-scale human-centric daily-life scenarios accompanied with abundant 3D object and natural language annotations. Our datasets are significant for the research of 3D visual grounding in the wild and has huge potential to boost the development of autonomous driving and service robots. Extensive experiments and ablation studies demonstrate that our method achieves state-of-the-art performance on the proposed benchmarks. The code is provided in https://github.com/4DVLab/WildRefer.
Spiking Transformer with Spatial-Temporal Attention
Spike-based Transformer presents a compelling and energy-efficient alternative to traditional Artificial Neural Network (ANN)-based Transformers, achieving impressive results through sparse binary computations. However, existing spike-based transformers predominantly focus on spatial attention while neglecting crucial temporal dependencies inherent in spike-based processing, leading to suboptimal feature representation and limited performance. To address this limitation, we propose Spiking Transformer with Spatial-Temporal Attention (STAtten), a simple and straightforward architecture that efficiently integrates both spatial and temporal information in the self-attention mechanism. STAtten introduces a block-wise computation strategy that processes information in spatial-temporal chunks, enabling comprehensive feature capture while maintaining the same computational complexity as previous spatial-only approaches. Our method can be seamlessly integrated into existing spike-based transformers without architectural overhaul. Extensive experiments demonstrate that STAtten significantly improves the performance of existing spike-based transformers across both static and neuromorphic datasets, including CIFAR10/100, ImageNet, CIFAR10-DVS, and N-Caltech101. The code is available at https://github.com/Intelligent-Computing-Lab-Yale/STAtten
Interacted Object Grounding in Spatio-Temporal Human-Object Interactions
Spatio-temporal Human-Object Interaction (ST-HOI) understanding aims at detecting HOIs from videos, which is crucial for activity understanding. However, existing whole-body-object interaction video benchmarks overlook the truth that open-world objects are diverse, that is, they usually provide limited and predefined object classes. Therefore, we introduce a new open-world benchmark: Grounding Interacted Objects (GIO) including 1,098 interacted objects class and 290K interacted object boxes annotation. Accordingly, an object grounding task is proposed expecting vision systems to discover interacted objects. Even though today's detectors and grounding methods have succeeded greatly, they perform unsatisfactorily in localizing diverse and rare objects in GIO. This profoundly reveals the limitations of current vision systems and poses a great challenge. Thus, we explore leveraging spatio-temporal cues to address object grounding and propose a 4D question-answering framework (4D-QA) to discover interacted objects from diverse videos. Our method demonstrates significant superiority in extensive experiments compared to current baselines. Data and code will be publicly available at https://github.com/DirtyHarryLYL/HAKE-AVA.
RoboSpatial: Teaching Spatial Understanding to 2D and 3D Vision-Language Models for Robotics
Spatial understanding is a crucial capability for robots to make grounded decisions based on their environment. This foundational skill enables robots not only to perceive their surroundings but also to reason about and interact meaningfully within the world. In modern robotics, these capabilities are taken on by visual language models, and they face significant challenges when applied to spatial reasoning context due to their training data sources. These sources utilize general-purpose image datasets, and they often lack sophisticated spatial scene understanding capabilities. For example, the datasets do not address reference frame comprehension - spatial relationships require clear contextual understanding, whether from an ego-centric, object-centric, or world-centric perspective, which allow for effective real-world interaction. To address this issue, we introduce RoboSpatial, a large-scale spatial understanding dataset consisting of real indoor and tabletop scenes captured as 3D scans and egocentric images, annotated with rich spatial information relevant to robotics. The dataset includes 1M images, 5K 3D scans, and 3M annotated spatial relationships, with paired 2D egocentric images and 3D scans to make it both 2D and 3D ready. Our experiments show that models trained with RoboSpatial outperform baselines on downstream tasks such as spatial affordance prediction, spatial relationship prediction, and robotics manipulation.
Emergent Visual Grounding in Large Multimodal Models Without Grounding Supervision
Current large multimodal models (LMMs) face challenges in grounding, which requires the model to relate language components to visual entities. Contrary to the common practice that fine-tunes LMMs with additional grounding supervision, we find that the grounding ability can in fact emerge in LMMs trained without explicit grounding supervision. To reveal this emerging grounding, we introduce an "attend-and-segment" method which leverages attention maps from standard LMMs to perform pixel-level segmentation. Furthermore, to enhance the grounding ability, we propose DIFFLMM, an LMM utilizing a diffusion-based visual encoder, as opposed to the standard CLIP visual encoder, and trained with the same weak supervision. Without being constrained by the biases and limited scale of grounding-specific supervision data, our approach is more generalizable and scalable. We achieve competitive performance on both grounding-specific and general visual question answering benchmarks, compared with grounding LMMs and generalist LMMs, respectively. Notably, we achieve a 44.2 grounding mask recall on grounded conversation generation without any grounding supervision, outperforming the extensively supervised model GLaMM. Project page: https://GroundLMM-ICCV.github.io.
When and What: Diffusion-Grounded VideoLLM with Entity Aware Segmentation for Long Video Understanding
Understanding videos requires more than answering open ended questions, it demands the ability to pinpoint when events occur and how entities interact across time. While recent Video LLMs have achieved remarkable progress in holistic reasoning, they remain coarse in temporal perception: timestamps are encoded only implicitly, frame level features are weak in capturing continuity, and language vision alignment often drifts from the entities of interest. In this paper, we present Grounded VideoDiT, a Video LLM designed to overcome these limitations by introducing three key innovations. First, a Diffusion Temporal Latent (DTL) encoder enhances boundary sensitivity and maintains temporal consistency. Second, object grounded representations explicitly bind query entities to localized visual evidence, strengthening alignment. Third, a mixed token scheme with discrete temporal tokens provides explicit timestamp modeling, enabling fine grained temporal reasoning. Together, these designs equip Grounded VideoDiT with robust grounding capabilities, as validated by state of the art results on Charades STA, NExT GQA, and multiple VideoQA benchmarks.
Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis
Graphical user interface (GUI) grounding, the ability to map natural language instructions to specific actions on graphical user interfaces, remains a critical bottleneck in computer use agent development. Current benchmarks oversimplify grounding tasks as short referring expressions, failing to capture the complexity of real-world interactions that require software commonsense, layout understanding, and fine-grained manipulation capabilities. To address these limitations, we introduce OSWorld-G, a comprehensive benchmark comprising 564 finely annotated samples across diverse task types including text matching, element recognition, layout understanding, and precise manipulation. Additionally, we synthesize and release the largest computer use grounding dataset Jedi, which contains 4 million examples through multi-perspective decoupling of tasks. Our multi-scale models trained on Jedi demonstrate its effectiveness by outperforming existing approaches on ScreenSpot-v2, ScreenSpot-Pro, and our OSWorld-G. Furthermore, we demonstrate that improved grounding with Jedi directly enhances agentic capabilities of general foundation models on complex computer tasks, improving from 5% to 27% on OSWorld. Through detailed ablation studies, we identify key factors contributing to grounding performance and verify that combining specialized data for different interface elements enables compositional generalization to novel interfaces. All benchmark, data, checkpoints, and code are open-sourced and available at https://osworld-grounding.github.io.
Latent State Inference in a Spatiotemporal Generative Model
Knowledge about the hidden factors that determine particular system dynamics is crucial for both explaining them and pursuing goal-directed interventions. Inferring these factors from time series data without supervision remains an open challenge. Here, we focus on spatiotemporal processes, including wave propagation and weather dynamics, for which we assume that universal causes (e.g. physics) apply throughout space and time. A recently introduced DIstributed SpatioTemporal graph Artificial Neural network Architecture (DISTANA) is used and enhanced to learn such processes, requiring fewer parameters and achieving significantly more accurate predictions compared to temporal convolutional neural networks and other related approaches. We show that DISTANA, when combined with a retrospective latent state inference principle called active tuning, can reliably derive location-respective hidden causal factors. In a current weather prediction benchmark, DISTANA infers our planet's land-sea mask solely by observing temperature dynamics and, meanwhile, uses the self inferred information to improve its own future temperature predictions.
TubeDETR: Spatio-Temporal Video Grounding with Transformers
We consider the problem of localizing a spatio-temporal tube in a video corresponding to a given text query. This is a challenging task that requires the joint and efficient modeling of temporal, spatial and multi-modal interactions. To address this task, we propose TubeDETR, a transformer-based architecture inspired by the recent success of such models for text-conditioned object detection. Our model notably includes: (i) an efficient video and text encoder that models spatial multi-modal interactions over sparsely sampled frames and (ii) a space-time decoder that jointly performs spatio-temporal localization. We demonstrate the advantage of our proposed components through an extensive ablation study. We also evaluate our full approach on the spatio-temporal video grounding task and demonstrate improvements over the state of the art on the challenging VidSTG and HC-STVG benchmarks. Code and trained models are publicly available at https://antoyang.github.io/tubedetr.html.
MLPST: MLP is All You Need for Spatio-Temporal Prediction
Traffic prediction is a typical spatio-temporal data mining task and has great significance to the public transportation system. Considering the demand for its grand application, we recognize key factors for an ideal spatio-temporal prediction method: efficient, lightweight, and effective. However, the current deep model-based spatio-temporal prediction solutions generally own intricate architectures with cumbersome optimization, which can hardly meet these expectations. To accomplish the above goals, we propose an intuitive and novel framework, MLPST, a pure multi-layer perceptron architecture for traffic prediction. Specifically, we first capture spatial relationships from both local and global receptive fields. Then, temporal dependencies in different intervals are comprehensively considered. Through compact and swift MLP processing, MLPST can well capture the spatial and temporal dependencies while requiring only linear computational complexity, as well as model parameters that are more than an order of magnitude lower than baselines. Extensive experiments validated the superior effectiveness and efficiency of MLPST against advanced baselines, and among models with optimal accuracy, MLPST achieves the best time and space efficiency.
VideoGLaMM: A Large Multimodal Model for Pixel-Level Visual Grounding in Videos
Fine-grained alignment between videos and text is challenging due to complex spatial and temporal dynamics in videos. Existing video-based Large Multimodal Models (LMMs) handle basic conversations but struggle with precise pixel-level grounding in videos. To address this, we introduce VideoGLaMM, a LMM designed for fine-grained pixel-level grounding in videos based on user-provided textual inputs. Our design seamlessly connects three key components: a Large Language Model, a dual vision encoder that emphasizes both spatial and temporal details, and a spatio-temporal decoder for accurate mask generation. This connection is facilitated via tunable V-L and L-V adapters that enable close Vision-Language (VL) alignment. The architecture is trained to synchronize both spatial and temporal elements of video content with textual instructions. To enable fine-grained grounding, we curate a multimodal dataset featuring detailed visually-grounded conversations using a semiautomatic annotation pipeline, resulting in a diverse set of 38k video-QA triplets along with 83k objects and 671k masks. We evaluate VideoGLaMM on three challenging tasks: Grounded Conversation Generation, Visual Grounding, and Referring Video Segmentation. Experimental results show that our model consistently outperforms existing approaches across all three tasks.
GROUNDHOG: Grounding Large Language Models to Holistic Segmentation
Most multimodal large language models (MLLMs) learn language-to-object grounding through causal language modeling where grounded objects are captured by bounding boxes as sequences of location tokens. This paradigm lacks pixel-level representations that are important for fine-grained visual understanding and diagnosis. In this work, we introduce GROUNDHOG, an MLLM developed by grounding Large Language Models to holistic segmentation. GROUNDHOG incorporates a masked feature extractor and converts extracted features into visual entity tokens for the MLLM backbone, which then connects groundable phrases to unified grounding masks by retrieving and merging the entity masks. To train GROUNDHOG, we carefully curated M3G2, a grounded visual instruction tuning dataset with Multi-Modal Multi-Grained Grounding, by harvesting a collection of segmentation-grounded datasets with rich annotations. Our experimental results show that GROUNDHOG achieves superior performance on various language grounding tasks without task-specific fine-tuning, and significantly reduces object hallucination. GROUNDHOG also demonstrates better grounding towards complex forms of visual input and provides easy-to-understand diagnosis in failure cases.
Grounded-VideoLLM: Sharpening Fine-grained Temporal Grounding in Video Large Language Models
Video Large Language Models (Video-LLMs) have demonstrated remarkable capabilities in coarse-grained video understanding, however, they struggle with fine-grained temporal grounding. In this paper, we introduce Grounded-VideoLLM, a novel Video-LLM adept at perceiving and reasoning over specific video moments in a fine-grained manner. We identify that current Video-LLMs have limitations for fine-grained video understanding since they lack effective temporal modeling and timestamp representation. In light of this, we sharpen our model by incorporating (1) an additional temporal stream to encode the relationships between frames and (2) discrete temporal tokens enriched with specific time knowledge to represent timestamps. To optimize the training of Grounded-VideoLLM, we employ a multi-stage training scheme, beginning with simple video-captioning tasks and progressively introducing video temporal grounding tasks of increasing complexity. To further enhance Grounded-VideoLLM's temporal reasoning capability, we also curate a grounded VideoQA dataset by an automatic annotation pipeline. Extensive experiments demonstrate that Grounded-VideoLLM not only excels in fine-grained grounding tasks such as temporal sentence grounding, dense video captioning, and grounded VideoQA, but also shows great potential as a versatile video assistant for general video understanding.
RAGME: Retrieval Augmented Video Generation for Enhanced Motion Realism
Video generation is experiencing rapid growth, driven by advances in diffusion models and the development of better and larger datasets. However, producing high-quality videos remains challenging due to the high-dimensional data and the complexity of the task. Recent efforts have primarily focused on enhancing visual quality and addressing temporal inconsistencies, such as flickering. Despite progress in these areas, the generated videos often fall short in terms of motion complexity and physical plausibility, with many outputs either appearing static or exhibiting unrealistic motion. In this work, we propose a framework to improve the realism of motion in generated videos, exploring a complementary direction to much of the existing literature. Specifically, we advocate for the incorporation of a retrieval mechanism during the generation phase. The retrieved videos act as grounding signals, providing the model with demonstrations of how the objects move. Our pipeline is designed to apply to any text-to-video diffusion model, conditioning a pretrained model on the retrieved samples with minimal fine-tuning. We demonstrate the superiority of our approach through established metrics, recently proposed benchmarks, and qualitative results, and we highlight additional applications of the framework.
TimeAudio: Bridging Temporal Gaps in Large Audio-Language Models
Recent Large Audio-Language Models (LALMs) exhibit impressive capabilities in understanding audio content for conversational QA tasks. However, these models struggle to accurately understand timestamps for temporal localization (e.g., Temporal Audio Grounding) and are restricted to short audio perception, leading to constrained capabilities on fine-grained tasks. We identify three key aspects that limit their temporal localization and long audio understanding: (i) timestamp representation, (ii) architecture, and (iii) data. To address this, we introduce TimeAudio, a novel method that empowers LALMs to connect their understanding of audio content with precise temporal perception. Specifically, we incorporate unique temporal markers to improve time-sensitive reasoning and apply an absolute time-aware encoding that explicitly grounds the acoustic features with absolute time information. Moreover, to achieve end-to-end long audio understanding, we introduce a segment-level token merging module to substantially reduce audio token redundancy and enhance the efficiency of information extraction. Due to the lack of suitable datasets and evaluation metrics, we consolidate existing audio datasets into a new dataset focused on temporal tasks and establish a series of metrics to evaluate the fine-grained performance. Evaluations show strong performance across a variety of fine-grained tasks, such as dense captioning, temporal grounding, and timeline speech summarization, demonstrating TimeAudio's robust temporal localization and reasoning capabilities.
Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarks
Humans possess spatial reasoning abilities that enable them to understand spaces through multimodal observations, such as vision and sound. Large multimodal reasoning models extend these abilities by learning to perceive and reason, showing promising performance across diverse spatial tasks. However, systematic reviews and publicly available benchmarks for these models remain limited. In this survey, we provide a comprehensive review of multimodal spatial reasoning tasks with large models, categorizing recent progress in multimodal large language models (MLLMs) and introducing open benchmarks for evaluation. We begin by outlining general spatial reasoning, focusing on post-training techniques, explainability, and architecture. Beyond classical 2D tasks, we examine spatial relationship reasoning, scene and layout understanding, as well as visual question answering and grounding in 3D space. We also review advances in embodied AI, including vision-language navigation and action models. Additionally, we consider emerging modalities such as audio and egocentric video, which contribute to novel spatial understanding through new sensors. We believe this survey establishes a solid foundation and offers insights into the growing field of multimodal spatial reasoning. Updated information about this survey, codes and implementation of the open benchmarks can be found at https://github.com/zhengxuJosh/Awesome-Spatial-Reasoning.
Can I Trust Your Answer? Visually Grounded Video Question Answering
We study visually grounded VideoQA in response to the emerging trends of utilizing pretraining techniques for video-language understanding. Specifically, by forcing vision-language models (VLMs) to answer questions and simultaneously provide visual evidence, we seek to ascertain the extent to which the predictions of such techniques are genuinely anchored in relevant video content, versus spurious correlations from language or irrelevant visual context. Towards this, we construct NExT-GQA -- an extension of NExT-QA with 10.5K temporal grounding (or location) labels tied to the original QA pairs. With NExT-GQA, we scrutinize a series of state-of-the-art VLMs. Through post-hoc attention analysis, we find that these models are extremely weak in substantiating the answers despite their strong QA performance. This exposes the limitation of current VLMs in making reliable predictions. As a remedy, we further explore and propose a grounded-QA method via Gaussian mask optimization and cross-modal learning. Experiments with different backbones demonstrate that this grounding mechanism improves both grounding and QA. With these efforts, we aim to push towards trustworthy VLMs in VQA systems. Our dataset and code are available at https://github.com/doc-doc/NExT-GQA.
GFM: Building Geospatial Foundation Models via Continual Pretraining
Geospatial technologies are becoming increasingly essential in our world for a wide range of applications, including agriculture, urban planning, and disaster response. To help improve the applicability and performance of deep learning models on these geospatial tasks, various works have begun investigating foundation models for this domain. Researchers have explored two prominent approaches for introducing such models in geospatial applications, but both have drawbacks in terms of limited performance benefit or prohibitive training cost. Therefore, in this work, we propose a novel paradigm for building highly effective geospatial foundation models with minimal resource cost and carbon impact. We first construct a compact yet diverse dataset from multiple sources to promote feature diversity, which we term GeoPile. Then, we investigate the potential of continual pretraining from large-scale ImageNet-22k models and propose a multi-objective continual pretraining paradigm, which leverages the strong representations of ImageNet while simultaneously providing the freedom to learn valuable in-domain features. Our approach outperforms previous state-of-the-art geospatial pretraining methods in an extensive evaluation on seven downstream datasets covering various tasks such as change detection, classification, multi-label classification, semantic segmentation, and super-resolution.
SITE: towards Spatial Intelligence Thorough Evaluation
Spatial intelligence (SI) represents a cognitive ability encompassing the visualization, manipulation, and reasoning about spatial relationships, underpinning disciplines from neuroscience to robotics. We introduce SITE, a benchmark dataset towards SI Thorough Evaluation in a standardized format of multi-choice visual question-answering, designed to assess large vision-language models' spatial intelligence across diverse visual modalities (single-image, multi-image, and video) and SI factors (figural to environmental scales, spatial visualization and orientation, intrinsic and extrinsic, static and dynamic). Our approach to curating the benchmark combines a bottom-up survey about 31 existing datasets and a top-down strategy drawing upon three classification systems in cognitive science, which prompt us to design two novel types of tasks about view-taking and dynamic scenes. Extensive experiments reveal that leading models fall behind human experts especially in spatial orientation, a fundamental SI factor. Moreover, we demonstrate a positive correlation between a model's spatial reasoning proficiency and its performance on an embodied AI task.
RefChartQA: Grounding Visual Answer on Chart Images through Instruction Tuning
Recently, Vision Language Models (VLMs) have increasingly emphasized document visual grounding to achieve better human-computer interaction, accessibility, and detailed understanding. However, its application to visualizations such as charts remains under-explored due to the inherent complexity of interleaved visual-numerical relationships in chart images. Existing chart understanding methods primarily focus on answering questions without explicitly identifying the visual elements that support their predictions. To bridge this gap, we introduce RefChartQA, a novel benchmark that integrates Chart Question Answering (ChartQA) with visual grounding, enabling models to refer elements at multiple granularities within chart images. Furthermore, we conduct a comprehensive evaluation by instruction-tuning 5 state-of-the-art VLMs across different categories. Our experiments demonstrate that incorporating spatial awareness via grounding improves response accuracy by over 15%, reducing hallucinations, and improving model reliability. Additionally, we identify key factors influencing text-spatial alignment, such as architectural improvements in TinyChart, which leverages a token-merging module for enhanced feature fusion. Our dataset is open-sourced for community development and further advancements. All models and code will be publicly available at https://github.com/moured/RefChartQA.
TAR-TVG: Enhancing VLMs with Timestamp Anchor-Constrained Reasoning for Temporal Video Grounding
Temporal Video Grounding (TVG) aims to precisely localize video segments corresponding to natural language queries, which is a critical capability for long-form video understanding. Although existing reinforcement learning approaches encourage models to generate reasoning chains before predictions, they fail to explicitly constrain the reasoning process to ensure the quality of the final temporal predictions. To address this limitation, we propose Timestamp Anchor-constrained Reasoning for Temporal Video Grounding (TAR-TVG), a novel framework that introduces timestamp anchors within the reasoning process to enforce explicit supervision to the thought content. These anchors serve as intermediate verification points. More importantly, we require each reasoning step to produce increasingly accurate temporal estimations, thereby ensuring that the reasoning process contributes meaningfully to the final prediction. To address the challenge of low-probability anchor generation in models (e.g., Qwen2.5-VL-3B), we develop an efficient self-distillation training strategy: (1) initial GRPO training to collect 30K high-quality reasoning traces containing multiple timestamp anchors, (2) supervised fine-tuning (SFT) on distilled data, and (3) final GRPO optimization on the SFT-enhanced model. This three-stage training strategy enables robust anchor generation while maintaining reasoning quality. Experiments show that our model achieves state-of-the-art performance while producing interpretable, verifiable reasoning chains with progressively refined temporal estimations.
UGround: Towards Unified Visual Grounding with Unrolled Transformers
We present UGround, a Unified visual Grounding paradigm that dynamically selects intermediate layers across Unrolled transformers as ``mask as prompt'', diverging from the prevailing pipeline that leverages the fixed last hidden layer as ``<SEG> as prompt''. UGround addresses two primary challenges posed by the prevailing paradigm: (1) its reliance on the fixed last hidden layer, which sequentially amplifies cumulative errors arising from layer-by-layer propagation without intermediate correction, and (2) its use of <SEG> as a prompt, which implicitly projects textual embeddings into visual space without explicit spatial cues (\eg, coordinates). Central to UGround is Policy-Prompted Masking, which comprises two key components: Stochastic Skip Connection (SSC) and Mask as Prompt (MasP). SSC is a reinforcement learning policy that, via stochastic sampling, allows each <SEG> token to slide across unrolled transformer layers, enabling dynamic layer selection at which it connects to the vision model (\eg, SAM) in a skip-connection fashion. Given the selected hidden layer, MasP uses the similarity map derived from the <SEG> token and image tokens as a soft logit mask to prompt SAM for mask generation, offering explicit spatial cues through its activation regions. To validate the effectiveness of UGround, we, for the first time, have unified visual grounding within a single framework from an attribute perspective, spanning from traditional refer expression segmentation to newly proposed reasoning segmentation, single-target to multi-target, positive query to false premise (empty target). All codes and models are publicly available at https://github.com/rui-qian/UGround{https://github.com/rui-qian/UGround}.
The Tensor Brain: Semantic Decoding for Perception and Memory
We analyse perception and memory, using mathematical models for knowledge graphs and tensors, to gain insights into the corresponding functionalities of the human mind. Our discussion is based on the concept of propositional sentences consisting of subject-predicate-object (SPO) triples for expressing elementary facts. SPO sentences are the basis for most natural languages but might also be important for explicit perception and declarative memories, as well as intra-brain communication and the ability to argue and reason. A set of SPO sentences can be described as a knowledge graph, which can be transformed into an adjacency tensor. We introduce tensor models, where concepts have dual representations as indices and associated embeddings, two constructs we believe are essential for the understanding of implicit and explicit perception and memory in the brain. We argue that a biological realization of perception and memory imposes constraints on information processing. In particular, we propose that explicit perception and declarative memories require a semantic decoder, which, in a simple realization, is based on four layers: First, a sensory memory layer, as a buffer for sensory input, second, an index layer representing concepts, third, a memoryless representation layer for the broadcasting of information ---the "blackboard", or the "canvas" of the brain--- and fourth, a working memory layer as a processing center and data buffer. We discuss the operations of the four layers and relate them to the global workspace theory. In a Bayesian brain interpretation, semantic memory defines the prior for observable triple statements. We propose that ---in evolution and during development--- semantic memory, episodic memory, and natural language evolved as emergent properties in agents' process to gain a deeper understanding of sensory information.
Disentangling Spatial and Temporal Learning for Efficient Image-to-Video Transfer Learning
Recently, large-scale pre-trained language-image models like CLIP have shown extraordinary capabilities for understanding spatial contents, but naively transferring such models to video recognition still suffers from unsatisfactory temporal modeling capabilities. Existing methods insert tunable structures into or in parallel with the pre-trained model, which either requires back-propagation through the whole pre-trained model and is thus resource-demanding, or is limited by the temporal reasoning capability of the pre-trained structure. In this work, we present DiST, which disentangles the learning of spatial and temporal aspects of videos. Specifically, DiST uses a dual-encoder structure, where a pre-trained foundation model acts as the spatial encoder, and a lightweight network is introduced as the temporal encoder. An integration branch is inserted between the encoders to fuse spatio-temporal information. The disentangled spatial and temporal learning in DiST is highly efficient because it avoids the back-propagation of massive pre-trained parameters. Meanwhile, we empirically show that disentangled learning with an extra network for integration benefits both spatial and temporal understanding. Extensive experiments on five benchmarks show that DiST delivers better performance than existing state-of-the-art methods by convincing gaps. When pre-training on the large-scale Kinetics-710, we achieve 89.7% on Kinetics-400 with a frozen ViT-L model, which verifies the scalability of DiST. Codes and models can be found in https://github.com/alibaba-mmai-research/DiST.
SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding
3D vision-language grounding, which focuses on aligning language with the 3D physical environment, stands as a cornerstone in the development of embodied agents. In comparison to recent advancements in the 2D domain, grounding language in 3D scenes faces several significant challenges: (i) the inherent complexity of 3D scenes due to the diverse object configurations, their rich attributes, and intricate relationships; (ii) the scarcity of paired 3D vision-language data to support grounded learning; and (iii) the absence of a unified learning framework to distill knowledge from grounded 3D data. In this work, we aim to address these three major challenges in 3D vision-language by examining the potential of systematically upscaling 3D vision-language learning in indoor environments. We introduce the first million-scale 3D vision-language dataset, SceneVerse, encompassing about 68K 3D indoor scenes and comprising 2.5M vision-language pairs derived from both human annotations and our scalable scene-graph-based generation approach. We demonstrate that this scaling allows for a unified pre-training framework, Grounded Pre-training for Scenes (GPS), for 3D vision-language learning. Through extensive experiments, we showcase the effectiveness of GPS by achieving state-of-the-art performance on all existing 3D visual grounding benchmarks. The vast potential of SceneVerse and GPS is unveiled through zero-shot transfer experiments in the challenging 3D vision-language tasks. Project website: https://scene-verse.github.io .
PicoAudio2: Temporal Controllable Text-to-Audio Generation with Natural Language Description
While recent work in controllable text-to-audio (TTA) generation has achieved fine-grained control through timestamp conditioning, its scope remains limited by audio quality and input format. These models often suffer from poor audio quality in real datasets due to sole reliance on synthetic data. Moreover, some models are constrained to a closed vocabulary of sound events, preventing them from controlling audio generation for open-ended, free-text queries. This paper introduces PicoAudio2, a framework that advances temporal-controllable TTA by mitigating these data and architectural limitations. Specifically, we use a grounding model to annotate event timestamps of real audio-text datasets to curate temporally-strong real data, in addition to simulation data from existing works. The model is trained on the combination of real and simulation data. Moreover, we propose an enhanced architecture that integrates the fine-grained information from a timestamp matrix with coarse-grained free-text input. Experiments show that PicoAudio2 exhibits superior performance in terms of temporal controllability and audio quality.
Visual Spatial Tuning
Capturing spatial relationships from visual inputs is a cornerstone of human-like general intelligence. Several previous studies have tried to enhance the spatial awareness of Vision-Language Models (VLMs) by adding extra expert encoders, which brings extra overhead and usually harms general capabilities. To enhance the spatial ability in general architectures, we introduce Visual Spatial Tuning (VST), a comprehensive framework to cultivate VLMs with human-like visuospatial abilities, from spatial perception to reasoning. We first attempt to enhance spatial perception in VLMs by constructing a large-scale dataset termed VST-P, which comprises 4.1 million samples spanning 19 skills across single views, multiple images, and videos. Then, we present VST-R, a curated dataset with 135K samples that instruct models to reason in space. In particular, we adopt a progressive training pipeline: supervised fine-tuning to build foundational spatial knowledge, followed by reinforcement learning to further improve spatial reasoning abilities. Without the side-effect to general capabilities, the proposed VST consistently achieves state-of-the-art results on several spatial benchmarks, including 34.8% on MMSI-Bench and 61.2% on VSIBench. It turns out that the Vision-Language-Action models can be significantly enhanced with the proposed spatial tuning paradigm, paving the way for more physically grounded AI.
Geospecific View Generation -- Geometry-Context Aware High-resolution Ground View Inference from Satellite Views
Predicting realistic ground views from satellite imagery in urban scenes is a challenging task due to the significant view gaps between satellite and ground-view images. We propose a novel pipeline to tackle this challenge, by generating geospecifc views that maximally respect the weak geometry and texture from multi-view satellite images. Different from existing approaches that hallucinate images from cues such as partial semantics or geometry from overhead satellite images, our method directly predicts ground-view images at geolocation by using a comprehensive set of information from the satellite image, resulting in ground-level images with a resolution boost at a factor of ten or more. We leverage a novel building refinement method to reduce geometric distortions in satellite data at ground level, which ensures the creation of accurate conditions for view synthesis using diffusion networks. Moreover, we proposed a novel geospecific prior, which prompts distribution learning of diffusion models to respect image samples that are closer to the geolocation of the predicted images. We demonstrate our pipeline is the first to generate close-to-real and geospecific ground views merely based on satellite images.
Towards Visual Grounding: A Survey
Visual Grounding is also known as Referring Expression Comprehension and Phrase Grounding. It involves localizing a natural number of specific regions within an image based on a given textual description. The objective of this task is to emulate the prevalent referential relationships in social conversations, equipping machines with human-like multimodal comprehension capabilities. Consequently, it has extensive applications in various domains. However, since 2021, visual grounding has witnessed significant advancements, with emerging new concepts such as grounded pre-training, grounding multimodal LLMs, generalized visual grounding, and giga-pixel grounding, which have brought numerous new challenges. In this survey, we initially examine the developmental history of visual grounding and provide an overview of essential background knowledge. We systematically track and summarize the advancements and meticulously organize the various settings in visual grounding, thereby establishing precise definitions of these settings to standardize future research and ensure a fair comparison. Additionally, we delve into several advanced topics and highlight numerous applications of visual grounding. Finally, we outline the challenges confronting visual grounding and propose valuable directions for future research, which may serve as inspiration for subsequent researchers. By extracting common technical details, this survey encompasses the representative works in each subtopic over the past decade. To the best, this paper presents the most comprehensive overview currently available in the field of grounding. This survey is designed to be suitable for both beginners and experienced researchers, serving as an invaluable resource for understanding key concepts and tracking the latest research developments. We keep tracing related works at https://github.com/linhuixiao/Awesome-Visual-Grounding.
SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes
The integration of language and 3D perception is critical for embodied AI and robotic systems to perceive, understand, and interact with the physical world. Spatial reasoning, a key capability for understanding spatial relationships between objects, remains underexplored in current 3D vision-language research. Existing datasets often mix semantic cues (e.g., object name) with spatial context, leading models to rely on superficial shortcuts rather than genuinely interpreting spatial relationships. To address this gap, we introduce Surprise3D, a novel dataset designed to evaluate language-guided spatial reasoning segmentation in complex 3D scenes. Surprise3D consists of more than 200k vision language pairs across 900+ detailed indoor scenes from ScanNet++ v2, including more than 2.8k unique object classes. The dataset contains 89k+ human-annotated spatial queries deliberately crafted without object name, thereby mitigating shortcut biases in spatial understanding. These queries comprehensively cover various spatial reasoning skills, such as relative position, narrative perspective, parametric perspective, and absolute distance reasoning. Initial benchmarks demonstrate significant challenges for current state-of-the-art expert 3D visual grounding methods and 3D-LLMs, underscoring the necessity of our dataset and the accompanying 3D Spatial Reasoning Segmentation (3D-SRS) benchmark suite. Surprise3D and 3D-SRS aim to facilitate advancements in spatially aware AI, paving the way for effective embodied interaction and robotic planning. The code and datasets can be found in https://github.com/liziwennba/SUPRISE.
Reinforced UI Instruction Grounding: Towards a Generic UI Task Automation API
Recent popularity of Large Language Models (LLMs) has opened countless possibilities in automating numerous AI tasks by connecting LLMs to various domain-specific models or APIs, where LLMs serve as dispatchers while domain-specific models or APIs are action executors. Despite the vast numbers of domain-specific models/APIs, they still struggle to comprehensively cover super diverse automation demands in the interaction between human and User Interfaces (UIs). In this work, we build a multimodal model to ground natural language instructions in given UI screenshots as a generic UI task automation executor. This metadata-free grounding model, consisting of a visual encoder and a language decoder, is first pretrained on well studied document understanding tasks and then learns to decode spatial information from UI screenshots in a promptable way. To facilitate the exploitation of image-to-text pretrained knowledge, we follow the pixel-to-sequence paradigm to predict geometric coordinates in a sequence of tokens using a language decoder. We further propose an innovative Reinforcement Learning (RL) based algorithm to supervise the tokens in such sequence jointly with visually semantic metrics, which effectively strengthens the spatial decoding capability of the pixel-to-sequence paradigm. Extensive experiments demonstrate our proposed reinforced UI instruction grounding model outperforms the state-of-the-art methods by a clear margin and shows the potential as a generic UI task automation API.
ScanReason: Empowering 3D Visual Grounding with Reasoning Capabilities
Although great progress has been made in 3D visual grounding, current models still rely on explicit textual descriptions for grounding and lack the ability to reason human intentions from implicit instructions. We propose a new task called 3D reasoning grounding and introduce a new benchmark ScanReason which provides over 10K question-answer-location pairs from five reasoning types that require the synerization of reasoning and grounding. We further design our approach, ReGround3D, composed of the visual-centric reasoning module empowered by Multi-modal Large Language Model (MLLM) and the 3D grounding module to obtain accurate object locations by looking back to the enhanced geometry and fine-grained details from the 3D scenes. A chain-of-grounding mechanism is proposed to further boost the performance with interleaved reasoning and grounding steps during inference. Extensive experiments on the proposed benchmark validate the effectiveness of our proposed approach.
Uncertainty-quantified Rollout Policy Adaptation for Unlabelled Cross-domain Temporal Grounding
Video Temporal Grounding (TG) aims to temporally locate video segments matching a natural language description (a query) in a long video. While Vision-Language Models (VLMs) are effective at holistic semantic matching, they often struggle with fine-grained temporal localisation. Recently, Group Relative Policy Optimisation (GRPO) reformulates the inference process as a reinforcement learning task, enabling fine-grained grounding and achieving strong in-domain performance. However, GRPO relies on labelled data, making it unsuitable in unlabelled domains. Moreover, because videos are large and expensive to store and process, performing full-scale adaptation introduces prohibitive latency and computational overhead, making it impractical for real-time deployment. To overcome both problems, we introduce a Data-Efficient Unlabelled Cross-domain Temporal Grounding method, from which a model is first trained on a labelled source domain, then adapted to a target domain using only a small number of unlabelled videos from the target domain. This approach eliminates the need for target annotation and keeps both computational and storage overhead low enough to run in real time. Specifically, we introduce. Uncertainty-quantified Rollout Policy Adaptation (URPA) for cross-domain knowledge transfer in learning video temporal grounding without target labels. URPA generates multiple candidate predictions using GRPO rollouts, averages them to form a pseudo label, and estimates confidence from the variance across these rollouts. This confidence then weights the training rewards, guiding the model to focus on reliable supervision. Experiments on three datasets across six cross-domain settings show that URPA generalises well using only a few unlabelled target videos. Codes will be released once published.
STAMP: Spatial-Temporal Adapter with Multi-Head Pooling
Time series foundation models (TSFMs) pretrained on data from multiple domains have shown strong performance on diverse modeling tasks. Various efforts have been made to develop foundation models specific to electroencephalography (EEG) data, which records brain electrical activity as time series. However, no comparative analysis of EEG-specific foundation models (EEGFMs) versus general TSFMs has been performed on EEG-specific tasks. We introduce a novel Spatial-Temporal Adapter with Multi-Head Pooling (STAMP), which leverages univariate embeddings produced by a general TSFM, implicitly models spatial-temporal characteristics of EEG data, and achieves performance comparable to state-of-the-art EEGFMs. A comprehensive analysis is performed on 8 benchmark datasets of clinical tasks using EEG for classification, along with ablation studies. Our proposed adapter is lightweight in trainable parameters and flexible in the inputs it can accommodate, supporting easy modeling of EEG data using TSFMs.
SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models
Vision Language Models (VLMs) have demonstrated remarkable performance in 2D vision and language tasks. However, their ability to reason about spatial arrangements remains limited. In this work, we introduce Spatial Region GPT (SpatialRGPT) to enhance VLMs' spatial perception and reasoning capabilities. SpatialRGPT advances VLMs' spatial understanding through two key innovations: (1) a data curation pipeline that enables effective learning of regional representation from 3D scene graphs, and (2) a flexible plugin module for integrating depth information into the visual encoder of existing VLMs. During inference, when provided with user-specified region proposals, SpatialRGPT can accurately perceive their relative directions and distances. Additionally, we propose SpatialRGBT-Bench, a benchmark with ground-truth 3D annotations encompassing indoor, outdoor, and simulated environments, for evaluating 3D spatial cognition in VLMs. Our results demonstrate that SpatialRGPT significantly enhances performance in spatial reasoning tasks, both with and without local region prompts. The model also exhibits strong generalization capabilities, effectively reasoning about complex spatial relations and functioning as a region-aware dense reward annotator for robotic tasks. Code, dataset, and benchmark are released at https://www.anjiecheng.me/SpatialRGPT
TVQA+: Spatio-Temporal Grounding for Video Question Answering
We present the task of Spatio-Temporal Video Question Answering, which requires intelligent systems to simultaneously retrieve relevant moments and detect referenced visual concepts (people and objects) to answer natural language questions about videos. We first augment the TVQA dataset with 310.8K bounding boxes, linking depicted objects to visual concepts in questions and answers. We name this augmented version as TVQA+. We then propose Spatio-Temporal Answerer with Grounded Evidence (STAGE), a unified framework that grounds evidence in both spatial and temporal domains to answer questions about videos. Comprehensive experiments and analyses demonstrate the effectiveness of our framework and how the rich annotations in our TVQA+ dataset can contribute to the question answering task. Moreover, by performing this joint task, our model is able to produce insightful and interpretable spatio-temporal attention visualizations. Dataset and code are publicly available at: http: //tvqa.cs.unc.edu, https://github.com/jayleicn/TVQAplus
Spatiotemporal Contrastive Video Representation Learning
We present a self-supervised Contrastive Video Representation Learning (CVRL) method to learn spatiotemporal visual representations from unlabeled videos. Our representations are learned using a contrastive loss, where two augmented clips from the same short video are pulled together in the embedding space, while clips from different videos are pushed away. We study what makes for good data augmentations for video self-supervised learning and find that both spatial and temporal information are crucial. We carefully design data augmentations involving spatial and temporal cues. Concretely, we propose a temporally consistent spatial augmentation method to impose strong spatial augmentations on each frame of the video while maintaining the temporal consistency across frames. We also propose a sampling-based temporal augmentation method to avoid overly enforcing invariance on clips that are distant in time. On Kinetics-600, a linear classifier trained on the representations learned by CVRL achieves 70.4% top-1 accuracy with a 3D-ResNet-50 (R3D-50) backbone, outperforming ImageNet supervised pre-training by 15.7% and SimCLR unsupervised pre-training by 18.8% using the same inflated R3D-50. The performance of CVRL can be further improved to 72.9% with a larger R3D-152 (2x filters) backbone, significantly closing the gap between unsupervised and supervised video representation learning. Our code and models will be available at https://github.com/tensorflow/models/tree/master/official/.
Scene-R1: Video-Grounded Large Language Models for 3D Scene Reasoning without 3D Annotations
Currently, utilizing large language models to understand the 3D world is becoming popular. Yet existing 3D-aware LLMs act as black boxes: they output bounding boxes or textual answers without revealing how those decisions are made, and they still rely on pre-trained 3D detectors to supply object proposals. We introduce Scene-R1, a video-grounded framework that learns to reason about 3D scenes without any point-wise 3D instance supervision by pairing reinforcement-learning-driven reasoning with a two-stage grounding pipeline. In the temporal grounding stage, we explicitly reason about the video and select the video snippets most relevant to an open-ended query. In the subsequent image grounding stage, we analyze the image and predict the 2D bounding box. After that, we track the object using SAM2 to produce pixel-accurate masks in RGB frames, and project them back into 3D, thereby eliminating the need for 3D detector-based proposals while capturing fine geometry and material cues. Scene-R1 can also adapt to the 3D visual question answering task to answer free-form questions directly from video. Our training pipeline only needs task-level 2D boxes or textual labels without dense 3D point-wise labels. Scene-R1 surpasses existing open-vocabulary baselines on multiple datasets, while delivering transparent, step-by-step rationales. These results show that reinforcement-learning-based reasoning combined with RGB-D video alone offers a practical, annotation-efficient route to trustworthy 3D scene understanding.
Talk2Event: Grounded Understanding of Dynamic Scenes from Event Cameras
Event cameras offer microsecond-level latency and robustness to motion blur, making them ideal for understanding dynamic environments. Yet, connecting these asynchronous streams to human language remains an open challenge. We introduce Talk2Event, the first large-scale benchmark for language-driven object grounding in event-based perception. Built from real-world driving data, we provide over 30,000 validated referring expressions, each enriched with four grounding attributes -- appearance, status, relation to viewer, and relation to other objects -- bridging spatial, temporal, and relational reasoning. To fully exploit these cues, we propose EventRefer, an attribute-aware grounding framework that dynamically fuses multi-attribute representations through a Mixture of Event-Attribute Experts (MoEE). Our method adapts to different modalities and scene dynamics, achieving consistent gains over state-of-the-art baselines in event-only, frame-only, and event-frame fusion settings. We hope our dataset and approach will establish a foundation for advancing multimodal, temporally-aware, and language-driven perception in real-world robotics and autonomy.
