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Dec 30

Eye2Eye: A Simple Approach for Monocular-to-Stereo Video Synthesis

The rising popularity of immersive visual experiences has increased interest in stereoscopic 3D video generation. Despite significant advances in video synthesis, creating 3D videos remains challenging due to the relative scarcity of 3D video data. We propose a simple approach for transforming a text-to-video generator into a video-to-stereo generator. Given an input video, our framework automatically produces the video frames from a shifted viewpoint, enabling a compelling 3D effect. Prior and concurrent approaches for this task typically operate in multiple phases, first estimating video disparity or depth, then warping the video accordingly to produce a second view, and finally inpainting the disoccluded regions. This approach inherently fails when the scene involves specular surfaces or transparent objects. In such cases, single-layer disparity estimation is insufficient, resulting in artifacts and incorrect pixel shifts during warping. Our work bypasses these restrictions by directly synthesizing the new viewpoint, avoiding any intermediate steps. This is achieved by leveraging a pre-trained video model's priors on geometry, object materials, optics, and semantics, without relying on external geometry models or manually disentangling geometry from the synthesis process. We demonstrate the advantages of our approach in complex, real-world scenarios featuring diverse object materials and compositions. See videos on https://video-eye2eye.github.io

  • 7 authors
·
Apr 30 1

Instance-guided Cartoon Editing with a Large-scale Dataset

Cartoon editing, appreciated by both professional illustrators and hobbyists, allows extensive creative freedom and the development of original narratives within the cartoon domain. However, the existing literature on cartoon editing is complex and leans heavily on manual operations, owing to the challenge of automatic identification of individual character instances. Therefore, an automated segmentation of these elements becomes imperative to facilitate a variety of cartoon editing applications such as visual style editing, motion decomposition and transfer, and the computation of stereoscopic depths for an enriched visual experience. Unfortunately, most current segmentation methods are designed for natural photographs, failing to recognize from the intricate aesthetics of cartoon subjects, thus lowering segmentation quality. The major challenge stems from two key shortcomings: the rarity of high-quality cartoon dedicated datasets and the absence of competent models for high-resolution instance extraction on cartoons. To address this, we introduce a high-quality dataset of over 100k paired high-resolution cartoon images and their instance labeling masks. We also present an instance-aware image segmentation model that can generate accurate, high-resolution segmentation masks for characters in cartoon images. We present that the proposed approach enables a range of segmentation-dependent cartoon editing applications like 3D Ken Burns parallax effects, text-guided cartoon style editing, and puppet animation from illustrations and manga.

  • 4 authors
·
Dec 4, 2023

Deriving pulsar pair-production multiplicities from pulsar wind nebulae using H.E.S.S. and LHAASO observations

Pulsar Wind Nebulae (PWNe) dominate the galactic gamma-ray sky at very high energies, and are major contributors to the leptonic cosmic ray flux. However, whether or not pulsars also accelerate ions to comparable energies is not yet experimentally confirmed. We aim to constrain the birth period and pair-production multiplicity for a set of pulsars. In doing so, we aim to constrain the proportion of ions in the pulsar magnetosphere and hence the proportion of ions that could enter the pulsar wind. We estimate possible ranges of the value of the average pair production multiplicity for a sample of 26 pulsars in the Australia Telescope National Facility (ATNF) catalogue, which have also been observed by the High Energy Stereoscopic System (H.E.S.S.) telescopes. We then derive lower limits for the pulsar birth periods and average pair production multiplicities for a subset of these sources where the extent of the pulsar wind nebula and surrounding supernova shell have been measured in the radio. We also derive curves for the average pair production multiplicities as a function of birth period for sources recently observed by the Large High Altitude Air Shower Observatory (LHAASO). We show that there is a potential for hadrons entering the pulsar wind for most of the H.E.S.S. and LHAASO sources we consider, dependent upon the efficiency of luminosity conversion into particles. We also present estimates of the pulsar birth period for six of these sources, which all fall into the range of simeq10-50 ms.

  • 2 authors
·
Feb 3